Input: fix potential overflows in driver/input/joystick

Change all sprintfs into snprintfs to make sure we won't stomp on
data adjacent to our buffers.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
diff --git a/drivers/input/joystick/interact.c b/drivers/input/joystick/interact.c
index c4ed017..bbfeb9c 100644
--- a/drivers/input/joystick/interact.c
+++ b/drivers/input/joystick/interact.c
@@ -251,7 +251,7 @@
 	gameport_set_poll_handler(gameport, interact_poll);
 	gameport_set_poll_interval(gameport, 20);
 
-	sprintf(interact->phys, "%s/input0", gameport->phys);
+	snprintf(interact->phys, sizeof(interact->phys), "%s/input0", gameport->phys);
 
 	interact->type = i;
 	interact->length = interact_type[i].length;