| /* |
| * kernel/workqueue.c - generic async execution with shared worker pool |
| * |
| * Copyright (C) 2002 Ingo Molnar |
| * |
| * Derived from the taskqueue/keventd code by: |
| * David Woodhouse <dwmw2@infradead.org> |
| * Andrew Morton |
| * Kai Petzke <wpp@marie.physik.tu-berlin.de> |
| * Theodore Ts'o <tytso@mit.edu> |
| * |
| * Made to use alloc_percpu by Christoph Lameter. |
| * |
| * Copyright (C) 2010 SUSE Linux Products GmbH |
| * Copyright (C) 2010 Tejun Heo <tj@kernel.org> |
| * |
| * This is the generic async execution mechanism. Work items as are |
| * executed in process context. The worker pool is shared and |
| * automatically managed. There is one worker pool for each CPU and |
| * one extra for works which are better served by workers which are |
| * not bound to any specific CPU. |
| * |
| * Please read Documentation/workqueue.txt for details. |
| */ |
| |
| #include <linux/export.h> |
| #include <linux/kernel.h> |
| #include <linux/sched.h> |
| #include <linux/init.h> |
| #include <linux/signal.h> |
| #include <linux/completion.h> |
| #include <linux/workqueue.h> |
| #include <linux/slab.h> |
| #include <linux/cpu.h> |
| #include <linux/notifier.h> |
| #include <linux/kthread.h> |
| #include <linux/hardirq.h> |
| #include <linux/mempolicy.h> |
| #include <linux/freezer.h> |
| #include <linux/kallsyms.h> |
| #include <linux/debug_locks.h> |
| #include <linux/lockdep.h> |
| #include <linux/idr.h> |
| #include <linux/hashtable.h> |
| |
| #include "workqueue_internal.h" |
| |
| enum { |
| /* |
| * worker_pool flags |
| * |
| * A bound pool is either associated or disassociated with its CPU. |
| * While associated (!DISASSOCIATED), all workers are bound to the |
| * CPU and none has %WORKER_UNBOUND set and concurrency management |
| * is in effect. |
| * |
| * While DISASSOCIATED, the cpu may be offline and all workers have |
| * %WORKER_UNBOUND set and concurrency management disabled, and may |
| * be executing on any CPU. The pool behaves as an unbound one. |
| * |
| * Note that DISASSOCIATED can be flipped only while holding |
| * assoc_mutex to avoid changing binding state while |
| * create_worker() is in progress. |
| */ |
| POOL_MANAGE_WORKERS = 1 << 0, /* need to manage workers */ |
| POOL_MANAGING_WORKERS = 1 << 1, /* managing workers */ |
| POOL_DISASSOCIATED = 1 << 2, /* cpu can't serve workers */ |
| POOL_FREEZING = 1 << 3, /* freeze in progress */ |
| |
| /* worker flags */ |
| WORKER_STARTED = 1 << 0, /* started */ |
| WORKER_DIE = 1 << 1, /* die die die */ |
| WORKER_IDLE = 1 << 2, /* is idle */ |
| WORKER_PREP = 1 << 3, /* preparing to run works */ |
| WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */ |
| WORKER_UNBOUND = 1 << 7, /* worker is unbound */ |
| |
| WORKER_NOT_RUNNING = WORKER_PREP | WORKER_UNBOUND | |
| WORKER_CPU_INTENSIVE, |
| |
| NR_STD_WORKER_POOLS = 2, /* # standard pools per cpu */ |
| |
| BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */ |
| |
| MAX_IDLE_WORKERS_RATIO = 4, /* 1/4 of busy can be idle */ |
| IDLE_WORKER_TIMEOUT = 300 * HZ, /* keep idle ones for 5 mins */ |
| |
| MAYDAY_INITIAL_TIMEOUT = HZ / 100 >= 2 ? HZ / 100 : 2, |
| /* call for help after 10ms |
| (min two ticks) */ |
| MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */ |
| CREATE_COOLDOWN = HZ, /* time to breath after fail */ |
| |
| /* |
| * Rescue workers are used only on emergencies and shared by |
| * all cpus. Give -20. |
| */ |
| RESCUER_NICE_LEVEL = -20, |
| HIGHPRI_NICE_LEVEL = -20, |
| }; |
| |
| /* |
| * Structure fields follow one of the following exclusion rules. |
| * |
| * I: Modifiable by initialization/destruction paths and read-only for |
| * everyone else. |
| * |
| * P: Preemption protected. Disabling preemption is enough and should |
| * only be modified and accessed from the local cpu. |
| * |
| * L: pool->lock protected. Access with pool->lock held. |
| * |
| * X: During normal operation, modification requires pool->lock and should |
| * be done only from local cpu. Either disabling preemption on local |
| * cpu or grabbing pool->lock is enough for read access. If |
| * POOL_DISASSOCIATED is set, it's identical to L. |
| * |
| * F: wq->flush_mutex protected. |
| * |
| * W: workqueue_lock protected. |
| */ |
| |
| /* struct worker is defined in workqueue_internal.h */ |
| |
| struct worker_pool { |
| spinlock_t lock; /* the pool lock */ |
| unsigned int cpu; /* I: the associated cpu */ |
| int id; /* I: pool ID */ |
| unsigned int flags; /* X: flags */ |
| |
| struct list_head worklist; /* L: list of pending works */ |
| int nr_workers; /* L: total number of workers */ |
| |
| /* nr_idle includes the ones off idle_list for rebinding */ |
| int nr_idle; /* L: currently idle ones */ |
| |
| struct list_head idle_list; /* X: list of idle workers */ |
| struct timer_list idle_timer; /* L: worker idle timeout */ |
| struct timer_list mayday_timer; /* L: SOS timer for workers */ |
| |
| /* workers are chained either in busy_hash or idle_list */ |
| DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER); |
| /* L: hash of busy workers */ |
| |
| struct mutex assoc_mutex; /* protect POOL_DISASSOCIATED */ |
| struct ida worker_ida; /* L: for worker IDs */ |
| |
| /* |
| * The current concurrency level. As it's likely to be accessed |
| * from other CPUs during try_to_wake_up(), put it in a separate |
| * cacheline. |
| */ |
| atomic_t nr_running ____cacheline_aligned_in_smp; |
| } ____cacheline_aligned_in_smp; |
| |
| /* |
| * The per-pool workqueue. While queued, the lower WORK_STRUCT_FLAG_BITS |
| * of work_struct->data are used for flags and the remaining high bits |
| * point to the pwq; thus, pwqs need to be aligned at two's power of the |
| * number of flag bits. |
| */ |
| struct pool_workqueue { |
| struct worker_pool *pool; /* I: the associated pool */ |
| struct workqueue_struct *wq; /* I: the owning workqueue */ |
| int work_color; /* L: current color */ |
| int flush_color; /* L: flushing color */ |
| int nr_in_flight[WORK_NR_COLORS]; |
| /* L: nr of in_flight works */ |
| int nr_active; /* L: nr of active works */ |
| int max_active; /* L: max active works */ |
| struct list_head delayed_works; /* L: delayed works */ |
| }; |
| |
| /* |
| * Structure used to wait for workqueue flush. |
| */ |
| struct wq_flusher { |
| struct list_head list; /* F: list of flushers */ |
| int flush_color; /* F: flush color waiting for */ |
| struct completion done; /* flush completion */ |
| }; |
| |
| /* |
| * All cpumasks are assumed to be always set on UP and thus can't be |
| * used to determine whether there's something to be done. |
| */ |
| #ifdef CONFIG_SMP |
| typedef cpumask_var_t mayday_mask_t; |
| #define mayday_test_and_set_cpu(cpu, mask) \ |
| cpumask_test_and_set_cpu((cpu), (mask)) |
| #define mayday_clear_cpu(cpu, mask) cpumask_clear_cpu((cpu), (mask)) |
| #define for_each_mayday_cpu(cpu, mask) for_each_cpu((cpu), (mask)) |
| #define alloc_mayday_mask(maskp, gfp) zalloc_cpumask_var((maskp), (gfp)) |
| #define free_mayday_mask(mask) free_cpumask_var((mask)) |
| #else |
| typedef unsigned long mayday_mask_t; |
| #define mayday_test_and_set_cpu(cpu, mask) test_and_set_bit(0, &(mask)) |
| #define mayday_clear_cpu(cpu, mask) clear_bit(0, &(mask)) |
| #define for_each_mayday_cpu(cpu, mask) if ((cpu) = 0, (mask)) |
| #define alloc_mayday_mask(maskp, gfp) true |
| #define free_mayday_mask(mask) do { } while (0) |
| #endif |
| |
| /* |
| * The externally visible workqueue abstraction is an array of |
| * per-CPU workqueues: |
| */ |
| struct workqueue_struct { |
| unsigned int flags; /* W: WQ_* flags */ |
| union { |
| struct pool_workqueue __percpu *pcpu; |
| struct pool_workqueue *single; |
| unsigned long v; |
| } pool_wq; /* I: pwq's */ |
| struct list_head list; /* W: list of all workqueues */ |
| |
| struct mutex flush_mutex; /* protects wq flushing */ |
| int work_color; /* F: current work color */ |
| int flush_color; /* F: current flush color */ |
| atomic_t nr_pwqs_to_flush; /* flush in progress */ |
| struct wq_flusher *first_flusher; /* F: first flusher */ |
| struct list_head flusher_queue; /* F: flush waiters */ |
| struct list_head flusher_overflow; /* F: flush overflow list */ |
| |
| mayday_mask_t mayday_mask; /* cpus requesting rescue */ |
| struct worker *rescuer; /* I: rescue worker */ |
| |
| int nr_drainers; /* W: drain in progress */ |
| int saved_max_active; /* W: saved pwq max_active */ |
| #ifdef CONFIG_LOCKDEP |
| struct lockdep_map lockdep_map; |
| #endif |
| char name[]; /* I: workqueue name */ |
| }; |
| |
| struct workqueue_struct *system_wq __read_mostly; |
| EXPORT_SYMBOL_GPL(system_wq); |
| struct workqueue_struct *system_highpri_wq __read_mostly; |
| EXPORT_SYMBOL_GPL(system_highpri_wq); |
| struct workqueue_struct *system_long_wq __read_mostly; |
| EXPORT_SYMBOL_GPL(system_long_wq); |
| struct workqueue_struct *system_unbound_wq __read_mostly; |
| EXPORT_SYMBOL_GPL(system_unbound_wq); |
| struct workqueue_struct *system_freezable_wq __read_mostly; |
| EXPORT_SYMBOL_GPL(system_freezable_wq); |
| |
| #define CREATE_TRACE_POINTS |
| #include <trace/events/workqueue.h> |
| |
| #define for_each_std_worker_pool(pool, cpu) \ |
| for ((pool) = &std_worker_pools(cpu)[0]; \ |
| (pool) < &std_worker_pools(cpu)[NR_STD_WORKER_POOLS]; (pool)++) |
| |
| #define for_each_busy_worker(worker, i, pool) \ |
| hash_for_each(pool->busy_hash, i, worker, hentry) |
| |
| static inline int __next_wq_cpu(int cpu, const struct cpumask *mask, |
| unsigned int sw) |
| { |
| if (cpu < nr_cpu_ids) { |
| if (sw & 1) { |
| cpu = cpumask_next(cpu, mask); |
| if (cpu < nr_cpu_ids) |
| return cpu; |
| } |
| if (sw & 2) |
| return WORK_CPU_UNBOUND; |
| } |
| return WORK_CPU_END; |
| } |
| |
| static inline int __next_pwq_cpu(int cpu, const struct cpumask *mask, |
| struct workqueue_struct *wq) |
| { |
| return __next_wq_cpu(cpu, mask, !(wq->flags & WQ_UNBOUND) ? 1 : 2); |
| } |
| |
| /* |
| * CPU iterators |
| * |
| * An extra cpu number is defined using an invalid cpu number |
| * (WORK_CPU_UNBOUND) to host workqueues which are not bound to any |
| * specific CPU. The following iterators are similar to for_each_*_cpu() |
| * iterators but also considers the unbound CPU. |
| * |
| * for_each_wq_cpu() : possible CPUs + WORK_CPU_UNBOUND |
| * for_each_online_wq_cpu() : online CPUs + WORK_CPU_UNBOUND |
| * for_each_pwq_cpu() : possible CPUs for bound workqueues, |
| * WORK_CPU_UNBOUND for unbound workqueues |
| */ |
| #define for_each_wq_cpu(cpu) \ |
| for ((cpu) = __next_wq_cpu(-1, cpu_possible_mask, 3); \ |
| (cpu) < WORK_CPU_END; \ |
| (cpu) = __next_wq_cpu((cpu), cpu_possible_mask, 3)) |
| |
| #define for_each_online_wq_cpu(cpu) \ |
| for ((cpu) = __next_wq_cpu(-1, cpu_online_mask, 3); \ |
| (cpu) < WORK_CPU_END; \ |
| (cpu) = __next_wq_cpu((cpu), cpu_online_mask, 3)) |
| |
| #define for_each_pwq_cpu(cpu, wq) \ |
| for ((cpu) = __next_pwq_cpu(-1, cpu_possible_mask, (wq)); \ |
| (cpu) < WORK_CPU_END; \ |
| (cpu) = __next_pwq_cpu((cpu), cpu_possible_mask, (wq))) |
| |
| #ifdef CONFIG_DEBUG_OBJECTS_WORK |
| |
| static struct debug_obj_descr work_debug_descr; |
| |
| static void *work_debug_hint(void *addr) |
| { |
| return ((struct work_struct *) addr)->func; |
| } |
| |
| /* |
| * fixup_init is called when: |
| * - an active object is initialized |
| */ |
| static int work_fixup_init(void *addr, enum debug_obj_state state) |
| { |
| struct work_struct *work = addr; |
| |
| switch (state) { |
| case ODEBUG_STATE_ACTIVE: |
| cancel_work_sync(work); |
| debug_object_init(work, &work_debug_descr); |
| return 1; |
| default: |
| return 0; |
| } |
| } |
| |
| /* |
| * fixup_activate is called when: |
| * - an active object is activated |
| * - an unknown object is activated (might be a statically initialized object) |
| */ |
| static int work_fixup_activate(void *addr, enum debug_obj_state state) |
| { |
| struct work_struct *work = addr; |
| |
| switch (state) { |
| |
| case ODEBUG_STATE_NOTAVAILABLE: |
| /* |
| * This is not really a fixup. The work struct was |
| * statically initialized. We just make sure that it |
| * is tracked in the object tracker. |
| */ |
| if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) { |
| debug_object_init(work, &work_debug_descr); |
| debug_object_activate(work, &work_debug_descr); |
| return 0; |
| } |
| WARN_ON_ONCE(1); |
| return 0; |
| |
| case ODEBUG_STATE_ACTIVE: |
| WARN_ON(1); |
| |
| default: |
| return 0; |
| } |
| } |
| |
| /* |
| * fixup_free is called when: |
| * - an active object is freed |
| */ |
| static int work_fixup_free(void *addr, enum debug_obj_state state) |
| { |
| struct work_struct *work = addr; |
| |
| switch (state) { |
| case ODEBUG_STATE_ACTIVE: |
| cancel_work_sync(work); |
| debug_object_free(work, &work_debug_descr); |
| return 1; |
| default: |
| return 0; |
| } |
| } |
| |
| static struct debug_obj_descr work_debug_descr = { |
| .name = "work_struct", |
| .debug_hint = work_debug_hint, |
| .fixup_init = work_fixup_init, |
| .fixup_activate = work_fixup_activate, |
| .fixup_free = work_fixup_free, |
| }; |
| |
| static inline void debug_work_activate(struct work_struct *work) |
| { |
| debug_object_activate(work, &work_debug_descr); |
| } |
| |
| static inline void debug_work_deactivate(struct work_struct *work) |
| { |
| debug_object_deactivate(work, &work_debug_descr); |
| } |
| |
| void __init_work(struct work_struct *work, int onstack) |
| { |
| if (onstack) |
| debug_object_init_on_stack(work, &work_debug_descr); |
| else |
| debug_object_init(work, &work_debug_descr); |
| } |
| EXPORT_SYMBOL_GPL(__init_work); |
| |
| void destroy_work_on_stack(struct work_struct *work) |
| { |
| debug_object_free(work, &work_debug_descr); |
| } |
| EXPORT_SYMBOL_GPL(destroy_work_on_stack); |
| |
| #else |
| static inline void debug_work_activate(struct work_struct *work) { } |
| static inline void debug_work_deactivate(struct work_struct *work) { } |
| #endif |
| |
| /* Serializes the accesses to the list of workqueues. */ |
| static DEFINE_SPINLOCK(workqueue_lock); |
| static LIST_HEAD(workqueues); |
| static bool workqueue_freezing; /* W: have wqs started freezing? */ |
| |
| /* |
| * The CPU and unbound standard worker pools. The unbound ones have |
| * POOL_DISASSOCIATED set, and their workers have WORKER_UNBOUND set. |
| */ |
| static DEFINE_PER_CPU_SHARED_ALIGNED(struct worker_pool [NR_STD_WORKER_POOLS], |
| cpu_std_worker_pools); |
| static struct worker_pool unbound_std_worker_pools[NR_STD_WORKER_POOLS]; |
| |
| /* idr of all pools */ |
