Input: fix potential overflows in driver/input/joystick
Change all sprintfs into snprintfs to make sure we won't stomp on
data adjacent to our buffers.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
diff --git a/drivers/input/joystick/interact.c b/drivers/input/joystick/interact.c
index c4ed017..bbfeb9c 100644
--- a/drivers/input/joystick/interact.c
+++ b/drivers/input/joystick/interact.c
@@ -251,7 +251,7 @@
gameport_set_poll_handler(gameport, interact_poll);
gameport_set_poll_interval(gameport, 20);
- sprintf(interact->phys, "%s/input0", gameport->phys);
+ snprintf(interact->phys, sizeof(interact->phys), "%s/input0", gameport->phys);
interact->type = i;
interact->length = interact_type[i].length;