net/ceph: Only clear SOCK_NOSPACE when there is sufficient space in the socket buffer

The Ceph messenger would sometimes queue multiple work items to write
data to a socket when the socket buffer was full.

Fix this problem by making ceph_write_space() use SOCK_NOSPACE in the
same way that net/core/stream.c:sk_stream_write_space() does, i.e.,
clearing it only when sufficient space is available in the socket buffer.

Signed-off-by: Jim Schutt <jaschut@sandia.gov>
Reviewed-by: Alex Elder <elder@dreamhost.com>
diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c
index ad5b708..d11f91b 100644
--- a/net/ceph/messenger.c
+++ b/net/ceph/messenger.c
@@ -143,16 +143,22 @@
 	struct ceph_connection *con =
 		(struct ceph_connection *)sk->sk_user_data;
 
-	/* only queue to workqueue if there is data we want to write. */
+	/* only queue to workqueue if there is data we want to write,
+	 * and there is sufficient space in the socket buffer to accept
+	 * more data.  clear SOCK_NOSPACE so that ceph_write_space()
+	 * doesn't get called again until try_write() fills the socket
+	 * buffer. See net/ipv4/tcp_input.c:tcp_check_space()
+	 * and net/core/stream.c:sk_stream_write_space().
+	 */
 	if (test_bit(WRITE_PENDING, &con->state)) {
-		dout("ceph_write_space %p queueing write work\n", con);
-		queue_con(con);
+		if (sk_stream_wspace(sk) >= sk_stream_min_wspace(sk)) {
+			dout("ceph_write_space %p queueing write work\n", con);
+			clear_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
+			queue_con(con);
+		}
 	} else {
 		dout("ceph_write_space %p nothing to write\n", con);
 	}
-
-	/* since we have our own write_space, clear the SOCK_NOSPACE flag */
-	clear_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
 }
 
 /* socket's state has changed */