bcache: Rework btree cache reserve handling

This changes the bucket allocation reserves to use _real_ reserves - separate
freelists - instead of watermarks, which if nothing else makes the current code
saner to reason about and is going to be important in the future when we add
support for multiple btrees.

It also adds btree_check_reserve(), which checks (and locks) the reserves for
both bucket allocation and memory allocation for btree nodes; the old code just
kinda sorta assumed that since (e.g. for btree node splits) it had the root
locked and that meant no other threads could try to make use of the same
reserve; this technically should have been ok for memory allocation (we should
always have a reserve for memory allocation (the btree node cache is used as a
reserve and we preallocate it)), but multiple btrees will mean that locking the
root won't be sufficient anymore, and for the bucket allocation reserve it was
technically possible for the old code to deadlock.

Signed-off-by: Kent Overstreet <kmo@daterainc.com>
diff --git a/drivers/md/bcache/btree.h b/drivers/md/bcache/btree.h
index acebf26..3ce371f 100644
--- a/drivers/md/bcache/btree.h
+++ b/drivers/md/bcache/btree.h
@@ -242,8 +242,9 @@
 void bch_btree_node_write(struct btree *, struct closure *);
 
 void bch_btree_set_root(struct btree *);
-struct btree *bch_btree_node_alloc(struct cache_set *, int, bool);
-struct btree *bch_btree_node_get(struct cache_set *, struct bkey *, int, bool);
+struct btree *bch_btree_node_alloc(struct cache_set *, struct btree_op *, int);
+struct btree *bch_btree_node_get(struct cache_set *, struct btree_op *,
+				 struct bkey *, int, bool);
 
 int bch_btree_insert_check_key(struct btree *, struct btree_op *,
 			       struct bkey *);