commit | 06da8da2b014d6cc98fa86e72b605e525e6d6884 | [log] [tgz] |
---|---|---|
author | Ville Syrjälä <ville.syrjala@linux.intel.com> | Wed Apr 17 17:48:51 2013 +0300 |
committer | Daniel Vetter <daniel.vetter@ffwll.ch> | Thu Apr 18 09:55:50 2013 +0200 |
tree | ac1efb23e972e4418e643ba98ccb6d5980b635bc | |
parent | 4bb6f1f3270923cdcd57293ea736955d5c35db72 [diff] |
drm/i915: Use alphabetical names for sprites Add sprite_name() macro which should be used with the kind of sprites that are fixed to pipes (gen4.5+). Also use dev_priv->num_plane to calculate the sprite index insted assuming two sprites per pipe. This should make it print the right name. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>