drm/i915: Inline check required for object syncing prior to execbuf

This trims a little overhead from the common case of not needing to
synchronize between rings.

v2: execlists is special and likes to duplicate code.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/i915_gem_execbuffer.c b/drivers/gpu/drm/i915/i915_gem_execbuffer.c
index 560c79a..bd0e4bd 100644
--- a/drivers/gpu/drm/i915/i915_gem_execbuffer.c
+++ b/drivers/gpu/drm/i915/i915_gem_execbuffer.c
@@ -889,6 +889,7 @@
 i915_gem_execbuffer_move_to_gpu(struct intel_engine_cs *ring,
 				struct list_head *vmas)
 {
+	const unsigned other_rings = ~intel_ring_flag(ring);
 	struct i915_vma *vma;
 	uint32_t flush_domains = 0;
 	bool flush_chipset = false;
@@ -896,9 +897,12 @@
 
 	list_for_each_entry(vma, vmas, exec_list) {
 		struct drm_i915_gem_object *obj = vma->obj;
-		ret = i915_gem_object_sync(obj, ring);
-		if (ret)
-			return ret;
+
+		if (obj->active & other_rings) {
+			ret = i915_gem_object_sync(obj, ring);
+			if (ret)
+				return ret;
+		}
 
 		if (obj->base.write_domain & I915_GEM_DOMAIN_CPU)
 			flush_chipset |= i915_gem_clflush_object(obj, false);
diff --git a/drivers/gpu/drm/i915/intel_lrc.c b/drivers/gpu/drm/i915/intel_lrc.c
index a169cca..96ae90a 100644
--- a/drivers/gpu/drm/i915/intel_lrc.c
+++ b/drivers/gpu/drm/i915/intel_lrc.c
@@ -628,6 +628,7 @@
 				 struct list_head *vmas)
 {
 	struct intel_engine_cs *ring = ringbuf->ring;
+	const unsigned other_rings = ~intel_ring_flag(ring);
 	struct i915_vma *vma;
 	uint32_t flush_domains = 0;
 	bool flush_chipset = false;
@@ -636,9 +637,11 @@
 	list_for_each_entry(vma, vmas, exec_list) {
 		struct drm_i915_gem_object *obj = vma->obj;
 
-		ret = i915_gem_object_sync(obj, ring);
-		if (ret)
-			return ret;
+		if (obj->active & other_rings) {
+			ret = i915_gem_object_sync(obj, ring);
+			if (ret)
+				return ret;
+		}
 
 		if (obj->base.write_domain & I915_GEM_DOMAIN_CPU)
 			flush_chipset |= i915_gem_clflush_object(obj, false);