| static DEFINE_MUTEX(worker_pool_idr_mutex); |
| static DEFINE_IDR(worker_pool_idr); |
| |
| static int worker_thread(void *__worker); |
| |
| static struct worker_pool *std_worker_pools(int cpu) |
| { |
| if (cpu != WORK_CPU_UNBOUND) |
| return per_cpu(cpu_std_worker_pools, cpu); |
| else |
| return unbound_std_worker_pools; |
| } |
| |
| static int std_worker_pool_pri(struct worker_pool *pool) |
| { |
| return pool - std_worker_pools(pool->cpu); |
| } |
| |
| /* allocate ID and assign it to @pool */ |
| static int worker_pool_assign_id(struct worker_pool *pool) |
| { |
| int ret; |
| |
| mutex_lock(&worker_pool_idr_mutex); |
| idr_pre_get(&worker_pool_idr, GFP_KERNEL); |
| ret = idr_get_new(&worker_pool_idr, pool, &pool->id); |
| mutex_unlock(&worker_pool_idr_mutex); |
| |
| return ret; |
| } |
| |
| /* |
| * Lookup worker_pool by id. The idr currently is built during boot and |
| * never modified. Don't worry about locking for now. |
| */ |
| static struct worker_pool *worker_pool_by_id(int pool_id) |
| { |
| return idr_find(&worker_pool_idr, pool_id); |
| } |
| |
| static struct worker_pool *get_std_worker_pool(int cpu, bool highpri) |
| { |
| struct worker_pool *pools = std_worker_pools(cpu); |
| |
| return &pools[highpri]; |
| } |
| |
| static struct pool_workqueue *get_pwq(unsigned int cpu, |
| struct workqueue_struct *wq) |
| { |
| if (!(wq->flags & WQ_UNBOUND)) { |
| if (likely(cpu < nr_cpu_ids)) |
| return per_cpu_ptr(wq->pool_wq.pcpu, cpu); |
| } else if (likely(cpu == WORK_CPU_UNBOUND)) |
| return wq->pool_wq.single; |
| return NULL; |
| } |
| |
| static unsigned int work_color_to_flags(int color) |
| { |
| return color << WORK_STRUCT_COLOR_SHIFT; |
| } |
| |
| static int get_work_color(struct work_struct *work) |
| { |
| return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) & |
| ((1 << WORK_STRUCT_COLOR_BITS) - 1); |
| } |
| |
| static int work_next_color(int color) |
| { |
| return (color + 1) % WORK_NR_COLORS; |
| } |
| |
| /* |
| * While queued, %WORK_STRUCT_PWQ is set and non flag bits of a work's data |
| * contain the pointer to the queued pwq. Once execution starts, the flag |
| * is cleared and the high bits contain OFFQ flags and pool ID. |
| * |
| * set_work_pwq(), set_work_pool_and_clear_pending(), mark_work_canceling() |
| * and clear_work_data() can be used to set the pwq, pool or clear |
| * work->data. These functions should only be called while the work is |
| * owned - ie. while the PENDING bit is set. |
| * |
| * get_work_pool() and get_work_pwq() can be used to obtain the pool or pwq |
| * corresponding to a work. Pool is available once the work has been |
| * queued anywhere after initialization until it is sync canceled. pwq is |
| * available only while the work item is queued. |
| * |
| * %WORK_OFFQ_CANCELING is used to mark a work item which is being |
| * canceled. While being canceled, a work item may have its PENDING set |
| * but stay off timer and worklist for arbitrarily long and nobody should |
| * try to steal the PENDING bit. |
| */ |
| static inline void set_work_data(struct work_struct *work, unsigned long data, |
| unsigned long flags) |
| { |
| BUG_ON(!work_pending(work)); |
| atomic_long_set(&work->data, data | flags | work_static(work)); |
| } |
| |
| static void set_work_pwq(struct work_struct *work, struct pool_workqueue *pwq, |
| unsigned long extra_flags) |
| { |
| set_work_data(work, (unsigned long)pwq, |
| WORK_STRUCT_PENDING | WORK_STRUCT_PWQ | extra_flags); |
| } |
| |
| static void set_work_pool_and_keep_pending(struct work_struct *work, |
| int pool_id) |
| { |
| set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT, |
| WORK_STRUCT_PENDING); |
| } |
| |
| static void set_work_pool_and_clear_pending(struct work_struct *work, |
| int pool_id) |
| { |
| /* |
| * The following wmb is paired with the implied mb in |
| * test_and_set_bit(PENDING) and ensures all updates to @work made |
| * here are visible to and precede any updates by the next PENDING |
| * owner. |
| */ |
| smp_wmb(); |
| set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT, 0); |
| } |
| |
| static void clear_work_data(struct work_struct *work) |
| { |
| smp_wmb(); /* see set_work_pool_and_clear_pending() */ |
| set_work_data(work, WORK_STRUCT_NO_POOL, 0); |
| } |
| |
| static struct pool_workqueue *get_work_pwq(struct work_struct *work) |
| { |
| unsigned long data = atomic_long_read(&work->data); |
| |
| if (data & WORK_STRUCT_PWQ) |
| return (void *)(data & WORK_STRUCT_WQ_DATA_MASK); |
| else |
| return NULL; |
| } |
| |
| /** |
| * get_work_pool - return the worker_pool a given work was associated with |
| * @work: the work item of interest |
| * |
| * Return the worker_pool @work was last associated with. %NULL if none. |
| */ |
| static struct worker_pool *get_work_pool(struct work_struct *work) |
| { |
| unsigned long data = atomic_long_read(&work->data); |
| struct worker_pool *pool; |
| int pool_id; |
| |
| if (data & WORK_STRUCT_PWQ) |
| return ((struct pool_workqueue *) |
| (data & WORK_STRUCT_WQ_DATA_MASK))->pool; |
| |
| pool_id = data >> WORK_OFFQ_POOL_SHIFT; |
| if (pool_id == WORK_OFFQ_POOL_NONE) |
| return NULL; |
| |
| pool = worker_pool_by_id(pool_id); |
| WARN_ON_ONCE(!pool); |
| return pool; |
| } |
| |
| /** |
| * get_work_pool_id - return the worker pool ID a given work is associated with |
| * @work: the work item of interest |
| * |
| * Return the worker_pool ID @work was last associated with. |
| * %WORK_OFFQ_POOL_NONE if none. |
| */ |
| static int get_work_pool_id(struct work_struct *work) |
| { |
| unsigned long data = atomic_long_read(&work->data); |
| |
| if (data & WORK_STRUCT_PWQ) |
| return ((struct pool_workqueue *) |
| (data & WORK_STRUCT_WQ_DATA_MASK))->pool->id; |
| |
| return data >> WORK_OFFQ_POOL_SHIFT; |
| } |
| |
| static void mark_work_canceling(struct work_struct *work) |
| { |
| unsigned long pool_id = get_work_pool_id(work); |
| |
| pool_id <<= WORK_OFFQ_POOL_SHIFT; |
| set_work_data(work, pool_id | WORK_OFFQ_CANCELING, WORK_STRUCT_PENDING); |
| } |
| |
| static bool work_is_canceling(struct work_struct *work) |
| { |
| unsigned long data = atomic_long_read(&work->data); |
| |
| return !(data & WORK_STRUCT_PWQ) && (data & WORK_OFFQ_CANCELING); |
| } |
| |
| /* |
| * Policy functions. These define the policies on how the global worker |
| * pools are managed. Unless noted otherwise, these functions assume that |
| * they're being called with pool->lock held. |
| */ |
| |
| static bool __need_more_worker(struct worker_pool *pool) |
| { |
| return !atomic_read(&pool->nr_running); |
| } |
| |
| /* |
| * Need to wake up a worker? Called from anything but currently |
| * running workers. |
| * |
| * Note that, because unbound workers never contribute to nr_running, this |
| * function will always return %true for unbound pools as long as the |
| * worklist isn't empty. |
| */ |
| static bool need_more_worker(struct worker_pool *pool) |
| { |
| return !list_empty(&pool->worklist) && __need_more_worker(pool); |
| } |
| |
| /* Can I start working? Called from busy but !running workers. */ |
| static bool may_start_working(struct worker_pool *pool) |
| { |
| return pool->nr_idle; |
| } |
| |
| /* Do I need to keep working? Called from currently running workers. */ |
| static bool keep_working(struct worker_pool *pool) |
| { |
| return !list_empty(&pool->worklist) && |
| atomic_read(&pool->nr_running) <= 1; |
| } |
| |
| /* Do we need a new worker? Called from manager. */ |
| static bool need_to_create_worker(struct worker_pool *pool) |
| { |
| return need_more_worker(pool) && !may_start_working(pool); |
| } |
| |
| /* Do I need to be the manager? */ |
| static bool need_to_manage_workers(struct worker_pool *pool) |
| { |
| return need_to_create_worker(pool) || |
| (pool->flags & POOL_MANAGE_WORKERS); |
| } |
| |
| /* Do we have too many workers and should some go away? */ |
| static bool too_many_workers(struct worker_pool *pool) |
| { |
| bool managing = pool->flags & POOL_MANAGING_WORKERS; |
| int nr_idle = pool->nr_idle + managing; /* manager is considered idle */ |
| int nr_busy = pool->nr_workers - nr_idle; |
| |
| /* |
| * nr_idle and idle_list may disagree if idle rebinding is in |
| * progress. Never return %true if idle_list is empty. |
| */ |
| if (list_empty(&pool->idle_list)) |
| return false; |
| |
| return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy; |
| } |
| |
| /* |
| * Wake up functions. |
| */ |
| |
| /* Return the first worker. Safe with preemption disabled */ |
| static struct worker *first_worker(struct worker_pool *pool) |
| { |
| if (unlikely(list_empty(&pool->idle_list))) |
| return NULL; |
| |
| return list_first_entry(&pool->idle_list, struct worker, entry); |
| } |
| |
| /** |
| * wake_up_worker - wake up an idle worker |
| * @pool: worker pool to wake worker from |
| * |
| * Wake up the first idle worker of @pool. |
| * |
| * CONTEXT: |
| * spin_lock_irq(pool->lock). |
| */ |
| static void wake_up_worker(struct worker_pool *pool) |
| { |
| struct worker *worker = first_worker(pool); |
| |
| if (likely(worker)) |
| wake_up_process(worker->task); |
| } |
| |
| /** |
| * wq_worker_waking_up - a worker is waking up |
| * @task: task waking up |
| * @cpu: CPU @task is waking up to |
| * |
| * This function is called during try_to_wake_up() when a worker is |
| * being awoken. |
| * |
| * CONTEXT: |
| * spin_lock_irq(rq->lock) |
| */ |
| void wq_worker_waking_up(struct task_struct *task, unsigned int cpu) |
| { |
| struct worker *worker = kthread_data(task); |
| |
| if (!(worker->flags & WORKER_NOT_RUNNING)) { |
| WARN_ON_ONCE(worker->pool->cpu != cpu); |
| atomic_inc(&worker->pool->nr_running); |
| } |
| } |
| |
| /** |
| * wq_worker_sleeping - a worker is going to sleep |
| * @task: task going to sleep |
| * @cpu: CPU in question, must be the current CPU number |
| * |
| * This function is called during schedule() when a busy worker is |
| * going to sleep. Worker on the same cpu can be woken up by |
| * returning pointer to its task. |
| * |
| * CONTEXT: |
| * spin_lock_irq(rq->lock) |
| * |
| * RETURNS: |
| * Worker task on @cpu to wake up, %NULL if none. |
| */ |
| struct task_struct *wq_worker_sleeping(struct task_struct *task, |
| unsigned int cpu) |
| { |
| struct worker *worker = kthread_data(task), *to_wakeup = NULL; |
| struct worker_pool *pool; |
| |
| /* |
| * Rescuers, which may not have all the fields set up like normal |
| * workers, also reach here, let's not access anything before |
| * checking NOT_RUNNING. |
| */ |
| if (worker->flags & WORKER_NOT_RUNNING) |
| return NULL; |
| |
| pool = worker->pool; |
| |
| /* this can only happen on the local cpu */ |
| BUG_ON(cpu != raw_smp_processor_id()); |
| |
| /* |
| * The counterpart of the following dec_and_test, implied mb, |
| * worklist not empty test sequence is in insert_work(). |
| * Please read comment there. |
| * |
| * NOT_RUNNING is clear. This means that we're bound to and |
| * running on the local cpu w/ rq lock held and preemption |
| * disabled, which in turn means that none else could be |
| * manipulating idle_list, so dereferencing idle_list without pool |
| * lock is safe. |
| */ |
| if (atomic_dec_and_test(&pool->nr_running) && |
| !list_empty(&pool->worklist)) |
| to_wakeup = first_worker(pool); |
| return to_wakeup ? to_wakeup->task : NULL; |
| } |
| |
| /** |
| * worker_set_flags - set worker flags and adjust nr_running accordingly |
| * @worker: self |
| * @flags: flags to set |
| * @wakeup: wakeup an idle worker if necessary |
| * |
| * Set @flags in @worker->flags and adjust nr_running accordingly. If |
| * nr_running becomes zero and @wakeup is %true, an idle worker is |
| * woken up. |
| * |
| * CONTEXT: |
| * spin_lock_irq(pool->lock) |
| */ |
| static inline void worker_set_flags(struct worker *worker, unsigned int flags, |
| bool wakeup) |
| { |
| struct worker_pool *pool = worker->pool; |
| |
| WARN_ON_ONCE(worker->task != current); |
| |
| /* |
| * If transitioning into NOT_RUNNING, adjust nr_running and |
| * wake up an idle worker as necessary if requested by |
| * @wakeup. |
| */ |
| if ((flags & WORKER_NOT_RUNNING) && |
| !(worker->flags & WORKER_NOT_RUNNING)) { |
| if (wakeup) { |
| if (atomic_dec_and_test(&pool->nr_running) && |
| !list_empty(&pool->worklist)) |
| wake_up_worker(pool); |
| } else |
| atomic_dec(&pool->nr_running); |
| } |
| |
| worker->flags |= flags; |
| } |
| |
| /** |
| * worker_clr_flags - clear worker flags and adjust nr_running accordingly |
| * @worker: self |
| * @flags: flags to clear |
| * |
| * Clear @flags in @worker->flags and adjust nr_running accordingly. |
| * |
| * CONTEXT: |
| * spin_lock_irq(pool->lock) |
| */ |
| static inline void worker_clr_flags(struct worker *worker, unsigned int flags) |
| { |
| struct worker_pool *pool = worker->pool; |
| unsigned int oflags = worker->flags; |
| |
| WARN_ON_ONCE(worker->task != current); |
| |
| worker->flags &= ~flags; |
| |
| /* |
| * If transitioning out of NOT_RUNNING, increment nr_running. Note |
| * that the nested NOT_RUNNING is not a noop. NOT_RUNNING is mask |
| * of multiple flags, not a single flag. |
| */ |
| if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING)) |
| if (!(worker->flags & WORKER_NOT_RUNNING)) |
| atomic_inc(&pool->nr_running); |
| } |
| |
| /** |
| * find_worker_executing_work - find worker which is executing a work |
| * @pool: pool of interest |
| * @work: work to find worker for |
| * |
| * Find a worker which is executing @work on @pool by searching |
| * @pool->busy_hash which is keyed by the address of @work. For a worker |
| * to match, its current execution should match the address of @work and |
| * its work function. This is to avoid unwanted dependency between |
| * unrelated work executions through a work item being recycled while still |
| * being executed. |
| * |
| * This is a bit tricky. A work item may be freed once its execution |
| * starts and nothing prevents the freed area from being recycled for |
| * another work item. If the same work item address ends up being reused |
| * before the original execution finishes, workqueue will identify the |
| * recycled work item as currently executing and make it wait until the |
| * current execution finishes, introducing an unwanted dependency. |
| * |
| * This function checks the work item address, work function and workqueue |
| * to avoid false positives. Note that this isn't complete as one may |
| * construct a work function which can introduce dependency onto itself |
