drm/i915: Discard the unused obj->last_fenced_ring
As we now never pipeline a fence update, obj->last_fenced_ring is always
the same as the obj->ring whenever obj->last_fenced_seqno is active, so
remove it.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 6a504f9..69e1539 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -930,13 +930,12 @@
*/
uint32_t gtt_offset;
- /** Breadcrumb of last rendering to the buffer. */
- uint32_t last_rendering_seqno;
struct intel_ring_buffer *ring;
+ /** Breadcrumb of last rendering to the buffer. */
+ uint32_t last_rendering_seqno;
/** Breadcrumb of last fenced GPU access to the buffer. */
uint32_t last_fenced_seqno;
- struct intel_ring_buffer *last_fenced_ring;
/** Current tiling stride for the object, if it's tiled. */
uint32_t stride;