drm: Use const data when creating blob properties
Creating a blob property will always copy the input data so the data
that is passed in can be const.
Signed-off-by: Thierry Reding <treding@nvidia.com>
diff --git a/drivers/gpu/drm/i915/intel_dp_mst.c b/drivers/gpu/drm/i915/intel_dp_mst.c
index d9a7a78..eb023d6 100644
--- a/drivers/gpu/drm/i915/intel_dp_mst.c
+++ b/drivers/gpu/drm/i915/intel_dp_mst.c
@@ -393,7 +393,7 @@
#endif
}
-static struct drm_connector *intel_dp_add_mst_connector(struct drm_dp_mst_topology_mgr *mgr, struct drm_dp_mst_port *port, char *pathprop)
+static struct drm_connector *intel_dp_add_mst_connector(struct drm_dp_mst_topology_mgr *mgr, struct drm_dp_mst_port *port, const char *pathprop)
{
struct intel_dp *intel_dp = container_of(mgr, struct intel_dp, mst_mgr);
struct intel_digital_port *intel_dig_port = dp_to_dig_port(intel_dp);