drm/i915/bdw: collect semaphore error state
Since the semaphore information is in an object, just dump it, and let
the user parse it later.
NOTE: The page being used for the semaphores are incoherent with the
CPU. No matter what I do, I cannot figure out a way to read anything but
0s. Note that the semaphore waits are indeed working.
v2: Don't print signal, and wait (they should be the same). Instead,
print sync_seqno (Chris)
v3: Free the semaphore error object (Chris)
v4: Fix semaphore offset calculation during error state collection
(Ville)
v5: VCS2 rebase
Make semaphore object error capture coding style consistent (Ville)
Do the proper math for the signal offset (Ville)
v6: Fix small conflicts on rebase and s/ring_buffer/engine_cs (Rodrigo)
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 7ef67b6..44f26eb 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -324,6 +324,7 @@
u64 fence[I915_MAX_NUM_FENCES];
struct intel_overlay_error_state *overlay;
struct intel_display_error_state *display;
+ struct drm_i915_error_object *semaphore_obj;
struct drm_i915_error_ring {
bool valid;