| * through a recycled work item. Well, if somebody wants to shoot oneself |
| * in the foot that badly, there's only so much we can do, and if such |
| * deadlock actually occurs, it should be easy to locate the culprit work |
| * function. |
| * |
| * CONTEXT: |
| * spin_lock_irq(pool->lock). |
| * |
| * RETURNS: |
| * Pointer to worker which is executing @work if found, NULL |
| * otherwise. |
| */ |
| static struct worker *find_worker_executing_work(struct worker_pool *pool, |
| struct work_struct *work) |
| { |
| struct worker *worker; |
| |
| hash_for_each_possible(pool->busy_hash, worker, hentry, |
| (unsigned long)work) |
| if (worker->current_work == work && |
| worker->current_func == work->func) |
| return worker; |
| |
| return NULL; |
| } |
| |
| /** |
| * move_linked_works - move linked works to a list |
| * @work: start of series of works to be scheduled |
| * @head: target list to append @work to |
| * @nextp: out paramter for nested worklist walking |
| * |
| * Schedule linked works starting from @work to @head. Work series to |
| * be scheduled starts at @work and includes any consecutive work with |
| * WORK_STRUCT_LINKED set in its predecessor. |
| * |
| * If @nextp is not NULL, it's updated to point to the next work of |
| * the last scheduled work. This allows move_linked_works() to be |
| * nested inside outer list_for_each_entry_safe(). |
| * |
| * CONTEXT: |
| * spin_lock_irq(pool->lock). |
| */ |
| static void move_linked_works(struct work_struct *work, struct list_head *head, |
| struct work_struct **nextp) |
| { |
| struct work_struct *n; |
| |
| /* |
| * Linked worklist will always end before the end of the list, |
| * use NULL for list head. |
| */ |
| list_for_each_entry_safe_from(work, n, NULL, entry) { |
| list_move_tail(&work->entry, head); |
| if (!(*work_data_bits(work) & WORK_STRUCT_LINKED)) |
| break; |
| } |
| |
| /* |
| * If we're already inside safe list traversal and have moved |
| * multiple works to the scheduled queue, the next position |
| * needs to be updated. |
| */ |
| if (nextp) |
| *nextp = n; |
| } |
| |
| static void pwq_activate_delayed_work(struct work_struct *work) |
| { |
| struct pool_workqueue *pwq = get_work_pwq(work); |
| |
| trace_workqueue_activate_work(work); |
| move_linked_works(work, &pwq->pool->worklist, NULL); |
| __clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work)); |
| pwq->nr_active++; |
| } |
| |
| static void pwq_activate_first_delayed(struct pool_workqueue *pwq) |
| { |
| struct work_struct *work = list_first_entry(&pwq->delayed_works, |
| struct work_struct, entry); |
| |
| pwq_activate_delayed_work(work); |
| } |
| |
| /** |
| * pwq_dec_nr_in_flight - decrement pwq's nr_in_flight |
| * @pwq: pwq of interest |
| * @color: color of work which left the queue |
| * |
| * A work either has completed or is removed from pending queue, |
| * decrement nr_in_flight of its pwq and handle workqueue flushing. |
| * |
| * CONTEXT: |
| * spin_lock_irq(pool->lock). |
| */ |
| static void pwq_dec_nr_in_flight(struct pool_workqueue *pwq, int color) |
| { |
| /* ignore uncolored works */ |
| if (color == WORK_NO_COLOR) |
| return; |
| |
| pwq->nr_in_flight[color]--; |
| |
| pwq->nr_active--; |
| if (!list_empty(&pwq->delayed_works)) { |
| /* one down, submit a delayed one */ |
| if (pwq->nr_active < pwq->max_active) |
| pwq_activate_first_delayed(pwq); |
| } |
| |
| /* is flush in progress and are we at the flushing tip? */ |
| if (likely(pwq->flush_color != color)) |
| return; |
| |
| /* are there still in-flight works? */ |
| if (pwq->nr_in_flight[color]) |
| return; |
| |
| /* this pwq is done, clear flush_color */ |
| pwq->flush_color = -1; |
| |
| /* |
| * If this was the last pwq, wake up the first flusher. It |
| * will handle the rest. |
| */ |
| if (atomic_dec_and_test(&pwq->wq->nr_pwqs_to_flush)) |
| complete(&pwq->wq->first_flusher->done); |
| } |
| |
| /** |
| * try_to_grab_pending - steal work item from worklist and disable irq |
| * @work: work item to steal |
| * @is_dwork: @work is a delayed_work |
| * @flags: place to store irq state |
| * |
| * Try to grab PENDING bit of @work. This function can handle @work in any |
| * stable state - idle, on timer or on worklist. Return values are |
| * |
| * 1 if @work was pending and we successfully stole PENDING |
| * 0 if @work was idle and we claimed PENDING |
| * -EAGAIN if PENDING couldn't be grabbed at the moment, safe to busy-retry |
| * -ENOENT if someone else is canceling @work, this state may persist |
| * for arbitrarily long |
| * |
| * On >= 0 return, the caller owns @work's PENDING bit. To avoid getting |
| * interrupted while holding PENDING and @work off queue, irq must be |
| * disabled on entry. This, combined with delayed_work->timer being |
| * irqsafe, ensures that we return -EAGAIN for finite short period of time. |
| * |
| * On successful return, >= 0, irq is disabled and the caller is |
| * responsible for releasing it using local_irq_restore(*@flags). |
| * |
| * This function is safe to call from any context including IRQ handler. |
| */ |
| static int try_to_grab_pending(struct work_struct *work, bool is_dwork, |
| unsigned long *flags) |
| { |
| struct worker_pool *pool; |
| struct pool_workqueue *pwq; |
| |
| local_irq_save(*flags); |
| |
| /* try to steal the timer if it exists */ |
| if (is_dwork) { |
| struct delayed_work *dwork = to_delayed_work(work); |
| |
| /* |
| * dwork->timer is irqsafe. If del_timer() fails, it's |
| * guaranteed that the timer is not queued anywhere and not |
| * running on the local CPU. |
| */ |
| if (likely(del_timer(&dwork->timer))) |
| return 1; |
| } |
| |
| /* try to claim PENDING the normal way */ |
| if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) |
| return 0; |
| |
| /* |
| * The queueing is in progress, or it is already queued. Try to |
| * steal it from ->worklist without clearing WORK_STRUCT_PENDING. |
| */ |
| pool = get_work_pool(work); |
| if (!pool) |
| goto fail; |
| |
| spin_lock(&pool->lock); |
| /* |
| * work->data is guaranteed to point to pwq only while the work |
| * item is queued on pwq->wq, and both updating work->data to point |
| * to pwq on queueing and to pool on dequeueing are done under |
| * pwq->pool->lock. This in turn guarantees that, if work->data |
| * points to pwq which is associated with a locked pool, the work |
| * item is currently queued on that pool. |
| */ |
| pwq = get_work_pwq(work); |
| if (pwq && pwq->pool == pool) { |
| debug_work_deactivate(work); |
| |
| /* |
| * A delayed work item cannot be grabbed directly because |
| * it might have linked NO_COLOR work items which, if left |
| * on the delayed_list, will confuse pwq->nr_active |
| * management later on and cause stall. Make sure the work |
| * item is activated before grabbing. |
| */ |
| if (*work_data_bits(work) & WORK_STRUCT_DELAYED) |
| pwq_activate_delayed_work(work); |
| |
| list_del_init(&work->entry); |
| pwq_dec_nr_in_flight(get_work_pwq(work), get_work_color(work)); |
| |
| /* work->data points to pwq iff queued, point to pool */ |
| set_work_pool_and_keep_pending(work, pool->id); |
| |
| spin_unlock(&pool->lock); |
| return 1; |
| } |
| spin_unlock(&pool->lock); |
| fail: |
| local_irq_restore(*flags); |
| if (work_is_canceling(work)) |
| return -ENOENT; |
| cpu_relax(); |
| return -EAGAIN; |
| } |
| |
| /** |
| * insert_work - insert a work into a pool |
| * @pwq: pwq @work belongs to |
| * @work: work to insert |
| * @head: insertion point |
| * @extra_flags: extra WORK_STRUCT_* flags to set |
| * |
| * Insert @work which belongs to @pwq after @head. @extra_flags is or'd to |
| * work_struct flags. |
| * |
| * CONTEXT: |
| * spin_lock_irq(pool->lock). |
| */ |
| static void insert_work(struct pool_workqueue *pwq, struct work_struct *work, |
| struct list_head *head, unsigned int extra_flags) |
| { |
| struct worker_pool *pool = pwq->pool; |
| |
| /* we own @work, set data and link */ |
| set_work_pwq(work, pwq, extra_flags); |
| list_add_tail(&work->entry, head); |
| |
| /* |
| * Ensure either worker_sched_deactivated() sees the above |
| * list_add_tail() or we see zero nr_running to avoid workers |
| * lying around lazily while there are works to be processed. |
| */ |
| smp_mb(); |
| |
| if (__need_more_worker(pool)) |
| wake_up_worker(pool); |
| } |
| |
| /* |
| * Test whether @work is being queued from another work executing on the |
| * same workqueue. |
| */ |
| static bool is_chained_work(struct workqueue_struct *wq) |
| { |
| struct worker *worker; |
| |
| worker = current_wq_worker(); |
| /* |
| * Return %true iff I'm a worker execuing a work item on @wq. If |
| * I'm @worker, it's safe to dereference it without locking. |
| */ |
| return worker && worker->current_pwq->wq == wq; |
| } |
| |
| static void __queue_work(unsigned int cpu, struct workqueue_struct *wq, |
| struct work_struct *work) |
| { |
| struct pool_workqueue *pwq; |
| struct list_head *worklist; |
| unsigned int work_flags; |
| unsigned int req_cpu = cpu; |
| |
| /* |
| * While a work item is PENDING && off queue, a task trying to |
| * steal the PENDING will busy-loop waiting for it to either get |
| * queued or lose PENDING. Grabbing PENDING and queueing should |
| * happen with IRQ disabled. |
| */ |
| WARN_ON_ONCE(!irqs_disabled()); |
| |
| debug_work_activate(work); |
| |
| /* if dying, only works from the same workqueue are allowed */ |
| if (unlikely(wq->flags & WQ_DRAINING) && |
| WARN_ON_ONCE(!is_chained_work(wq))) |
| return; |
| |
| /* determine the pwq to use */ |
| if (!(wq->flags & WQ_UNBOUND)) { |
| struct worker_pool *last_pool; |
| |
| if (cpu == WORK_CPU_UNBOUND) |
| cpu = raw_smp_processor_id(); |
| |
| /* |
| * It's multi cpu. If @work was previously on a different |
| * cpu, it might still be running there, in which case the |
| * work needs to be queued on that cpu to guarantee |
| * non-reentrancy. |
| */ |
| pwq = get_pwq(cpu, wq); |
| last_pool = get_work_pool(work); |
| |
| if (last_pool && last_pool != pwq->pool) { |
| struct worker *worker; |
| |
| spin_lock(&last_pool->lock); |
| |
| worker = find_worker_executing_work(last_pool, work); |
| |
| if (worker && worker->current_pwq->wq == wq) { |
| pwq = get_pwq(last_pool->cpu, wq); |
| } else { |
| /* meh... not running there, queue here */ |
| spin_unlock(&last_pool->lock); |
| spin_lock(&pwq->pool->lock); |
| } |
| } else { |
| spin_lock(&pwq->pool->lock); |
| } |
| } else { |
| pwq = get_pwq(WORK_CPU_UNBOUND, wq); |
| spin_lock(&pwq->pool->lock); |
| } |
| |
| /* pwq determined, queue */ |
| trace_workqueue_queue_work(req_cpu, pwq, work); |
| |
| if (WARN_ON(!list_empty(&work->entry))) { |
| spin_unlock(&pwq->pool->lock); |
| return; |
| } |
| |
| pwq->nr_in_flight[pwq->work_color]++; |
| work_flags = work_color_to_flags(pwq->work_color); |
| |
| if (likely(pwq->nr_active < pwq->max_active)) { |
| trace_workqueue_activate_work(work); |
| pwq->nr_active++; |
| worklist = &pwq->pool->worklist; |
| } else { |
| work_flags |= WORK_STRUCT_DELAYED; |
| worklist = &pwq->delayed_works; |
| } |
| |
| insert_work(pwq, work, worklist, work_flags); |
| |
| spin_unlock(&pwq->pool->lock); |
| } |
| |
| /** |
| * queue_work_on - queue work on specific cpu |
| * @cpu: CPU number to execute work on |
| * @wq: workqueue to use |
| * @work: work to queue |
| * |
| * Returns %false if @work was already on a queue, %true otherwise. |
| * |
| * We queue the work to a specific CPU, the caller must ensure it |
| * can't go away. |
| */ |
| bool queue_work_on(int cpu, struct workqueue_struct *wq, |
| struct work_struct *work) |
| { |
| bool ret = false; |
| unsigned long flags; |
| |
| local_irq_save(flags); |
| |
| if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) { |
| __queue_work(cpu, wq, work); |
| ret = true; |
| } |
| |
| local_irq_restore(flags); |
| return ret; |
| } |
| EXPORT_SYMBOL_GPL(queue_work_on); |
| |
| /** |
| * queue_work - queue work on a workqueue |
| * @wq: workqueue to use |
| * @work: work to queue |
| * |
| * Returns %false if @work was already on a queue, %true otherwise. |
| * |
| * We queue the work to the CPU on which it was submitted, but if the CPU dies |
| * it can be processed by another CPU. |
| */ |
| bool queue_work(struct workqueue_struct *wq, struct work_struct *work) |
| { |
| return queue_work_on(WORK_CPU_UNBOUND, wq, work); |
| } |
| EXPORT_SYMBOL_GPL(queue_work); |
| |
| void delayed_work_timer_fn(unsigned long __data) |
| { |
| struct delayed_work *dwork = (struct delayed_work *)__data; |
| |
| /* should have been called from irqsafe timer with irq already off */ |
| __queue_work(dwork->cpu, dwork->wq, &dwork->work); |
| } |
| EXPORT_SYMBOL(delayed_work_timer_fn); |
| |
| static void __queue_delayed_work(int cpu, struct workqueue_struct *wq, |
| struct delayed_work *dwork, unsigned long delay) |
| { |
| struct timer_list *timer = &dwork->timer; |
| struct work_struct *work = &dwork->work; |
| |
| WARN_ON_ONCE(timer->function != delayed_work_timer_fn || |
| timer->data != (unsigned long)dwork); |
| WARN_ON_ONCE(timer_pending(timer)); |
| WARN_ON_ONCE(!list_empty(&work->entry)); |
| |
| /* |
| * If @delay is 0, queue @dwork->work immediately. This is for |
| * both optimization and correctness. The earliest @timer can |
| * expire is on the closest next tick and delayed_work users depend |
| * on that there's no such delay when @delay is 0. |
| */ |
| if (!delay) { |
| __queue_work(cpu, wq, &dwork->work); |
| return; |
| } |
| |
| timer_stats_timer_set_start_info(&dwork->timer); |
| |
| dwork->wq = wq; |
| dwork->cpu = cpu; |
| timer->expires = jiffies + delay; |
| |
| if (unlikely(cpu != WORK_CPU_UNBOUND)) |
| add_timer_on(timer, cpu); |
| else |
| add_timer(timer); |
| } |
| |
| /** |
| * queue_delayed_work_on - queue work on specific CPU after delay |
| * @cpu: CPU number to execute work on |
| * @wq: workqueue to use |
| * @dwork: work to queue |
| * @delay: number of jiffies to wait before queueing |
| * |
| * Returns %false if @work was already on a queue, %true otherwise. If |
| * @delay is zero and @dwork is idle, it will be scheduled for immediate |
| * execution. |
| */ |
| bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq, |
| struct delayed_work *dwork, unsigned long delay) |
| { |
| struct work_struct *work = &dwork->work; |
| bool ret = false; |
| unsigned long flags; |
| |
| /* read the comment in __queue_work() */ |
| local_irq_save(flags); |
| |
| if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) { |
