virtio_ring: virtqueue_add_sgs, to add multiple sgs.

virtio_scsi can really use this, to avoid the current hack of copying
the whole sg array.  Some other things get slightly neater, too.

This causes a slowdown in virtqueue_add_buf(), which is implemented as
a wrapper.  This is addressed in the next patches.

for i in `seq 50`; do /usr/bin/time -f 'Wall time:%e' ./vringh_test --indirect --eventidx --parallel --fast-vringh; done 2>&1 | stats --trim-outliers:

Before:
	Using CPUS 0 and 3
	Guest: notified 0, pinged 39009-39063(39062)
	Host: notified 39009-39063(39062), pinged 0
	Wall time:1.700000-1.950000(1.723542)

After:
	Using CPUS 0 and 3
	Guest: notified 0, pinged 39062-39063(39063)
	Host: notified 39062-39063(39063), pinged 0
	Wall time:1.760000-2.220000(1.789167)

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Reviewed-by: Wanlong Gao <gaowanlong@cn.fujitsu.com>
Reviewed-by: Asias He <asias@redhat.com>
diff --git a/include/linux/virtio.h b/include/linux/virtio.h
index 5d5b3ab..ac80288 100644
--- a/include/linux/virtio.h
+++ b/include/linux/virtio.h
@@ -41,6 +41,13 @@
 		      void *data,
 		      gfp_t gfp);
 
+int virtqueue_add_sgs(struct virtqueue *vq,
+		      struct scatterlist *sgs[],
+		      unsigned int out_sgs,
+		      unsigned int in_sgs,
+		      void *data,
+		      gfp_t gfp);
+
 void virtqueue_kick(struct virtqueue *vq);
 
 bool virtqueue_kick_prepare(struct virtqueue *vq);