idr: rename MAX_LEVEL to MAX_IDR_LEVEL

To avoid name conflicts:

  drivers/video/riva/fbdev.c:281:9: sparse: preprocessor token MAX_LEVEL redefined

While at it, also make the other names more consistent and add
parentheses.

[akpm@linux-foundation.org: repair fallout]
[sfr@canb.auug.org.au: IB/mlx4: fix for MAX_ID_MASK to MAX_IDR_MASK name change]
Signed-off-by: Fengguang Wu <fengguang.wu@intel.com>
Cc: Bernd Petrovitsch <bernd@petrovitsch.priv.at>
Cc: walter harms <wharms@bfs.de>
Cc: Glauber Costa <glommer@parallels.com>
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Cc: Roland Dreier <roland@purestorage.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/lib/idr.c b/lib/idr.c
index 4046e29..6482390 100644
--- a/lib/idr.c
+++ b/lib/idr.c
@@ -20,7 +20,7 @@
  * that id to this code and it returns your pointer.
 
  * You can release ids at any time. When all ids are released, most of
- * the memory is returned (we keep IDR_FREE_MAX) in a local pool so we
+ * the memory is returned (we keep MAX_IDR_FREE) in a local pool so we
  * don't need to go to the memory "store" during an id allocate, just
  * so you don't need to be too concerned about locking and conflicts
  * with the slab allocator.
@@ -122,7 +122,7 @@
  */
 int idr_pre_get(struct idr *idp, gfp_t gfp_mask)
 {
-	while (idp->id_free_cnt < IDR_FREE_MAX) {
+	while (idp->id_free_cnt < MAX_IDR_FREE) {
 		struct idr_layer *new;
 		new = kmem_cache_zalloc(idr_layer_cache, gfp_mask);
 		if (new == NULL)
@@ -179,7 +179,7 @@
 			sh = IDR_BITS*l;
 			id = ((id >> sh) ^ n ^ m) << sh;
 		}
-		if ((id >= MAX_ID_BIT) || (id < 0))
+		if ((id >= MAX_IDR_BIT) || (id < 0))
 			return IDR_NOMORE_SPACE;
 		if (l == 0)
 			break;
@@ -223,7 +223,7 @@
 	 * Add a new layer to the top of the tree if the requested
 	 * id is larger than the currently allocated space.
 	 */
-	while ((layers < (MAX_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
+	while ((layers < (MAX_IDR_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
 		layers++;
 		if (!p->count) {
 			/* special case: if the tree is currently empty,
@@ -265,7 +265,7 @@
 
 static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id)
 {
-	struct idr_layer *pa[MAX_LEVEL];
+	struct idr_layer *pa[MAX_IDR_LEVEL];
 	int id;
 
 	id = idr_get_empty_slot(idp, starting_id, pa);
@@ -357,7 +357,7 @@
 static void sub_remove(struct idr *idp, int shift, int id)
 {
 	struct idr_layer *p = idp->top;
-	struct idr_layer **pa[MAX_LEVEL];
+	struct idr_layer **pa[MAX_IDR_LEVEL];
 	struct idr_layer ***paa = &pa[0];
 	struct idr_layer *to_free;
 	int n;
@@ -402,7 +402,7 @@
 	struct idr_layer *to_free;
 
 	/* Mask off upper bits we don't use for the search. */
-	id &= MAX_ID_MASK;
+	id &= MAX_IDR_MASK;
 
 	sub_remove(idp, (idp->layers - 1) * IDR_BITS, id);
 	if (idp->top && idp->top->count == 1 && (idp->layers > 1) &&
@@ -420,7 +420,7 @@
 		to_free->bitmap = to_free->count = 0;
 		free_layer(to_free);
 	}
-	while (idp->id_free_cnt >= IDR_FREE_MAX) {
+	while (idp->id_free_cnt >= MAX_IDR_FREE) {
 		p = get_from_free_list(idp);
 		/*
 		 * Note: we don't call the rcu callback here, since the only
@@ -451,7 +451,7 @@
 	int n, id, max;
 	int bt_mask;
 	struct idr_layer *p;
-	struct idr_layer *pa[MAX_LEVEL];
+	struct idr_layer *pa[MAX_IDR_LEVEL];
 	struct idr_layer **paa = &pa[0];
 
 	n = idp->layers * IDR_BITS;
@@ -517,7 +517,7 @@
 	n = (p->layer+1) * IDR_BITS;
 
 	/* Mask off upper bits we don't use for the search. */
-	id &= MAX_ID_MASK;
+	id &= MAX_IDR_MASK;
 
 	if (id >= (1 << n))
 		return NULL;
@@ -555,7 +555,7 @@
 {
 	int n, id, max, error = 0;
 	struct idr_layer *p;
-	struct idr_layer *pa[MAX_LEVEL];
+	struct idr_layer *pa[MAX_IDR_LEVEL];
 	struct idr_layer **paa = &pa[0];
 
 	n = idp->layers * IDR_BITS;
@@ -601,7 +601,7 @@
  */
 void *idr_get_next(struct idr *idp, int *nextidp)
 {
-	struct idr_layer *p, *pa[MAX_LEVEL];
+	struct idr_layer *p, *pa[MAX_IDR_LEVEL];
 	struct idr_layer **paa = &pa[0];
 	int id = *nextidp;
 	int n, max;
@@ -659,7 +659,7 @@
 
 	n = (p->layer+1) * IDR_BITS;
 
-	id &= MAX_ID_MASK;
+	id &= MAX_IDR_MASK;
 
 	if (id >= (1 << n))
 		return ERR_PTR(-EINVAL);
@@ -780,7 +780,7 @@
  */
 int ida_get_new_above(struct ida *ida, int starting_id, int *p_id)
 {
-	struct idr_layer *pa[MAX_LEVEL];
+	struct idr_layer *pa[MAX_IDR_LEVEL];
 	struct ida_bitmap *bitmap;
 	unsigned long flags;
 	int idr_id = starting_id / IDA_BITMAP_BITS;
@@ -793,7 +793,7 @@
 	if (t < 0)
 		return _idr_rc_to_errno(t);
 
-	if (t * IDA_BITMAP_BITS >= MAX_ID_BIT)
+	if (t * IDA_BITMAP_BITS >= MAX_IDR_BIT)
 		return -ENOSPC;
 
 	if (t != idr_id)
@@ -827,7 +827,7 @@
 	}
 
 	id = idr_id * IDA_BITMAP_BITS + t;
-	if (id >= MAX_ID_BIT)
+	if (id >= MAX_IDR_BIT)
 		return -ENOSPC;
 
 	__set_bit(t, bitmap->bitmap);