| __queue_delayed_work(cpu, wq, dwork, delay); |
| ret = true; |
| } |
| |
| local_irq_restore(flags); |
| return ret; |
| } |
| EXPORT_SYMBOL_GPL(queue_delayed_work_on); |
| |
| /** |
| * queue_delayed_work - queue work on a workqueue after delay |
| * @wq: workqueue to use |
| * @dwork: delayable work to queue |
| * @delay: number of jiffies to wait before queueing |
| * |
| * Equivalent to queue_delayed_work_on() but tries to use the local CPU. |
| */ |
| bool queue_delayed_work(struct workqueue_struct *wq, |
| struct delayed_work *dwork, unsigned long delay) |
| { |
| return queue_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay); |
| } |
| EXPORT_SYMBOL_GPL(queue_delayed_work); |
| |
| /** |
| * mod_delayed_work_on - modify delay of or queue a delayed work on specific CPU |
| * @cpu: CPU number to execute work on |
| * @wq: workqueue to use |
| * @dwork: work to queue |
| * @delay: number of jiffies to wait before queueing |
| * |
| * If @dwork is idle, equivalent to queue_delayed_work_on(); otherwise, |
| * modify @dwork's timer so that it expires after @delay. If @delay is |
| * zero, @work is guaranteed to be scheduled immediately regardless of its |
| * current state. |
| * |
| * Returns %false if @dwork was idle and queued, %true if @dwork was |
| * pending and its timer was modified. |
| * |
| * This function is safe to call from any context including IRQ handler. |
| * See try_to_grab_pending() for details. |
| */ |
| bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq, |
| struct delayed_work *dwork, unsigned long delay) |
| { |
| unsigned long flags; |
| int ret; |
| |
| do { |
| ret = try_to_grab_pending(&dwork->work, true, &flags); |
| } while (unlikely(ret == -EAGAIN)); |
| |
| if (likely(ret >= 0)) { |
| __queue_delayed_work(cpu, wq, dwork, delay); |
| local_irq_restore(flags); |
| } |
| |
| /* -ENOENT from try_to_grab_pending() becomes %true */ |
| return ret; |
| } |
| EXPORT_SYMBOL_GPL(mod_delayed_work_on); |
| |
| /** |
| * mod_delayed_work - modify delay of or queue a delayed work |
| * @wq: workqueue to use |
| * @dwork: work to queue |
| * @delay: number of jiffies to wait before queueing |
| * |
| * mod_delayed_work_on() on local CPU. |
| */ |
| bool mod_delayed_work(struct workqueue_struct *wq, struct delayed_work *dwork, |
| unsigned long delay) |
| { |
| return mod_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay); |
| } |
| EXPORT_SYMBOL_GPL(mod_delayed_work); |
| |
| /** |
| * worker_enter_idle - enter idle state |
| * @worker: worker which is entering idle state |
| * |
| * @worker is entering idle state. Update stats and idle timer if |
| * necessary. |
| * |
| * LOCKING: |
| * spin_lock_irq(pool->lock). |
| */ |
| static void worker_enter_idle(struct worker *worker) |
| { |
| struct worker_pool *pool = worker->pool; |
| |
| BUG_ON(worker->flags & WORKER_IDLE); |
| BUG_ON(!list_empty(&worker->entry) && |
| (worker->hentry.next || worker->hentry.pprev)); |
| |
| /* can't use worker_set_flags(), also called from start_worker() */ |
| worker->flags |= WORKER_IDLE; |
| pool->nr_idle++; |
| worker->last_active = jiffies; |
| |
| /* idle_list is LIFO */ |
| list_add(&worker->entry, &pool->idle_list); |
| |
| if (too_many_workers(pool) && !timer_pending(&pool->idle_timer)) |
| mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT); |
| |
| /* |
| * Sanity check nr_running. Because wq_unbind_fn() releases |
| * pool->lock between setting %WORKER_UNBOUND and zapping |
| * nr_running, the warning may trigger spuriously. Check iff |
| * unbind is not in progress. |
| */ |
| WARN_ON_ONCE(!(pool->flags & POOL_DISASSOCIATED) && |
| pool->nr_workers == pool->nr_idle && |
| atomic_read(&pool->nr_running)); |
| } |
| |
| /** |
| * worker_leave_idle - leave idle state |
| * @worker: worker which is leaving idle state |
| * |
| * @worker is leaving idle state. Update stats. |
| * |
| * LOCKING: |
| * spin_lock_irq(pool->lock). |
| */ |
| static void worker_leave_idle(struct worker *worker) |
| { |
| struct worker_pool *pool = worker->pool; |
| |
| BUG_ON(!(worker->flags & WORKER_IDLE)); |
| worker_clr_flags(worker, WORKER_IDLE); |
| pool->nr_idle--; |
| list_del_init(&worker->entry); |
| } |
| |
| /** |
| * worker_maybe_bind_and_lock - bind worker to its cpu if possible and lock pool |
| * @worker: self |
| * |
| * Works which are scheduled while the cpu is online must at least be |
| * scheduled to a worker which is bound to the cpu so that if they are |
| * flushed from cpu callbacks while cpu is going down, they are |
| * guaranteed to execute on the cpu. |
| * |
| * This function is to be used by rogue workers and rescuers to bind |
| * themselves to the target cpu and may race with cpu going down or |
| * coming online. kthread_bind() can't be used because it may put the |
| * worker to already dead cpu and set_cpus_allowed_ptr() can't be used |
| * verbatim as it's best effort and blocking and pool may be |
| * [dis]associated in the meantime. |
| * |
| * This function tries set_cpus_allowed() and locks pool and verifies the |
| * binding against %POOL_DISASSOCIATED which is set during |
| * %CPU_DOWN_PREPARE and cleared during %CPU_ONLINE, so if the worker |
| * enters idle state or fetches works without dropping lock, it can |
| * guarantee the scheduling requirement described in the first paragraph. |
| * |
| * CONTEXT: |
| * Might sleep. Called without any lock but returns with pool->lock |
| * held. |
| * |
| * RETURNS: |
| * %true if the associated pool is online (@worker is successfully |
| * bound), %false if offline. |
| */ |
| static bool worker_maybe_bind_and_lock(struct worker *worker) |
| __acquires(&pool->lock) |
| { |
| struct worker_pool *pool = worker->pool; |
| struct task_struct *task = worker->task; |
| |
| while (true) { |
| /* |
| * The following call may fail, succeed or succeed |
| * without actually migrating the task to the cpu if |
| * it races with cpu hotunplug operation. Verify |
| * against POOL_DISASSOCIATED. |
| */ |
| if (!(pool->flags & POOL_DISASSOCIATED)) |
| set_cpus_allowed_ptr(task, get_cpu_mask(pool->cpu)); |
| |
| spin_lock_irq(&pool->lock); |
| if (pool->flags & POOL_DISASSOCIATED) |
| return false; |
| if (task_cpu(task) == pool->cpu && |
| cpumask_equal(¤t->cpus_allowed, |
| get_cpu_mask(pool->cpu))) |
| return true; |
| spin_unlock_irq(&pool->lock); |
| |
| /* |
| * We've raced with CPU hot[un]plug. Give it a breather |
| * and retry migration. cond_resched() is required here; |
| * otherwise, we might deadlock against cpu_stop trying to |
| * bring down the CPU on non-preemptive kernel. |
| */ |
| cpu_relax(); |
| cond_resched(); |
| } |
| } |
| |
| /* |
| * Rebind an idle @worker to its CPU. worker_thread() will test |
| * list_empty(@worker->entry) before leaving idle and call this function. |
| */ |
| static void idle_worker_rebind(struct worker *worker) |
| { |
| /* CPU may go down again inbetween, clear UNBOUND only on success */ |
| if (worker_maybe_bind_and_lock(worker)) |
| worker_clr_flags(worker, WORKER_UNBOUND); |
| |
| /* rebind complete, become available again */ |
| list_add(&worker->entry, &worker->pool->idle_list); |
| spin_unlock_irq(&worker->pool->lock); |
| } |
| |
| /* |
| * Function for @worker->rebind.work used to rebind unbound busy workers to |
| * the associated cpu which is coming back online. This is scheduled by |
| * cpu up but can race with other cpu hotplug operations and may be |
| * executed twice without intervening cpu down. |
| */ |
| static void busy_worker_rebind_fn(struct work_struct *work) |
| { |
| struct worker *worker = container_of(work, struct worker, rebind_work); |
| |
| if (worker_maybe_bind_and_lock(worker)) |
| worker_clr_flags(worker, WORKER_UNBOUND); |
| |
| spin_unlock_irq(&worker->pool->lock); |
| } |
| |
| /** |
| * rebind_workers - rebind all workers of a pool to the associated CPU |
| * @pool: pool of interest |
| * |
| * @pool->cpu is coming online. Rebind all workers to the CPU. Rebinding |
| * is different for idle and busy ones. |
| * |
| * Idle ones will be removed from the idle_list and woken up. They will |
| * add themselves back after completing rebind. This ensures that the |
| * idle_list doesn't contain any unbound workers when re-bound busy workers |
| * try to perform local wake-ups for concurrency management. |
| * |
| * Busy workers can rebind after they finish their current work items. |
| * Queueing the rebind work item at the head of the scheduled list is |
| * enough. Note that nr_running will be properly bumped as busy workers |
| * rebind. |
| * |
| * On return, all non-manager workers are scheduled for rebind - see |
| * manage_workers() for the manager special case. Any idle worker |
| * including the manager will not appear on @idle_list until rebind is |
| * complete, making local wake-ups safe. |
| */ |
| static void rebind_workers(struct worker_pool *pool) |
| { |
| struct worker *worker, *n; |
| int i; |
| |
| lockdep_assert_held(&pool->assoc_mutex); |
| lockdep_assert_held(&pool->lock); |
| |
| /* dequeue and kick idle ones */ |
| list_for_each_entry_safe(worker, n, &pool->idle_list, entry) { |
| /* |
| * idle workers should be off @pool->idle_list until rebind |
| * is complete to avoid receiving premature local wake-ups. |
| */ |
| list_del_init(&worker->entry); |
| |
| /* |
| * worker_thread() will see the above dequeuing and call |
| * idle_worker_rebind(). |
| */ |
| wake_up_process(worker->task); |
| } |
| |
| /* rebind busy workers */ |
| for_each_busy_worker(worker, i, pool) { |
| struct work_struct *rebind_work = &worker->rebind_work; |
| struct workqueue_struct *wq; |
| |
| if (test_and_set_bit(WORK_STRUCT_PENDING_BIT, |
| work_data_bits(rebind_work))) |
| continue; |
| |
| debug_work_activate(rebind_work); |
| |
| /* |
| * wq doesn't really matter but let's keep @worker->pool |
| * and @pwq->pool consistent for sanity. |
| */ |
| if (std_worker_pool_pri(worker->pool)) |
| wq = system_highpri_wq; |
| else |
| wq = system_wq; |
| |
| insert_work(get_pwq(pool->cpu, wq), rebind_work, |
| worker->scheduled.next, |
| work_color_to_flags(WORK_NO_COLOR)); |
| } |
| } |
| |
| static struct worker *alloc_worker(void) |
| { |
| struct worker *worker; |
| |
| worker = kzalloc(sizeof(*worker), GFP_KERNEL); |
| if (worker) { |
| INIT_LIST_HEAD(&worker->entry); |
| INIT_LIST_HEAD(&worker->scheduled); |
| INIT_WORK(&worker->rebind_work, busy_worker_rebind_fn); |
| /* on creation a worker is in !idle && prep state */ |
| worker->flags = WORKER_PREP; |
| } |
| return worker; |
| } |
| |
| /** |
| * create_worker - create a new workqueue worker |
| * @pool: pool the new worker will belong to |
| * |
| * Create a new worker which is bound to @pool. The returned worker |
| * can be started by calling start_worker() or destroyed using |
| * destroy_worker(). |
| * |
| * CONTEXT: |
| * Might sleep. Does GFP_KERNEL allocations. |
| * |
| * RETURNS: |
| * Pointer to the newly created worker. |
| */ |
| static struct worker *create_worker(struct worker_pool *pool) |
| { |
| const char *pri = std_worker_pool_pri(pool) ? "H" : ""; |
| struct worker *worker = NULL; |
| int id = -1; |
| |
| spin_lock_irq(&pool->lock); |
| while (ida_get_new(&pool->worker_ida, &id)) { |
| spin_unlock_irq(&pool->lock); |
| if (!ida_pre_get(&pool->worker_ida, GFP_KERNEL)) |
| goto fail; |
| spin_lock_irq(&pool->lock); |
| } |
| spin_unlock_irq(&pool->lock); |
| |
| worker = alloc_worker(); |
| if (!worker) |
| goto fail; |
| |
| worker->pool = pool; |
| worker->id = id; |
| |
| if (pool->cpu != WORK_CPU_UNBOUND) |
| worker->task = kthread_create_on_node(worker_thread, |
| worker, cpu_to_node(pool->cpu), |
| "kworker/%u:%d%s", pool->cpu, id, pri); |
| else |
| worker->task = kthread_create(worker_thread, worker, |
| "kworker/u:%d%s", id, pri); |
| if (IS_ERR(worker->task)) |
| goto fail; |
| |
| if (std_worker_pool_pri(pool)) |
| set_user_nice(worker->task, HIGHPRI_NICE_LEVEL); |
| |
| /* |
| * Determine CPU binding of the new worker depending on |
| * %POOL_DISASSOCIATED. The caller is responsible for ensuring the |
| * flag remains stable across this function. See the comments |
| * above the flag definition for details. |
| * |
| * As an unbound worker may later become a regular one if CPU comes |
| * online, make sure every worker has %PF_THREAD_BOUND set. |
| */ |
| if (!(pool->flags & POOL_DISASSOCIATED)) { |
| kthread_bind(worker->task, pool->cpu); |
| } else { |
| worker->task->flags |= PF_THREAD_BOUND; |
| worker->flags |= WORKER_UNBOUND; |
| } |
| |
| return worker; |
| fail: |
| if (id >= 0) { |
| spin_lock_irq(&pool->lock); |
| ida_remove(&pool->worker_ida, id); |
| spin_unlock_irq(&pool->lock); |
| } |
| kfree(worker); |
| return NULL; |
| } |
| |
| /** |
| * start_worker - start a newly created worker |
| * @worker: worker to start |
| * |
| * Make the pool aware of @worker and start it. |
| * |
| * CONTEXT: |
| * spin_lock_irq(pool->lock). |
| */ |
| static void start_worker(struct worker *worker) |
| { |
| worker->flags |= WORKER_STARTED; |
| worker->pool->nr_workers++; |
| worker_enter_idle(worker); |
| wake_up_process(worker->task); |
| } |
| |
| /** |
| * destroy_worker - destroy a workqueue worker |
| * @worker: worker to be destroyed |
| * |
| * Destroy @worker and adjust @pool stats accordingly. |
| * |
| * CONTEXT: |
| * spin_lock_irq(pool->lock) which is released and regrabbed. |
| */ |
| static void destroy_worker(struct worker *worker) |
| { |
| struct worker_pool *pool = worker->pool; |
| int id = worker->id; |
| |
| /* sanity check frenzy */ |
| BUG_ON(worker->current_work); |
| BUG_ON(!list_empty(&worker->scheduled)); |
| |
| if (worker->flags & WORKER_STARTED) |
| pool->nr_workers--; |
| if (worker->flags & WORKER_IDLE) |
| pool->nr_idle--; |
| |
| list_del_init(&worker->entry); |
| worker->flags |= WORKER_DIE; |
| |
| spin_unlock_irq(&pool->lock); |
| |
| kthread_stop(worker->task); |
| kfree(worker); |
| |
| spin_lock_irq(&pool->lock); |
| ida_remove(&pool->worker_ida, id); |
| } |
| |
| static void idle_worker_timeout(unsigned long __pool) |
| { |
| struct worker_pool *pool = (void *)__pool; |
| |
| spin_lock_irq(&pool->lock); |
| |
| if (too_many_workers(pool)) { |
| struct worker *worker; |
| unsigned long expires; |
| |
| /* idle_list is kept in LIFO order, check the last one */ |
| worker = list_entry(pool->idle_list.prev, struct worker, entry); |
| expires = worker->last_active + IDLE_WORKER_TIMEOUT; |
| |
| if (time_before(jiffies, expires)) |
| mod_timer(&pool->idle_timer, expires); |
| else { |
