libceph: embed ceph messenger structure in ceph_client
A ceph client has a pointer to a ceph messenger structure in it.
There is always exactly one ceph messenger for a ceph client, so
there is no need to allocate it separate from the ceph client
structure.
Switch the ceph_client structure to embed its ceph_messenger
structure.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
diff --git a/net/ceph/osd_client.c b/net/ceph/osd_client.c
index b098e7b..cca4c7f 100644
--- a/net/ceph/osd_client.c
+++ b/net/ceph/osd_client.c
@@ -639,7 +639,7 @@
INIT_LIST_HEAD(&osd->o_osd_lru);
osd->o_incarnation = 1;
- ceph_con_init(osdc->client->msgr, &osd->o_con);
+ ceph_con_init(&osdc->client->msgr, &osd->o_con);
osd->o_con.private = osd;
osd->o_con.ops = &osd_con_ops;
osd->o_con.peer_name.type = CEPH_ENTITY_TYPE_OSD;
@@ -1391,7 +1391,7 @@
epoch, maplen);
newmap = osdmap_apply_incremental(&p, next,
osdc->osdmap,
- osdc->client->msgr);
+ &osdc->client->msgr);
if (IS_ERR(newmap)) {
err = PTR_ERR(newmap);
goto bad;