gpu: host1x: Consistently use unsigned int for counts

The number of channels, syncpoints, bases and mlocks can never be
negative, so use unsigned int instead of int. Also make loop variables
the same type for consistency.

Signed-off-by: Thierry Reding <treding@nvidia.com>
diff --git a/drivers/gpu/host1x/debug.c b/drivers/gpu/host1x/debug.c
index ee3d12b..797f8f0 100644
--- a/drivers/gpu/host1x/debug.c
+++ b/drivers/gpu/host1x/debug.c
@@ -62,14 +62,15 @@
 
 static void show_syncpts(struct host1x *m, struct output *o)
 {
-	int i;
+	unsigned int i;
 	host1x_debug_output(o, "---- syncpts ----\n");
 	for (i = 0; i < host1x_syncpt_nb_pts(m); i++) {
 		u32 max = host1x_syncpt_read_max(m->syncpt + i);
 		u32 min = host1x_syncpt_load(m->syncpt + i);
 		if (!min && !max)
 			continue;
-		host1x_debug_output(o, "id %d (%s) min %d max %d\n",
+
+		host1x_debug_output(o, "id %u (%s) min %d max %d\n",
 				    i, m->syncpt[i].name, min, max);
 	}
 
@@ -77,7 +78,7 @@
 		u32 base_val;
 		base_val = host1x_syncpt_load_wait_base(m->syncpt + i);
 		if (base_val)
-			host1x_debug_output(o, "waitbase id %d val %d\n", i,
+			host1x_debug_output(o, "waitbase id %u val %d\n", i,
 					    base_val);
 	}