| /* it's been idle for too long, wake up manager */ |
| pool->flags |= POOL_MANAGE_WORKERS; |
| wake_up_worker(pool); |
| } |
| } |
| |
| spin_unlock_irq(&pool->lock); |
| } |
| |
| static bool send_mayday(struct work_struct *work) |
| { |
| struct pool_workqueue *pwq = get_work_pwq(work); |
| struct workqueue_struct *wq = pwq->wq; |
| unsigned int cpu; |
| |
| if (!(wq->flags & WQ_RESCUER)) |
| return false; |
| |
| /* mayday mayday mayday */ |
| cpu = pwq->pool->cpu; |
| /* WORK_CPU_UNBOUND can't be set in cpumask, use cpu 0 instead */ |
| if (cpu == WORK_CPU_UNBOUND) |
| cpu = 0; |
| if (!mayday_test_and_set_cpu(cpu, wq->mayday_mask)) |
| wake_up_process(wq->rescuer->task); |
| return true; |
| } |
| |
| static void pool_mayday_timeout(unsigned long __pool) |
| { |
| struct worker_pool *pool = (void *)__pool; |
| struct work_struct *work; |
| |
| spin_lock_irq(&pool->lock); |
| |
| if (need_to_create_worker(pool)) { |
| /* |
| * We've been trying to create a new worker but |
| * haven't been successful. We might be hitting an |
| * allocation deadlock. Send distress signals to |
| * rescuers. |
| */ |
| list_for_each_entry(work, &pool->worklist, entry) |
| send_mayday(work); |
| } |
| |
| spin_unlock_irq(&pool->lock); |
| |
| mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL); |
| } |
| |
| /** |
| * maybe_create_worker - create a new worker if necessary |
| * @pool: pool to create a new worker for |
| * |
| * Create a new worker for @pool if necessary. @pool is guaranteed to |
| * have at least one idle worker on return from this function. If |
| * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is |
| * sent to all rescuers with works scheduled on @pool to resolve |
| * possible allocation deadlock. |
| * |
| * On return, need_to_create_worker() is guaranteed to be false and |
| * may_start_working() true. |
| * |
| * LOCKING: |
| * spin_lock_irq(pool->lock) which may be released and regrabbed |
| * multiple times. Does GFP_KERNEL allocations. Called only from |
| * manager. |
| * |
| * RETURNS: |
| * false if no action was taken and pool->lock stayed locked, true |
| * otherwise. |
| */ |
| static bool maybe_create_worker(struct worker_pool *pool) |
| __releases(&pool->lock) |
| __acquires(&pool->lock) |
| { |
| if (!need_to_create_worker(pool)) |
| return false; |
| restart: |
| spin_unlock_irq(&pool->lock); |
| |
| /* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */ |
| mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT); |
| |
| while (true) { |
| struct worker *worker; |
| |
| worker = create_worker(pool); |
| if (worker) { |
| del_timer_sync(&pool->mayday_timer); |
| spin_lock_irq(&pool->lock); |
| start_worker(worker); |
| BUG_ON(need_to_create_worker(pool)); |
| return true; |
| } |
| |
| if (!need_to_create_worker(pool)) |
| break; |
| |
| __set_current_state(TASK_INTERRUPTIBLE); |
| schedule_timeout(CREATE_COOLDOWN); |
| |
| if (!need_to_create_worker(pool)) |
| break; |
| } |
| |
| del_timer_sync(&pool->mayday_timer); |
| spin_lock_irq(&pool->lock); |
| if (need_to_create_worker(pool)) |
| goto restart; |
| return true; |
| } |
| |
| /** |
| * maybe_destroy_worker - destroy workers which have been idle for a while |
| * @pool: pool to destroy workers for |
| * |
| * Destroy @pool workers which have been idle for longer than |
| * IDLE_WORKER_TIMEOUT. |
| * |
| * LOCKING: |
| * spin_lock_irq(pool->lock) which may be released and regrabbed |
| * multiple times. Called only from manager. |
| * |
| * RETURNS: |
| * false if no action was taken and pool->lock stayed locked, true |
| * otherwise. |
| */ |
| static bool maybe_destroy_workers(struct worker_pool *pool) |
| { |
| bool ret = false; |
| |
| while (too_many_workers(pool)) { |
| struct worker *worker; |
| unsigned long expires; |
| |
| worker = list_entry(pool->idle_list.prev, struct worker, entry); |
| expires = worker->last_active + IDLE_WORKER_TIMEOUT; |
| |
| if (time_before(jiffies, expires)) { |
| mod_timer(&pool->idle_timer, expires); |
| break; |
| } |
| |
| destroy_worker(worker); |
| ret = true; |
| } |
| |
| return ret; |
| } |
| |
| /** |
| * manage_workers - manage worker pool |
| * @worker: self |
| * |
| * Assume the manager role and manage the worker pool @worker belongs |
| * to. At any given time, there can be only zero or one manager per |
| * pool. The exclusion is handled automatically by this function. |
| * |
| * The caller can safely start processing works on false return. On |
| * true return, it's guaranteed that need_to_create_worker() is false |
| * and may_start_working() is true. |
| * |
| * CONTEXT: |
| * spin_lock_irq(pool->lock) which may be released and regrabbed |
| * multiple times. Does GFP_KERNEL allocations. |
| * |
| * RETURNS: |
| * spin_lock_irq(pool->lock) which may be released and regrabbed |
| * multiple times. Does GFP_KERNEL allocations. |
| */ |
| static bool manage_workers(struct worker *worker) |
| { |
| struct worker_pool *pool = worker->pool; |
| bool ret = false; |
| |
| if (pool->flags & POOL_MANAGING_WORKERS) |
| return ret; |
| |
| pool->flags |= POOL_MANAGING_WORKERS; |
| |
| /* |
| * To simplify both worker management and CPU hotplug, hold off |
| * management while hotplug is in progress. CPU hotplug path can't |
| * grab %POOL_MANAGING_WORKERS to achieve this because that can |
| * lead to idle worker depletion (all become busy thinking someone |
| * else is managing) which in turn can result in deadlock under |
| * extreme circumstances. Use @pool->assoc_mutex to synchronize |
| * manager against CPU hotplug. |
| * |
| * assoc_mutex would always be free unless CPU hotplug is in |
| * progress. trylock first without dropping @pool->lock. |
| */ |
| if (unlikely(!mutex_trylock(&pool->assoc_mutex))) { |
| spin_unlock_irq(&pool->lock); |
| mutex_lock(&pool->assoc_mutex); |
| /* |
| * CPU hotplug could have happened while we were waiting |
| * for assoc_mutex. Hotplug itself can't handle us |
| * because manager isn't either on idle or busy list, and |
| * @pool's state and ours could have deviated. |
| * |
| * As hotplug is now excluded via assoc_mutex, we can |
| * simply try to bind. It will succeed or fail depending |
| * on @pool's current state. Try it and adjust |
| * %WORKER_UNBOUND accordingly. |
| */ |
| if (worker_maybe_bind_and_lock(worker)) |
| worker->flags &= ~WORKER_UNBOUND; |
| else |
| worker->flags |= WORKER_UNBOUND; |
| |
| ret = true; |
| } |
| |
| pool->flags &= ~POOL_MANAGE_WORKERS; |
| |
| /* |
| * Destroy and then create so that may_start_working() is true |
| * on return. |
| */ |
| ret |= maybe_destroy_workers(pool); |
| ret |= maybe_create_worker(pool); |
| |
| pool->flags &= ~POOL_MANAGING_WORKERS; |
| mutex_unlock(&pool->assoc_mutex); |
| return ret; |
| } |
| |
| /** |
| * process_one_work - process single work |
| * @worker: self |
| * @work: work to process |
| * |
| * Process @work. This function contains all the logics necessary to |
| * process a single work including synchronization against and |
| * interaction with other workers on the same cpu, queueing and |
| * flushing. As long as context requirement is met, any worker can |
| * call this function to process a work. |
| * |
| * CONTEXT: |
| * spin_lock_irq(pool->lock) which is released and regrabbed. |
| */ |
| static void process_one_work(struct worker *worker, struct work_struct *work) |
| __releases(&pool->lock) |
| __acquires(&pool->lock) |
| { |
| struct pool_workqueue *pwq = get_work_pwq(work); |
| struct worker_pool *pool = worker->pool; |
| bool cpu_intensive = pwq->wq->flags & WQ_CPU_INTENSIVE; |
| int work_color; |
| struct worker *collision; |
| #ifdef CONFIG_LOCKDEP |
| /* |
| * It is permissible to free the struct work_struct from |
| * inside the function that is called from it, this we need to |
| * take into account for lockdep too. To avoid bogus "held |
| * lock freed" warnings as well as problems when looking into |
| * work->lockdep_map, make a copy and use that here. |
| */ |
| struct lockdep_map lockdep_map; |
| |
| lockdep_copy_map(&lockdep_map, &work->lockdep_map); |
| #endif |
| /* |
| * Ensure we're on the correct CPU. DISASSOCIATED test is |
| * necessary to avoid spurious warnings from rescuers servicing the |
| * unbound or a disassociated pool. |
| */ |
| WARN_ON_ONCE(!(worker->flags & WORKER_UNBOUND) && |
| !(pool->flags & POOL_DISASSOCIATED) && |
| raw_smp_processor_id() != pool->cpu); |
| |
| /* |
| * A single work shouldn't be executed concurrently by |
| * multiple workers on a single cpu. Check whether anyone is |
| * already processing the work. If so, defer the work to the |
| * currently executing one. |
| */ |
| collision = find_worker_executing_work(pool, work); |
| if (unlikely(collision)) { |
| move_linked_works(work, &collision->scheduled, NULL); |
| return; |
| } |
| |
| /* claim and dequeue */ |
| debug_work_deactivate(work); |
| hash_add(pool->busy_hash, &worker->hentry, (unsigned long)work); |
| worker->current_work = work; |
| worker->current_func = work->func; |
| worker->current_pwq = pwq; |
| work_color = get_work_color(work); |
| |
| list_del_init(&work->entry); |
| |
| /* |
| * CPU intensive works don't participate in concurrency |
| * management. They're the scheduler's responsibility. |
| */ |
| if (unlikely(cpu_intensive)) |
| worker_set_flags(worker, WORKER_CPU_INTENSIVE, true); |
| |
| /* |
| * Unbound pool isn't concurrency managed and work items should be |
| * executed ASAP. Wake up another worker if necessary. |
| */ |
| if ((worker->flags & WORKER_UNBOUND) && need_more_worker(pool)) |
| wake_up_worker(pool); |
| |
| /* |
| * Record the last pool and clear PENDING which should be the last |
| * update to @work. Also, do this inside @pool->lock so that |
| * PENDING and queued state changes happen together while IRQ is |
| * disabled. |
| */ |
| set_work_pool_and_clear_pending(work, pool->id); |
| |
| spin_unlock_irq(&pool->lock); |
| |
| lock_map_acquire_read(&pwq->wq->lockdep_map); |
| lock_map_acquire(&lockdep_map); |
| trace_workqueue_execute_start(work); |
| worker->current_func(work); |
| /* |
| * While we must be careful to not use "work" after this, the trace |
| * point will only record its address. |
| */ |
| trace_workqueue_execute_end(work); |
| lock_map_release(&lockdep_map); |
| lock_map_release(&pwq->wq->lockdep_map); |
| |
| if (unlikely(in_atomic() || lockdep_depth(current) > 0)) { |
| pr_err("BUG: workqueue leaked lock or atomic: %s/0x%08x/%d\n" |
| " last function: %pf\n", |
| current->comm, preempt_count(), task_pid_nr(current), |
| worker->current_func); |
| debug_show_held_locks(current); |
| dump_stack(); |
| } |
| |
| spin_lock_irq(&pool->lock); |
| |
| /* clear cpu intensive status */ |
| if (unlikely(cpu_intensive)) |
| worker_clr_flags(worker, WORKER_CPU_INTENSIVE); |
| |
| /* we're done with it, release */ |
| hash_del(&worker->hentry); |
| worker->current_work = NULL; |
| worker->current_func = NULL; |
| worker->current_pwq = NULL; |
| pwq_dec_nr_in_flight(pwq, work_color); |
| } |
| |
| /** |
| * process_scheduled_works - process scheduled works |
| * @worker: self |
| * |
| * Process all scheduled works. Please note that the scheduled list |
| * may change while processing a work, so this function repeatedly |
| * fetches a work from the top and executes it. |
| * |
| * CONTEXT: |
| * spin_lock_irq(pool->lock) which may be released and regrabbed |
| * multiple times. |
| */ |
| static void process_scheduled_works(struct worker *worker) |
| { |
| while (!list_empty(&worker->scheduled)) { |
| struct work_struct *work = list_first_entry(&worker->scheduled, |
| struct work_struct, entry); |
| process_one_work(worker, work); |
| } |
| } |
| |
| /** |
| * worker_thread - the worker thread function |
| * @__worker: self |
| * |
| * The worker thread function. There are NR_CPU_WORKER_POOLS dynamic pools |
| * of these per each cpu. These workers process all works regardless of |
| * their specific target workqueue. The only exception is works which |
| * belong to workqueues with a rescuer which will be explained in |
| * rescuer_thread(). |
| */ |
| static int worker_thread(void *__worker) |
| { |
| struct worker *worker = __worker; |
| struct worker_pool *pool = worker->pool; |
| |
| /* tell the scheduler that this is a workqueue worker */ |
| worker->task->flags |= PF_WQ_WORKER; |
| woke_up: |
| spin_lock_irq(&pool->lock); |
| |
| /* we are off idle list if destruction or rebind is requested */ |
| if (unlikely(list_empty(&worker->entry))) { |
| spin_unlock_irq(&pool->lock); |
| |
| /* if DIE is set, destruction is requested */ |
| if (worker->flags & WORKER_DIE) { |
| worker->task->flags &= ~PF_WQ_WORKER; |
| return 0; |
| } |
| |
| /* otherwise, rebind */ |
| idle_worker_rebind(worker); |
| goto woke_up; |
| } |
| |
| worker_leave_idle(worker); |
| recheck: |
| /* no more worker necessary? */ |
| if (!need_more_worker(pool)) |
| goto sleep; |
| |
| /* do we need to manage? */ |
| if (unlikely(!may_start_working(pool)) && manage_workers(worker)) |
| goto recheck; |
| |
| /* |
| * ->scheduled list can only be filled while a worker is |
| * preparing to process a work or actually processing it. |
| * Make sure nobody diddled with it while I was sleeping. |
| */ |
| BUG_ON(!list_empty(&worker->scheduled)); |
| |
| /* |
| * When control reaches this point, we're guaranteed to have |
| * at least one idle worker or that someone else has already |
| * assumed the manager role. |
| */ |
| worker_clr_flags(worker, WORKER_PREP); |
| |
| do { |
| struct work_struct *work = |
| list_first_entry(&pool->worklist, |
| struct work_struct, entry); |
| |
| if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) { |
| /* optimization path, not strictly necessary */ |
| process_one_work(worker, work); |
| if (unlikely(!list_empty(&worker->scheduled))) |
| process_scheduled_works(worker); |
| } else { |
| move_linked_works(work, &worker->scheduled, NULL); |
| process_scheduled_works(worker); |
| } |
| } while (keep_working(pool)); |
| |
| worker_set_flags(worker, WORKER_PREP, false); |
| sleep: |
| if (unlikely(need_to_manage_workers(pool)) && manage_workers(worker)) |
| goto recheck; |
| |
| /* |
| * pool->lock is held and there's no work to process and no need to |
| * manage, sleep. Workers are woken up only while holding |
| * pool->lock or from local cpu, so setting the current state |
| * before releasing pool->lock is enough to prevent losing any |
| * event. |
| */ |
| worker_enter_idle(worker); |
| __set_current_state(TASK_INTERRUPTIBLE); |
