udp6: fix socket leak on early demux
When an early demuxed packet reaches __udp6_lib_lookup_skb(), the
sk reference is retrieved and used, but the relevant reference
count is leaked and the socket destructor is never called.
Beyond leaking the sk memory, if there are pending UDP packets
in the receive queue, even the related accounted memory is leaked.
In the long run, this will cause persistent forward allocation errors
and no UDP skbs (both ipv4 and ipv6) will be able to reach the
user-space.
Fix this by explicitly accessing the early demux reference before
the lookup, and properly decreasing the socket reference count
after usage.
Also drop the skb_steal_sock() in __udp6_lib_lookup_skb(), and
the now obsoleted comment about "socket cache".
The newly added code is derived from the current ipv4 code for the
similar path.
v1 -> v2:
fixed the __udp6_lib_rcv() return code for resubmission,
as suggested by Eric
CRs-Fixed: 2122802
Change-Id: I2ede4e7661a35bd2234258c7514fd99ea9bbeea5
Reported-by: Sam Edwards <CFSworks@gmail.com>
Reported-by: Marc Haber <mh+netdev@zugschlus.de>
Fixes: 5425077d73e0 ("net: ipv6: Add early demux handler for UDP unicast")
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Git-commit: c9f2c1ae123a751d4e4f949144500219354d5ee1
Git-repo: git://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git
Signed-off-by: Subash Abhinov Kasiviswanathan <subashab@codeaurora.org>
diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
index 7c1f5f6..ed443b5 100644
--- a/net/ipv4/udp.c
+++ b/net/ipv4/udp.c
@@ -1627,7 +1627,7 @@
/* For TCP sockets, sk_rx_dst is protected by socket lock
* For UDP, we use xchg() to guard against concurrent changes.
*/
-static void udp_sk_rx_dst_set(struct sock *sk, struct dst_entry *dst)
+void udp_sk_rx_dst_set(struct sock *sk, struct dst_entry *dst)
{
struct dst_entry *old;
@@ -1635,6 +1635,7 @@
old = xchg(&sk->sk_rx_dst, dst);
dst_release(old);
}
+EXPORT_SYMBOL(udp_sk_rx_dst_set);
/*
* Multicasts and broadcasts go to each listener.
diff --git a/net/ipv6/udp.c b/net/ipv6/udp.c
index cdeb6b2..108288c 100644
--- a/net/ipv6/udp.c
+++ b/net/ipv6/udp.c
@@ -278,11 +278,7 @@
struct udp_table *udptable)
{
const struct ipv6hdr *iph = ipv6_hdr(skb);
- struct sock *sk;
- sk = skb_steal_sock(skb);
- if (unlikely(sk))
- return sk;
return __udp6_lib_lookup(dev_net(skb->dev), &iph->saddr, sport,
&iph->daddr, dport, inet6_iif(skb),
udptable, skb);
@@ -800,6 +796,24 @@
if (udp6_csum_init(skb, uh, proto))
goto csum_error;
+ /* Check if the socket is already available, e.g. due to early demux */
+ sk = skb_steal_sock(skb);
+ if (sk) {
+ struct dst_entry *dst = skb_dst(skb);
+ int ret;
+
+ if (unlikely(sk->sk_rx_dst != dst))
+ udp_sk_rx_dst_set(sk, dst);
+
+ ret = udpv6_queue_rcv_skb(sk, skb);
+ sock_put(sk);
+
+ /* a return value > 0 means to resubmit the input */
+ if (ret > 0)
+ return ret;
+ return 0;
+ }
+
/*
* Multicast receive code
*/
@@ -808,11 +822,6 @@
saddr, daddr, udptable, proto);
/* Unicast */
-
- /*
- * check socket cache ... must talk to Alan about his plans
- * for sock caches... i'll skip this for now.
- */
sk = __udp6_lib_lookup_skb(skb, uh->source, uh->dest, udptable);
if (sk) {
int ret;