| spin_unlock_irq(&pool->lock); |
| schedule(); |
| goto woke_up; |
| } |
| |
| /** |
| * rescuer_thread - the rescuer thread function |
| * @__rescuer: self |
| * |
| * Workqueue rescuer thread function. There's one rescuer for each |
| * workqueue which has WQ_RESCUER set. |
| * |
| * Regular work processing on a pool may block trying to create a new |
| * worker which uses GFP_KERNEL allocation which has slight chance of |
| * developing into deadlock if some works currently on the same queue |
| * need to be processed to satisfy the GFP_KERNEL allocation. This is |
| * the problem rescuer solves. |
| * |
| * When such condition is possible, the pool summons rescuers of all |
| * workqueues which have works queued on the pool and let them process |
| * those works so that forward progress can be guaranteed. |
| * |
| * This should happen rarely. |
| */ |
| static int rescuer_thread(void *__rescuer) |
| { |
| struct worker *rescuer = __rescuer; |
| struct workqueue_struct *wq = rescuer->rescue_wq; |
| struct list_head *scheduled = &rescuer->scheduled; |
| bool is_unbound = wq->flags & WQ_UNBOUND; |
| unsigned int cpu; |
| |
| set_user_nice(current, RESCUER_NICE_LEVEL); |
| |
| /* |
| * Mark rescuer as worker too. As WORKER_PREP is never cleared, it |
| * doesn't participate in concurrency management. |
| */ |
| rescuer->task->flags |= PF_WQ_WORKER; |
| repeat: |
| set_current_state(TASK_INTERRUPTIBLE); |
| |
| if (kthread_should_stop()) { |
| __set_current_state(TASK_RUNNING); |
| rescuer->task->flags &= ~PF_WQ_WORKER; |
| return 0; |
| } |
| |
| /* |
| * See whether any cpu is asking for help. Unbounded |
| * workqueues use cpu 0 in mayday_mask for CPU_UNBOUND. |
| */ |
| for_each_mayday_cpu(cpu, wq->mayday_mask) { |
| unsigned int tcpu = is_unbound ? WORK_CPU_UNBOUND : cpu; |
| struct pool_workqueue *pwq = get_pwq(tcpu, wq); |
| struct worker_pool *pool = pwq->pool; |
| struct work_struct *work, *n; |
| |
| __set_current_state(TASK_RUNNING); |
| mayday_clear_cpu(cpu, wq->mayday_mask); |
| |
| /* migrate to the target cpu if possible */ |
| rescuer->pool = pool; |
| worker_maybe_bind_and_lock(rescuer); |
| |
| /* |
| * Slurp in all works issued via this workqueue and |
| * process'em. |
| */ |
| BUG_ON(!list_empty(&rescuer->scheduled)); |
| list_for_each_entry_safe(work, n, &pool->worklist, entry) |
| if (get_work_pwq(work) == pwq) |
| move_linked_works(work, scheduled, &n); |
| |
| process_scheduled_works(rescuer); |
| |
| /* |
| * Leave this pool. If keep_working() is %true, notify a |
| * regular worker; otherwise, we end up with 0 concurrency |
| * and stalling the execution. |
| */ |
| if (keep_working(pool)) |
| wake_up_worker(pool); |
| |
| spin_unlock_irq(&pool->lock); |
| } |
| |
| /* rescuers should never participate in concurrency management */ |
| WARN_ON_ONCE(!(rescuer->flags & WORKER_NOT_RUNNING)); |
| schedule(); |
| goto repeat; |
| } |
| |
| struct wq_barrier { |
| struct work_struct work; |
| struct completion done; |
| }; |
| |
| static void wq_barrier_func(struct work_struct *work) |
| { |
| struct wq_barrier *barr = container_of(work, struct wq_barrier, work); |
| complete(&barr->done); |
| } |
| |
| /** |
| * insert_wq_barrier - insert a barrier work |
| * @pwq: pwq to insert barrier into |
| * @barr: wq_barrier to insert |
| * @target: target work to attach @barr to |
| * @worker: worker currently executing @target, NULL if @target is not executing |
| * |
| * @barr is linked to @target such that @barr is completed only after |
| * @target finishes execution. Please note that the ordering |
| * guarantee is observed only with respect to @target and on the local |
| * cpu. |
| * |
| * Currently, a queued barrier can't be canceled. This is because |
| * try_to_grab_pending() can't determine whether the work to be |
| * grabbed is at the head of the queue and thus can't clear LINKED |
| * flag of the previous work while there must be a valid next work |
| * after a work with LINKED flag set. |
| * |
| * Note that when @worker is non-NULL, @target may be modified |
| * underneath us, so we can't reliably determine pwq from @target. |
| * |
| * CONTEXT: |
| * spin_lock_irq(pool->lock). |
| */ |
| static void insert_wq_barrier(struct pool_workqueue *pwq, |
| struct wq_barrier *barr, |
| struct work_struct *target, struct worker *worker) |
| { |
| struct list_head *head; |
| unsigned int linked = 0; |
| |
| /* |
| * debugobject calls are safe here even with pool->lock locked |
| * as we know for sure that this will not trigger any of the |
| * checks and call back into the fixup functions where we |
| * might deadlock. |
| */ |
| INIT_WORK_ONSTACK(&barr->work, wq_barrier_func); |
| __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work)); |
| init_completion(&barr->done); |
| |
| /* |
| * If @target is currently being executed, schedule the |
| * barrier to the worker; otherwise, put it after @target. |
| */ |
| if (worker) |
| head = worker->scheduled.next; |
| else { |
| unsigned long *bits = work_data_bits(target); |
| |
| head = target->entry.next; |
| /* there can already be other linked works, inherit and set */ |
| linked = *bits & WORK_STRUCT_LINKED; |
| __set_bit(WORK_STRUCT_LINKED_BIT, bits); |
| } |
| |
| debug_work_activate(&barr->work); |
| insert_work(pwq, &barr->work, head, |
| work_color_to_flags(WORK_NO_COLOR) | linked); |
| } |
| |
| /** |
| * flush_workqueue_prep_pwqs - prepare pwqs for workqueue flushing |
| * @wq: workqueue being flushed |
| * @flush_color: new flush color, < 0 for no-op |
| * @work_color: new work color, < 0 for no-op |
| * |
| * Prepare pwqs for workqueue flushing. |
| * |
| * If @flush_color is non-negative, flush_color on all pwqs should be |
| * -1. If no pwq has in-flight commands at the specified color, all |
| * pwq->flush_color's stay at -1 and %false is returned. If any pwq |
| * has in flight commands, its pwq->flush_color is set to |
| * @flush_color, @wq->nr_pwqs_to_flush is updated accordingly, pwq |
| * wakeup logic is armed and %true is returned. |
| * |
| * The caller should have initialized @wq->first_flusher prior to |
| * calling this function with non-negative @flush_color. If |
| * @flush_color is negative, no flush color update is done and %false |
| * is returned. |
| * |
| * If @work_color is non-negative, all pwqs should have the same |
| * work_color which is previous to @work_color and all will be |
| * advanced to @work_color. |
| * |
| * CONTEXT: |
| * mutex_lock(wq->flush_mutex). |
| * |
| * RETURNS: |
| * %true if @flush_color >= 0 and there's something to flush. %false |
| * otherwise. |
| */ |
| static bool flush_workqueue_prep_pwqs(struct workqueue_struct *wq, |
| int flush_color, int work_color) |
| { |
| bool wait = false; |
| unsigned int cpu; |
| |
| if (flush_color >= 0) { |
| BUG_ON(atomic_read(&wq->nr_pwqs_to_flush)); |
| atomic_set(&wq->nr_pwqs_to_flush, 1); |
| } |
| |
| for_each_pwq_cpu(cpu, wq) { |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); |
| struct worker_pool *pool = pwq->pool; |
| |
| spin_lock_irq(&pool->lock); |
| |
| if (flush_color >= 0) { |
| BUG_ON(pwq->flush_color != -1); |
| |
| if (pwq->nr_in_flight[flush_color]) { |
| pwq->flush_color = flush_color; |
| atomic_inc(&wq->nr_pwqs_to_flush); |
| wait = true; |
| } |
| } |
| |
| if (work_color >= 0) { |
| BUG_ON(work_color != work_next_color(pwq->work_color)); |
| pwq->work_color = work_color; |
| } |
| |
| spin_unlock_irq(&pool->lock); |
| } |
| |
| if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_pwqs_to_flush)) |
| complete(&wq->first_flusher->done); |
| |
| return wait; |
| } |
| |
| /** |
| * flush_workqueue - ensure that any scheduled work has run to completion. |
| * @wq: workqueue to flush |
| * |
| * Forces execution of the workqueue and blocks until its completion. |
| * This is typically used in driver shutdown handlers. |
| * |
| * We sleep until all works which were queued on entry have been handled, |
| * but we are not livelocked by new incoming ones. |
| */ |
| void flush_workqueue(struct workqueue_struct *wq) |
| { |
| struct wq_flusher this_flusher = { |
| .list = LIST_HEAD_INIT(this_flusher.list), |
| .flush_color = -1, |
| .done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done), |
| }; |
| int next_color; |
| |
| lock_map_acquire(&wq->lockdep_map); |
| lock_map_release(&wq->lockdep_map); |
| |
| mutex_lock(&wq->flush_mutex); |
| |
| /* |
| * Start-to-wait phase |
| */ |
| next_color = work_next_color(wq->work_color); |
| |
| if (next_color != wq->flush_color) { |
| /* |
| * Color space is not full. The current work_color |
| * becomes our flush_color and work_color is advanced |
| * by one. |
| */ |
| BUG_ON(!list_empty(&wq->flusher_overflow)); |
| this_flusher.flush_color = wq->work_color; |
| wq->work_color = next_color; |
| |
| if (!wq->first_flusher) { |
| /* no flush in progress, become the first flusher */ |
| BUG_ON(wq->flush_color != this_flusher.flush_color); |
| |
| wq->first_flusher = &this_flusher; |
| |
| if (!flush_workqueue_prep_pwqs(wq, wq->flush_color, |
| wq->work_color)) { |
| /* nothing to flush, done */ |
| wq->flush_color = next_color; |
| wq->first_flusher = NULL; |
| goto out_unlock; |
| } |
| } else { |
| /* wait in queue */ |
| BUG_ON(wq->flush_color == this_flusher.flush_color); |
| list_add_tail(&this_flusher.list, &wq->flusher_queue); |
| flush_workqueue_prep_pwqs(wq, -1, wq->work_color); |
| } |
| } else { |
| /* |
| * Oops, color space is full, wait on overflow queue. |
| * The next flush completion will assign us |
| * flush_color and transfer to flusher_queue. |
| */ |
| list_add_tail(&this_flusher.list, &wq->flusher_overflow); |
| } |
| |
| mutex_unlock(&wq->flush_mutex); |
| |
| wait_for_completion(&this_flusher.done); |
| |
| /* |
| * Wake-up-and-cascade phase |
| * |
| * First flushers are responsible for cascading flushes and |
| * handling overflow. Non-first flushers can simply return. |
| */ |
| if (wq->first_flusher != &this_flusher) |
| return; |
| |
| mutex_lock(&wq->flush_mutex); |
| |
| /* we might have raced, check again with mutex held */ |
| if (wq->first_flusher != &this_flusher) |
| goto out_unlock; |
| |
| wq->first_flusher = NULL; |
| |
| BUG_ON(!list_empty(&this_flusher.list)); |
| BUG_ON(wq->flush_color != this_flusher.flush_color); |
| |
| while (true) { |
| struct wq_flusher *next, *tmp; |
| |
| /* complete all the flushers sharing the current flush color */ |
| list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) { |
| if (next->flush_color != wq->flush_color) |
| break; |
| list_del_init(&next->list); |
| complete(&next->done); |
| } |
| |
| BUG_ON(!list_empty(&wq->flusher_overflow) && |
| wq->flush_color != work_next_color(wq->work_color)); |
| |
| /* this flush_color is finished, advance by one */ |
| wq->flush_color = work_next_color(wq->flush_color); |
| |
| /* one color has been freed, handle overflow queue */ |
| if (!list_empty(&wq->flusher_overflow)) { |
| /* |
| * Assign the same color to all overflowed |
| * flushers, advance work_color and append to |
| * flusher_queue. This is the start-to-wait |
| * phase for these overflowed flushers. |
| */ |
| list_for_each_entry(tmp, &wq->flusher_overflow, list) |
| tmp->flush_color = wq->work_color; |
| |
| wq->work_color = work_next_color(wq->work_color); |
| |
| list_splice_tail_init(&wq->flusher_overflow, |
| &wq->flusher_queue); |
| flush_workqueue_prep_pwqs(wq, -1, wq->work_color); |
| } |
| |
| if (list_empty(&wq->flusher_queue)) { |
| BUG_ON(wq->flush_color != wq->work_color); |
| break; |
| } |
| |
| /* |
| * Need to flush more colors. Make the next flusher |
| * the new first flusher and arm pwqs. |
| */ |
| BUG_ON(wq->flush_color == wq->work_color); |
| BUG_ON(wq->flush_color != next->flush_color); |
| |
| list_del_init(&next->list); |
| wq->first_flusher = next; |
| |
| if (flush_workqueue_prep_pwqs(wq, wq->flush_color, -1)) |
| break; |
| |
| /* |
| * Meh... this color is already done, clear first |
| * flusher and repeat cascading. |
| */ |
| wq->first_flusher = NULL; |
| } |
| |
| out_unlock: |
| mutex_unlock(&wq->flush_mutex); |
| } |
| EXPORT_SYMBOL_GPL(flush_workqueue); |
| |
| /** |
| * drain_workqueue - drain a workqueue |
| * @wq: workqueue to drain |
| * |
| * Wait until the workqueue becomes empty. While draining is in progress, |
| * only chain queueing is allowed. IOW, only currently pending or running |
| * work items on @wq can queue further work items on it. @wq is flushed |
| * repeatedly until it becomes empty. The number of flushing is detemined |
| * by the depth of chaining and should be relatively short. Whine if it |
| * takes too long. |
| */ |
| void drain_workqueue(struct workqueue_struct *wq) |
| { |
| unsigned int flush_cnt = 0; |
| unsigned int cpu; |
| |
| /* |
| * __queue_work() needs to test whether there are drainers, is much |
| * hotter than drain_workqueue() and already looks at @wq->flags. |
| * Use WQ_DRAINING so that queue doesn't have to check nr_drainers. |
| */ |
| spin_lock(&workqueue_lock); |
| if (!wq->nr_drainers++) |
| wq->flags |= WQ_DRAINING; |
| spin_unlock(&workqueue_lock); |
| reflush: |
| flush_workqueue(wq); |
| |
| for_each_pwq_cpu(cpu, wq) { |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); |
| bool drained; |
| |
| spin_lock_irq(&pwq->pool->lock); |
| drained = !pwq->nr_active && list_empty(&pwq->delayed_works); |
| spin_unlock_irq(&pwq->pool->lock); |
| |
| if (drained) |
| continue; |
| |
| if (++flush_cnt == 10 || |
| (flush_cnt % 100 == 0 && flush_cnt <= 1000)) |
| pr_warn("workqueue %s: flush on destruction isn't complete after %u tries\n", |
| wq->name, flush_cnt); |
| goto reflush; |
| } |
| |
| spin_lock(&workqueue_lock); |
| if (!--wq->nr_drainers) |
| wq->flags &= ~WQ_DRAINING; |
| spin_unlock(&workqueue_lock); |
| } |
| EXPORT_SYMBOL_GPL(drain_workqueue); |
| |
| static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr) |
| { |
| struct worker *worker = NULL; |
| struct worker_pool *pool; |
| struct pool_workqueue *pwq; |
| |
| might_sleep(); |
| pool = get_work_pool(work); |
| if (!pool) |
| return false; |
| |
| spin_lock_irq(&pool->lock); |
| /* see the comment in try_to_grab_pending() with the same code */ |
| pwq = get_work_pwq(work); |
| if (pwq) { |
| if (unlikely(pwq->pool != pool)) |
| goto already_gone; |
| } else { |
| worker = find_worker_executing_work(pool, work); |
| if (!worker) |
| goto already_gone; |
| pwq = worker->current_pwq; |
| } |
| |
| insert_wq_barrier(pwq, barr, work, worker); |
| spin_unlock_irq(&pool->lock); |
| |
| /* |
| * If @max_active is 1 or rescuer is in use, flushing another work |
| * item on the same workqueue may lead to deadlock. Make sure the |
| * flusher is not running on the same workqueue by verifying write |
| * access. |
| */ |
| if (pwq->wq->saved_max_active == 1 || pwq->wq->flags & WQ_RESCUER) |
| lock_map_acquire(&pwq->wq->lockdep_map); |
| else |
| lock_map_acquire_read(&pwq->wq->lockdep_map); |
| lock_map_release(&pwq->wq->lockdep_map); |
| |
| return true; |
| already_gone: |
| spin_unlock_irq(&pool->lock); |
| return false; |
| } |
| |
| /** |
| * flush_work - wait for a work to finish executing the last queueing instance |
| * @work: the work to flush |
| * |
| * Wait until @work has finished execution. @work is guaranteed to be idle |
| * on return if it hasn't been requeued since flush started. |
| * |
| * RETURNS: |
| * %true if flush_work() waited for the work to finish execution, |
| * %false if it was already idle. |
| */ |
| bool flush_work(struct work_struct *work) |
| { |
| struct wq_barrier barr; |
| |
| lock_map_acquire(&work->lockdep_map); |
| lock_map_release(&work->lockdep_map); |
| |
| if (start_flush_work(work, &barr)) { |
| wait_for_completion(&barr.done); |
| destroy_work_on_stack(&barr.work); |
| return true; |
| } else { |
| return false; |
| } |
| } |
| EXPORT_SYMBOL_GPL(flush_work); |
| |
| static bool __cancel_work_timer(struct work_struct *work, bool is_dwork) |
| { |
| unsigned long flags; |
| int ret; |
| |
| do { |
| ret = try_to_grab_pending(work, is_dwork, &flags); |
| /* |
| * If someone else is canceling, wait for the same event it |
| * would be waiting for before retrying. |
| */ |
| if (unlikely(ret == -ENOENT)) |
| flush_work(work); |
| } while (unlikely(ret < 0)); |
| |
| /* tell other tasks trying to grab @work to back off */ |
| mark_work_canceling(work); |
| local_irq_restore(flags); |
| |
| flush_work(work); |
| clear_work_data(work); |
| return ret; |
| } |
| |
| /** |
| * cancel_work_sync - cancel a work and wait for it to finish |
| * @work: the work to cancel |
| * |
| * Cancel @work and wait for its execution to finish. This function |
| * can be used even if the work re-queues itself or migrates to |
| * another workqueue. On return from this function, @work is |
| * guaranteed to be not pending or executing on any CPU. |
| * |
| * cancel_work_sync(&delayed_work->work) must not be used for |
| * delayed_work's. Use cancel_delayed_work_sync() instead. |
| * |
| * The caller must ensure that the workqueue on which @work was last |
| * queued can't be destroyed before this function returns. |
| * |
| * RETURNS: |
| * %true if @work was pending, %false otherwise. |
| */ |
| bool cancel_work_sync(struct work_struct *work) |
| { |
| return __cancel_work_timer(work, false); |
| } |
| EXPORT_SYMBOL_GPL(cancel_work_sync); |
| |
| /** |
| * flush_delayed_work - wait for a dwork to finish executing the last queueing |
| * @dwork: the delayed work to flush |
| * |
| * Delayed timer is cancelled and the pending work is queued for |
| * immediate execution. Like flush_work(), this function only |
| * considers the last queueing instance of @dwork. |
| * |
| * RETURNS: |
| * %true if flush_work() waited for the work to finish execution, |
| * %false if it was already idle. |
| */ |
| bool flush_delayed_work(struct delayed_work *dwork) |
| { |
| local_irq_disable(); |
| if (del_timer_sync(&dwork->timer)) |
| __queue_work(dwork->cpu, dwork->wq, &dwork->work); |
| local_irq_enable(); |
| return flush_work(&dwork->work); |
| } |
| EXPORT_SYMBOL(flush_delayed_work); |
| |
| /** |
| * cancel_delayed_work - cancel a delayed work |
| * @dwork: delayed_work to cancel |
| * |
| * Kill off a pending delayed_work. Returns %true if @dwork was pending |
| * and canceled; %false if wasn't pending. Note that the work callback |
| * function may still be running on return, unless it returns %true and the |
| * work doesn't re-arm itself. Explicitly flush or use |
| * cancel_delayed_work_sync() to wait on it. |
| * |
| * This function is safe to call from any context including IRQ handler. |
| */ |
| bool cancel_delayed_work(struct delayed_work *dwork) |
| { |
| unsigned long flags; |
| int ret; |
| |
| do { |
| ret = try_to_grab_pending(&dwork->work, true, &flags); |
| } while (unlikely(ret == -EAGAIN)); |
| |
| if (unlikely(ret < 0)) |
| return false; |
| |
| set_work_pool_and_clear_pending(&dwork->work, |
| get_work_pool_id(&dwork->work)); |
| local_irq_restore(flags); |
| return ret; |
| } |
| EXPORT_SYMBOL(cancel_delayed_work); |
| |
| /** |
| * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish |
| * @dwork: the delayed work cancel |
| * |
| * This is cancel_work_sync() for delayed works. |
| * |
| * RETURNS: |
| * %true if @dwork was pending, %false otherwise. |
| */ |
| bool cancel_delayed_work_sync(struct delayed_work *dwork) |
| { |
| return __cancel_work_timer(&dwork->work, true); |
| } |
| EXPORT_SYMBOL(cancel_delayed_work_sync); |
| |
| /** |
| * schedule_work_on - put work task on a specific cpu |
| * @cpu: cpu to put the work task on |
| * @work: job to be done |
| * |
| * This puts a job on a specific cpu |
| */ |
| bool schedule_work_on(int cpu, struct work_struct *work) |
| { |
| return queue_work_on(cpu, system_wq, work); |
| } |
| EXPORT_SYMBOL(schedule_work_on); |
| |
| /** |
| * schedule_work - put work task in global workqueue |
| * @work: job to be done |
| * |
| * Returns %false if @work was already on the kernel-global workqueue and |
| * %true otherwise. |
| * |
| * This puts a job in the kernel-global workqueue if it was not already |
| * queued and leaves it in the same position on the kernel-global |
| * workqueue otherwise. |
| */ |
| bool schedule_work(struct work_struct *work) |
| { |
| return queue_work(system_wq, work); |
| } |
| EXPORT_SYMBOL(schedule_work); |
| |
| /** |
| * schedule_delayed_work_on - queue work in global workqueue on CPU after delay |
| * @cpu: cpu to use |
| * @dwork: job to be done |
| * @delay: number of jiffies to wait |
| * |
| * After waiting for a given time this puts a job in the kernel-global |
| * workqueue on the specified CPU. |
| */ |
| bool schedule_delayed_work_on(int cpu, struct delayed_work *dwork, |
| unsigned long delay) |
| { |
| return queue_delayed_work_on(cpu, system_wq, dwork, delay); |
| } |
| EXPORT_SYMBOL(schedule_delayed_work_on); |
| |
| /** |
| * schedule_delayed_work - put work task in global workqueue after delay |
| * @dwork: job to be done |
| * @delay: number of jiffies to wait or 0 for immediate execution |
| * |
| * After waiting for a given time this puts a job in the kernel-global |
| * workqueue. |
| */ |
| bool schedule_delayed_work(struct delayed_work *dwork, unsigned long delay) |
| { |
| return queue_delayed_work(system_wq, dwork, delay); |
| } |
| EXPORT_SYMBOL(schedule_delayed_work); |
| |
| /** |
| * schedule_on_each_cpu - execute a function synchronously on each online CPU |
| * @func: the function to call |
| * |
| * schedule_on_each_cpu() executes @func on each online CPU using the |
| * system workqueue and blocks until all CPUs have completed. |
| * schedule_on_each_cpu() is very slow. |
| * |
| * RETURNS: |
| * 0 on success, -errno on failure. |
| */ |
| int schedule_on_each_cpu(work_func_t func) |
| { |
| int cpu; |
| struct work_struct __percpu *works; |
| |
| works = alloc_percpu(struct work_struct); |
| if (!works) |
| return -ENOMEM; |
| |
| get_online_cpus(); |
| |
| for_each_online_cpu(cpu) { |
| struct work_struct *work = per_cpu_ptr(works, cpu); |
| |
| INIT_WORK(work, func); |
| schedule_work_on(cpu, work); |
| } |
| |
| for_each_online_cpu(cpu) |
| flush_work(per_cpu_ptr(works, cpu)); |
| |
| put_online_cpus(); |
| free_percpu(works); |
| return 0; |
| } |
| |
| /** |
| * flush_scheduled_work - ensure that any scheduled work has run to completion. |
| * |
| * Forces execution of the kernel-global workqueue and blocks until its |
| * completion. |
| * |
| * Think twice before calling this function! It's very easy to get into |
| * trouble if you don't take great care. Either of the following situations |
| * will lead to deadlock: |
| * |
| * One of the work items currently on the workqueue needs to acquire |
| * a lock held by your code or its caller. |
| * |
| * Your code is running in the context of a work routine. |
| * |
| * They will be detected by lockdep when they occur, but the first might not |
| * occur very often. It depends on what work items are on the workqueue and |
| * what locks they need, which you have no control over. |
| * |
| * In most situations flushing the entire workqueue is overkill; you merely |
| * need to know that a particular work item isn't queued and isn't running. |
| * In such cases you should use cancel_delayed_work_sync() or |
| * cancel_work_sync() instead. |
| */ |
| void flush_scheduled_work(void) |
| { |
| flush_workqueue(system_wq); |
| } |
| EXPORT_SYMBOL(flush_scheduled_work); |
| |
| /** |
| * execute_in_process_context - reliably execute the routine with user context |
| * @fn: the function to execute |
| * @ew: guaranteed storage for the execute work structure (must |
| * be available when the work executes) |
| * |
| * Executes the function immediately if process context is available, |
| * otherwise schedules the function for delayed execution. |
| * |
| * Returns: 0 - function was executed |
| * 1 - function was scheduled for execution |
| */ |
| int execute_in_process_context(work_func_t fn, struct execute_work *ew) |
| { |
| if (!in_interrupt()) { |
| fn(&ew->work); |
| return 0; |
| } |
| |
| INIT_WORK(&ew->work, fn); |
| schedule_work(&ew->work); |
| |
| return 1; |
| } |
| EXPORT_SYMBOL_GPL(execute_in_process_context); |
| |
| int keventd_up(void) |
| { |
| return system_wq != NULL; |
| } |
| |
| static int alloc_pwqs(struct workqueue_struct *wq) |
| { |
| /* |
| * pwqs are forced aligned according to WORK_STRUCT_FLAG_BITS. |
| * Make sure that the alignment isn't lower than that of |
| * unsigned long long. |
| */ |
| const size_t size = sizeof(struct pool_workqueue); |
| const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS, |
| __alignof__(unsigned long long)); |
| |
| if (!(wq->flags & WQ_UNBOUND)) |
| wq->pool_wq.pcpu = __alloc_percpu(size, align); |
| else { |
| void *ptr; |
| |
| /* |
| * Allocate enough room to align pwq and put an extra |
| * pointer at the end pointing back to the originally |
| * allocated pointer which will be used for free. |
| */ |
| ptr = kzalloc(size + align + sizeof(void *), GFP_KERNEL); |
| if (ptr) { |
| wq->pool_wq.single = PTR_ALIGN(ptr, align); |
| *(void **)(wq->pool_wq.single + 1) = ptr; |
| } |
| } |
| |
| /* just in case, make sure it's actually aligned */ |
| BUG_ON(!IS_ALIGNED(wq->pool_wq.v, align)); |
| return wq->pool_wq.v ? 0 : -ENOMEM; |
| } |
| |
| static void free_pwqs(struct workqueue_struct *wq) |
| { |
| if (!(wq->flags & WQ_UNBOUND)) |
| free_percpu(wq->pool_wq.pcpu); |
| else if (wq->pool_wq.single) { |
| /* the pointer to free is stored right after the pwq */ |
| kfree(*(void **)(wq->pool_wq.single + 1)); |
| } |
| } |
| |
| static int wq_clamp_max_active(int max_active, unsigned int flags, |
| const char *name) |
| { |
| int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE; |
| |
| if (max_active < 1 || max_active > lim) |
| pr_warn("workqueue: max_active %d requested for %s is out of range, clamping between %d and %d\n", |
| max_active, name, 1, lim); |
| |
| return clamp_val(max_active, 1, lim); |
| } |
| |
| struct workqueue_struct *__alloc_workqueue_key(const char *fmt, |
| unsigned int flags, |
| int max_active, |
| struct lock_class_key *key, |
| const char *lock_name, ...) |
| { |
| va_list args, args1; |
| struct workqueue_struct *wq; |
| unsigned int cpu; |
| size_t namelen; |
| |
| /* determine namelen, allocate wq and format name */ |
| va_start(args, lock_name); |
| va_copy(args1, args); |
| namelen = vsnprintf(NULL, 0, fmt, args) + 1; |
| |
| wq = kzalloc(sizeof(*wq) + namelen, GFP_KERNEL); |
| if (!wq) |
| goto err; |
| |
| vsnprintf(wq->name, namelen, fmt, args1); |
| va_end(args); |
| va_end(args1); |
| |
| /* |
| * Workqueues which may be used during memory reclaim should |
| * have a rescuer to guarantee forward progress. |
| */ |
| if (flags & WQ_MEM_RECLAIM) |
| flags |= WQ_RESCUER; |
| |
| max_active = max_active ?: WQ_DFL_ACTIVE; |
| max_active = wq_clamp_max_active(max_active, flags, wq->name); |
| |
| /* init wq */ |
| wq->flags = flags; |
| wq->saved_max_active = max_active; |
| mutex_init(&wq->flush_mutex); |
| atomic_set(&wq->nr_pwqs_to_flush, 0); |
| INIT_LIST_HEAD(&wq->flusher_queue); |
| INIT_LIST_HEAD(&wq->flusher_overflow); |
| |
| lockdep_init_map(&wq->lockdep_map, lock_name, key, 0); |
| INIT_LIST_HEAD(&wq->list); |
| |
| if (alloc_pwqs(wq) < 0) |
| goto err; |
| |
| for_each_pwq_cpu(cpu, wq) { |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); |
| |
| BUG_ON((unsigned long)pwq & WORK_STRUCT_FLAG_MASK); |
| pwq->pool = get_std_worker_pool(cpu, flags & WQ_HIGHPRI); |
| pwq->wq = wq; |
| pwq->flush_color = -1; |
| pwq->max_active = max_active; |
| INIT_LIST_HEAD(&pwq->delayed_works); |
| } |
| |
| if (flags & WQ_RESCUER) { |
| struct worker *rescuer; |
| |
| if (!alloc_mayday_mask(&wq->mayday_mask, GFP_KERNEL)) |
| goto err; |
| |
| wq->rescuer = rescuer = alloc_worker(); |
| if (!rescuer) |
| goto err; |
| |
| rescuer->rescue_wq = wq; |
| rescuer->task = kthread_create(rescuer_thread, rescuer, "%s", |
| wq->name); |
| if (IS_ERR(rescuer->task)) |
| goto err; |
| |
| rescuer->task->flags |= PF_THREAD_BOUND; |
| wake_up_process(rescuer->task); |
| } |
| |
| /* |
| * workqueue_lock protects global freeze state and workqueues |
| * list. Grab it, set max_active accordingly and add the new |
| * workqueue to workqueues list. |
| */ |
| spin_lock(&workqueue_lock); |
| |
| if (workqueue_freezing && wq->flags & WQ_FREEZABLE) |
| for_each_pwq_cpu(cpu, wq) |
| get_pwq(cpu, wq)->max_active = 0; |
| |
| list_add(&wq->list, &workqueues); |
| |
| spin_unlock(&workqueue_lock); |
| |
| return wq; |
| err: |
| if (wq) { |
| free_pwqs(wq); |
| free_mayday_mask(wq->mayday_mask); |
| kfree(wq->rescuer); |
| kfree(wq); |
| } |
| return NULL; |
| } |
| EXPORT_SYMBOL_GPL(__alloc_workqueue_key); |
| |
| /** |
| * destroy_workqueue - safely terminate a workqueue |
| * @wq: target workqueue |
| * |
| * Safely destroy a workqueue. All work currently pending will be done first. |
| */ |
| void destroy_workqueue(struct workqueue_struct *wq) |
| { |
| unsigned int cpu; |
| |
| /* drain it before proceeding with destruction */ |
| drain_workqueue(wq); |
| |
| /* |
| * wq list is used to freeze wq, remove from list after |
| * flushing is complete in case freeze races us. |
| */ |
| spin_lock(&workqueue_lock); |
| list_del(&wq->list); |
| spin_unlock(&workqueue_lock); |
| |
| /* sanity check */ |
| for_each_pwq_cpu(cpu, wq) { |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); |
| int i; |
| |
| for (i = 0; i < WORK_NR_COLORS; i++) |
| BUG_ON(pwq->nr_in_flight[i]); |
| BUG_ON(pwq->nr_active); |
| BUG_ON(!list_empty(&pwq->delayed_works)); |
| } |
| |
| if (wq->flags & WQ_RESCUER) { |
| kthread_stop(wq->rescuer->task); |
| free_mayday_mask(wq->mayday_mask); |
| kfree(wq->rescuer); |
| } |
| |
| free_pwqs(wq); |
| kfree(wq); |
| } |
| EXPORT_SYMBOL_GPL(destroy_workqueue); |
| |
| /** |
| * pwq_set_max_active - adjust max_active of a pwq |
| * @pwq: target pool_workqueue |
| * @max_active: new max_active value. |
| * |
| * Set @pwq->max_active to @max_active and activate delayed works if |
| * increased. |
| * |
| * CONTEXT: |
| * spin_lock_irq(pool->lock). |
| */ |
| static void pwq_set_max_active(struct pool_workqueue *pwq, int max_active) |
| { |
| pwq->max_active = max_active; |
| |
| while (!list_empty(&pwq->delayed_works) && |
| pwq->nr_active < pwq->max_active) |
| pwq_activate_first_delayed(pwq); |
| } |
| |
| /** |
| * workqueue_set_max_active - adjust max_active of a workqueue |
| * @wq: target workqueue |
| * @max_active: new max_active value. |
| * |
| * Set max_active of @wq to @max_active. |
| * |
| * CONTEXT: |
| * Don't call from IRQ context. |
| */ |
| void workqueue_set_max_active(struct workqueue_struct *wq, int max_active) |
| { |
| unsigned int cpu; |
| |
| max_active = wq_clamp_max_active(max_active, wq->flags, wq->name); |
| |
| spin_lock(&workqueue_lock); |
| |
| wq->saved_max_active = max_active; |
| |
| for_each_pwq_cpu(cpu, wq) { |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); |
| struct worker_pool *pool = pwq->pool; |
| |
| spin_lock_irq(&pool->lock); |
| |
| if (!(wq->flags & WQ_FREEZABLE) || |
| !(pool->flags & POOL_FREEZING)) |
| pwq_set_max_active(pwq, max_active); |
| |
| spin_unlock_irq(&pool->lock); |
| } |
| |
| spin_unlock(&workqueue_lock); |
| } |
| EXPORT_SYMBOL_GPL(workqueue_set_max_active); |
| |
| /** |
| * workqueue_congested - test whether a workqueue is congested |
| * @cpu: CPU in question |
| * @wq: target workqueue |
| * |
| * Test whether @wq's cpu workqueue for @cpu is congested. There is |
| * no synchronization around this function and the test result is |
| * unreliable and only useful as advisory hints or for debugging. |
| * |
| * RETURNS: |
| * %true if congested, %false otherwise. |
| */ |
| bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq) |
| { |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); |
| |
| return !list_empty(&pwq->delayed_works); |
| } |
| EXPORT_SYMBOL_GPL(workqueue_congested); |
| |
| /** |
| * work_busy - test whether a work is currently pending or running |
| * @work: the work to be tested |
| * |
| * Test whether @work is currently pending or running. There is no |
| * synchronization around this function and the test result is |
| * unreliable and only useful as advisory hints or for debugging. |
| * |
| * RETURNS: |
| * OR'd bitmask of WORK_BUSY_* bits. |
| */ |
| unsigned int work_busy(struct work_struct *work) |
| { |
| struct worker_pool *pool = get_work_pool(work); |
| unsigned long flags; |
| unsigned int ret = 0; |
| |
| if (work_pending(work)) |
| ret |= WORK_BUSY_PENDING; |
| |
| if (pool) { |
| spin_lock_irqsave(&pool->lock, flags); |
| if (find_worker_executing_work(pool, work)) |
| ret |= WORK_BUSY_RUNNING; |
| spin_unlock_irqrestore(&pool->lock, flags); |
| } |
| |
| return ret; |
| } |
| EXPORT_SYMBOL_GPL(work_busy); |
| |
| /* |
| * CPU hotplug. |
| * |
| * There are two challenges in supporting CPU hotplug. Firstly, there |
| * are a lot of assumptions on strong associations among work, pwq and |
| * pool which make migrating pending and scheduled works very |
| * difficult to implement without impacting hot paths. Secondly, |
| * worker pools serve mix of short, long and very long running works making |
| * blocked draining impractical. |
| * |
| * This is solved by allowing the pools to be disassociated from the CPU |
| * running as an unbound one and allowing it to be reattached later if the |
| * cpu comes back online. |
| */ |
| |
| static void wq_unbind_fn(struct work_struct *work) |
| { |
| int cpu = smp_processor_id(); |
| struct worker_pool *pool; |
| struct worker *worker; |
| int i; |
| |
| for_each_std_worker_pool(pool, cpu) { |
| BUG_ON(cpu != smp_processor_id()); |
| |
| mutex_lock(&pool->assoc_mutex); |
| spin_lock_irq(&pool->lock); |
| |
| /* |
| * We've claimed all manager positions. Make all workers |
| * unbound and set DISASSOCIATED. Before this, all workers |
| * except for the ones which are still executing works from |
| * before the last CPU down must be on the cpu. After |
| * this, they may become diasporas. |
| */ |
| list_for_each_entry(worker, &pool->idle_list, entry) |
| worker->flags |= WORKER_UNBOUND; |
| |
| for_each_busy_worker(worker, i, pool) |
| worker->flags |= WORKER_UNBOUND; |
| |
| pool->flags |= POOL_DISASSOCIATED; |
| |
| spin_unlock_irq(&pool->lock); |
| mutex_unlock(&pool->assoc_mutex); |
| } |
| |
| /* |
| * Call schedule() so that we cross rq->lock and thus can guarantee |
| * sched callbacks see the %WORKER_UNBOUND flag. This is necessary |
| * as scheduler callbacks may be invoked from other cpus. |
| */ |
| schedule(); |
| |
| /* |
| * Sched callbacks are disabled now. Zap nr_running. After this, |
| * nr_running stays zero and need_more_worker() and keep_working() |
| * are always true as long as the worklist is not empty. Pools on |
| * @cpu now behave as unbound (in terms of concurrency management) |
| * pools which are served by workers tied to the CPU. |
| * |
| * On return from this function, the current worker would trigger |
| * unbound chain execution of pending work items if other workers |
| * didn't already. |
| */ |
| for_each_std_worker_pool(pool, cpu) |
| atomic_set(&pool->nr_running, 0); |
| } |
| |
| /* |
| * Workqueues should be brought up before normal priority CPU notifiers. |
| * This will be registered high priority CPU notifier. |
| */ |
| static int __cpuinit workqueue_cpu_up_callback(struct notifier_block *nfb, |
| unsigned long action, |
| void *hcpu) |
| { |
| unsigned int cpu = (unsigned long)hcpu; |
| struct worker_pool *pool; |
| |
| switch (action & ~CPU_TASKS_FROZEN) { |
| case CPU_UP_PREPARE: |
| for_each_std_worker_pool(pool, cpu) { |
| struct worker *worker; |
| |
| if (pool->nr_workers) |
| continue; |
| |
| worker = create_worker(pool); |
| if (!worker) |
| return NOTIFY_BAD; |
| |
| spin_lock_irq(&pool->lock); |
| start_worker(worker); |
| spin_unlock_irq(&pool->lock); |
| } |
| break; |
| |
| case CPU_DOWN_FAILED: |
| case CPU_ONLINE: |
| for_each_std_worker_pool(pool, cpu) { |
| mutex_lock(&pool->assoc_mutex); |
| spin_lock_irq(&pool->lock); |
| |
| pool->flags &= ~POOL_DISASSOCIATED; |
| rebind_workers(pool); |
| |
| spin_unlock_irq(&pool->lock); |
| mutex_unlock(&pool->assoc_mutex); |
| } |
| break; |
| } |
| return NOTIFY_OK; |
| } |
| |
| /* |
| * Workqueues should be brought down after normal priority CPU notifiers. |
| * This will be registered as low priority CPU notifier. |
| */ |
| static int __cpuinit workqueue_cpu_down_callback(struct notifier_block *nfb, |
| unsigned long action, |
| void *hcpu) |
| { |
| unsigned int cpu = (unsigned long)hcpu; |
| struct work_struct unbind_work; |
| |
| switch (action & ~CPU_TASKS_FROZEN) { |
| case CPU_DOWN_PREPARE: |
| /* unbinding should happen on the local CPU */ |
| INIT_WORK_ONSTACK(&unbind_work, wq_unbind_fn); |
| queue_work_on(cpu, system_highpri_wq, &unbind_work); |
| flush_work(&unbind_work); |
| break; |
| } |
| return NOTIFY_OK; |
| } |
| |
| #ifdef CONFIG_SMP |
| |
| struct work_for_cpu { |
| struct work_struct work; |
| long (*fn)(void *); |
| void *arg; |
| long ret; |
| }; |
| |
| static void work_for_cpu_fn(struct work_struct *work) |
| { |
| struct work_for_cpu *wfc = container_of(work, struct work_for_cpu, work); |
| |
| wfc->ret = wfc->fn(wfc->arg); |
| } |
| |
| /** |
| * work_on_cpu - run a function in user context on a particular cpu |
| * @cpu: the cpu to run on |
| * @fn: the function to run |
| * @arg: the function arg |
| * |
| * This will return the value @fn returns. |
| * It is up to the caller to ensure that the cpu doesn't go offline. |
| * The caller must not hold any locks which would prevent @fn from completing. |
| */ |
| long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg) |
| { |
| struct work_for_cpu wfc = { .fn = fn, .arg = arg }; |
| |
| INIT_WORK_ONSTACK(&wfc.work, work_for_cpu_fn); |
| schedule_work_on(cpu, &wfc.work); |
| flush_work(&wfc.work); |
| return wfc.ret; |
| } |
| EXPORT_SYMBOL_GPL(work_on_cpu); |
| #endif /* CONFIG_SMP */ |
| |
| #ifdef CONFIG_FREEZER |
| |
| /** |
| * freeze_workqueues_begin - begin freezing workqueues |
| * |
| * Start freezing workqueues. After this function returns, all freezable |
| * workqueues will queue new works to their frozen_works list instead of |
| * pool->worklist. |
| * |
| * CONTEXT: |
| * Grabs and releases workqueue_lock and pool->lock's. |
| */ |
| void freeze_workqueues_begin(void) |
| { |
| unsigned int cpu; |
| |
| spin_lock(&workqueue_lock); |
| |
| BUG_ON(workqueue_freezing); |
| workqueue_freezing = true; |
| |
| for_each_wq_cpu(cpu) { |
| struct worker_pool *pool; |
| struct workqueue_struct *wq; |
| |
| for_each_std_worker_pool(pool, cpu) { |
| spin_lock_irq(&pool->lock); |
| |
| WARN_ON_ONCE(pool->flags & POOL_FREEZING); |
| pool->flags |= POOL_FREEZING; |
| |
| list_for_each_entry(wq, &workqueues, list) { |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); |
| |
| if (pwq && pwq->pool == pool && |
| (wq->flags & WQ_FREEZABLE)) |
| pwq->max_active = 0; |
| } |
| |
| spin_unlock_irq(&pool->lock); |
| } |
| } |
| |
| spin_unlock(&workqueue_lock); |
| } |
| |
| /** |
| * freeze_workqueues_busy - are freezable workqueues still busy? |
| * |
| * Check whether freezing is complete. This function must be called |
| * between freeze_workqueues_begin() and thaw_workqueues(). |
| * |
| * CONTEXT: |
| * Grabs and releases workqueue_lock. |
| * |
| * RETURNS: |
| * %true if some freezable workqueues are still busy. %false if freezing |
| * is complete. |
| */ |
| bool freeze_workqueues_busy(void) |
| { |
| unsigned int cpu; |
| bool busy = false; |
| |
| spin_lock(&workqueue_lock); |
| |
| BUG_ON(!workqueue_freezing); |
| |
| for_each_wq_cpu(cpu) { |
| struct workqueue_struct *wq; |
| /* |
| * nr_active is monotonically decreasing. It's safe |
| * to peek without lock. |
| */ |
| list_for_each_entry(wq, &workqueues, list) { |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); |
| |
| if (!pwq || !(wq->flags & WQ_FREEZABLE)) |
| continue; |
| |
| BUG_ON(pwq->nr_active < 0); |
| if (pwq->nr_active) { |
| busy = true; |
| goto out_unlock; |
| } |
| } |
| } |
| out_unlock: |
| spin_unlock(&workqueue_lock); |
| return busy; |
| } |
| |
| /** |
| * thaw_workqueues - thaw workqueues |
| * |
| * Thaw workqueues. Normal queueing is restored and all collected |
| * frozen works are transferred to their respective pool worklists. |
| * |
| * CONTEXT: |
| * Grabs and releases workqueue_lock and pool->lock's. |
| */ |
| void thaw_workqueues(void) |
| { |
| unsigned int cpu; |
| |
| spin_lock(&workqueue_lock); |
| |
| if (!workqueue_freezing) |
| goto out_unlock; |
| |
| for_each_wq_cpu(cpu) { |
| struct worker_pool *pool; |
| struct workqueue_struct *wq; |
| |
| for_each_std_worker_pool(pool, cpu) { |
| spin_lock_irq(&pool->lock); |
| |
| WARN_ON_ONCE(!(pool->flags & POOL_FREEZING)); |
| pool->flags &= ~POOL_FREEZING; |
| |
| list_for_each_entry(wq, &workqueues, list) { |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); |
| |
| if (!pwq || pwq->pool != pool || |
| !(wq->flags & WQ_FREEZABLE)) |
| continue; |
| |
| /* restore max_active and repopulate worklist */ |
| pwq_set_max_active(pwq, wq->saved_max_active); |
| } |
| |
| wake_up_worker(pool); |
| |
| spin_unlock_irq(&pool->lock); |
| } |
| } |
| |
| workqueue_freezing = false; |
| out_unlock: |
| spin_unlock(&workqueue_lock); |
| } |
| #endif /* CONFIG_FREEZER */ |
| |
| static int __init init_workqueues(void) |
| { |
| unsigned int cpu; |
| |
| /* make sure we have enough bits for OFFQ pool ID */ |
| BUILD_BUG_ON((1LU << (BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT)) < |
| WORK_CPU_END * NR_STD_WORKER_POOLS); |
| |
| cpu_notifier(workqueue_cpu_up_callback, CPU_PRI_WORKQUEUE_UP); |
| hotcpu_notifier(workqueue_cpu_down_callback, CPU_PRI_WORKQUEUE_DOWN); |
| |
| /* initialize CPU pools */ |
| for_each_wq_cpu(cpu) { |
| struct worker_pool *pool; |
| |
| for_each_std_worker_pool(pool, cpu) { |
| spin_lock_init(&pool->lock); |
| pool->cpu = cpu; |
| pool->flags |= POOL_DISASSOCIATED; |
| INIT_LIST_HEAD(&pool->worklist); |
| INIT_LIST_HEAD(&pool->idle_list); |
| hash_init(pool->busy_hash); |
| |
| init_timer_deferrable(&pool->idle_timer); |
| pool->idle_timer.function = idle_worker_timeout; |
| pool->idle_timer.data = (unsigned long)pool; |
| |
| setup_timer(&pool->mayday_timer, pool_mayday_timeout, |
| (unsigned long)pool); |
| |
| mutex_init(&pool->assoc_mutex); |
| ida_init(&pool->worker_ida); |
| |
| /* alloc pool ID */ |
| BUG_ON(worker_pool_assign_id(pool)); |
| } |
| } |
| |
| /* create the initial worker */ |
| for_each_online_wq_cpu(cpu) { |
| struct worker_pool *pool; |
| |
| for_each_std_worker_pool(pool, cpu) { |
| struct worker *worker; |
| |
| if (cpu != WORK_CPU_UNBOUND) |
| pool->flags &= ~POOL_DISASSOCIATED; |
| |
| worker = create_worker(pool); |
| BUG_ON(!worker); |
| spin_lock_irq(&pool->lock); |
| start_worker(worker); |
| spin_unlock_irq(&pool->lock); |
| } |
| } |
| |
| system_wq = alloc_workqueue("events", 0, 0); |
| system_highpri_wq = alloc_workqueue("events_highpri", WQ_HIGHPRI, 0); |
| system_long_wq = alloc_workqueue("events_long", 0, 0); |
| system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND, |
| WQ_UNBOUND_MAX_ACTIVE); |
| system_freezable_wq = alloc_workqueue("events_freezable", |
| WQ_FREEZABLE, 0); |
| BUG_ON(!system_wq || !system_highpri_wq || !system_long_wq || |
| !system_unbound_wq || !system_freezable_wq); |
| return 0; |
| } |
| early_initcall(init_workqueues); |