Linux-2.6.12-rc2

Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
diff --git a/drivers/char/drm/i810_drm.h b/drivers/char/drm/i810_drm.h
new file mode 100644
index 0000000..73ac405
--- /dev/null
+++ b/drivers/char/drm/i810_drm.h
@@ -0,0 +1,289 @@
+#ifndef _I810_DRM_H_
+#define _I810_DRM_H_
+
+/* WARNING: These defines must be the same as what the Xserver uses.
+ * if you change them, you must change the defines in the Xserver.
+ */
+
+#ifndef _I810_DEFINES_
+#define _I810_DEFINES_
+
+#define I810_DMA_BUF_ORDER		12
+#define I810_DMA_BUF_SZ 		(1<<I810_DMA_BUF_ORDER)
+#define I810_DMA_BUF_NR 		256
+#define I810_NR_SAREA_CLIPRECTS 	8
+
+/* Each region is a minimum of 64k, and there are at most 64 of them.
+ */
+#define I810_NR_TEX_REGIONS 64
+#define I810_LOG_MIN_TEX_REGION_SIZE 16
+#endif
+
+#define I810_UPLOAD_TEX0IMAGE  0x1 /* handled clientside */
+#define I810_UPLOAD_TEX1IMAGE  0x2 /* handled clientside */
+#define I810_UPLOAD_CTX        0x4
+#define I810_UPLOAD_BUFFERS    0x8
+#define I810_UPLOAD_TEX0       0x10
+#define I810_UPLOAD_TEX1       0x20
+#define I810_UPLOAD_CLIPRECTS  0x40
+
+
+/* Indices into buf.Setup where various bits of state are mirrored per
+ * context and per buffer.  These can be fired at the card as a unit,
+ * or in a piecewise fashion as required.
+ */
+
+/* Destbuffer state 
+ *    - backbuffer linear offset and pitch -- invarient in the current dri
+ *    - zbuffer linear offset and pitch -- also invarient
+ *    - drawing origin in back and depth buffers.
+ *
+ * Keep the depth/back buffer state here to accommodate private buffers
+ * in the future.
+ */
+#define I810_DESTREG_DI0  0	/* CMD_OP_DESTBUFFER_INFO (2 dwords) */
+#define I810_DESTREG_DI1  1
+#define I810_DESTREG_DV0  2	/* GFX_OP_DESTBUFFER_VARS (2 dwords) */
+#define I810_DESTREG_DV1  3
+#define I810_DESTREG_DR0  4	/* GFX_OP_DRAWRECT_INFO (4 dwords) */
+#define I810_DESTREG_DR1  5
+#define I810_DESTREG_DR2  6
+#define I810_DESTREG_DR3  7
+#define I810_DESTREG_DR4  8
+#define I810_DEST_SETUP_SIZE 10
+
+/* Context state
+ */
+#define I810_CTXREG_CF0   0	/* GFX_OP_COLOR_FACTOR */
+#define I810_CTXREG_CF1   1	
+#define I810_CTXREG_ST0   2     /* GFX_OP_STIPPLE */
+#define I810_CTXREG_ST1   3
+#define I810_CTXREG_VF    4	/* GFX_OP_VERTEX_FMT */
+#define I810_CTXREG_MT    5	/* GFX_OP_MAP_TEXELS */
+#define I810_CTXREG_MC0   6	/* GFX_OP_MAP_COLOR_STAGES - stage 0 */
+#define I810_CTXREG_MC1   7     /* GFX_OP_MAP_COLOR_STAGES - stage 1 */
+#define I810_CTXREG_MC2   8	/* GFX_OP_MAP_COLOR_STAGES - stage 2 */
+#define I810_CTXREG_MA0   9	/* GFX_OP_MAP_ALPHA_STAGES - stage 0 */
+#define I810_CTXREG_MA1   10	/* GFX_OP_MAP_ALPHA_STAGES - stage 1 */
+#define I810_CTXREG_MA2   11	/* GFX_OP_MAP_ALPHA_STAGES - stage 2 */
+#define I810_CTXREG_SDM   12	/* GFX_OP_SRC_DEST_MONO */
+#define I810_CTXREG_FOG   13	/* GFX_OP_FOG_COLOR */
+#define I810_CTXREG_B1    14	/* GFX_OP_BOOL_1 */
+#define I810_CTXREG_B2    15	/* GFX_OP_BOOL_2 */
+#define I810_CTXREG_LCS   16	/* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */
+#define I810_CTXREG_PV    17	/* GFX_OP_PV_RULE -- Invarient! */
+#define I810_CTXREG_ZA    18	/* GFX_OP_ZBIAS_ALPHAFUNC */
+#define I810_CTXREG_AA    19	/* GFX_OP_ANTIALIAS */
+#define I810_CTX_SETUP_SIZE 20 
+
+/* Texture state (per tex unit)
+ */
+#define I810_TEXREG_MI0  0	/* GFX_OP_MAP_INFO (4 dwords) */
+#define I810_TEXREG_MI1  1	
+#define I810_TEXREG_MI2  2	
+#define I810_TEXREG_MI3  3	
+#define I810_TEXREG_MF   4	/* GFX_OP_MAP_FILTER */
+#define I810_TEXREG_MLC  5	/* GFX_OP_MAP_LOD_CTL */
+#define I810_TEXREG_MLL  6	/* GFX_OP_MAP_LOD_LIMITS */
+#define I810_TEXREG_MCS  7	/* GFX_OP_MAP_COORD_SETS ??? */
+#define I810_TEX_SETUP_SIZE 8
+
+/* Flags for clear ioctl
+ */
+#define I810_FRONT   0x1
+#define I810_BACK    0x2
+#define I810_DEPTH   0x4
+
+typedef enum _drm_i810_init_func {
+	I810_INIT_DMA = 0x01,
+	I810_CLEANUP_DMA = 0x02,
+	I810_INIT_DMA_1_4 = 0x03
+ } drm_i810_init_func_t;
+
+/* This is the init structure after v1.2 */
+typedef struct _drm_i810_init {
+	drm_i810_init_func_t func;
+#if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0)
+	int ring_map_idx;
+	int buffer_map_idx;
+#else
+	unsigned int mmio_offset;
+	unsigned int buffers_offset;
+#endif
+	int sarea_priv_offset;
+	unsigned int ring_start;
+	unsigned int ring_end;
+	unsigned int ring_size;
+	unsigned int front_offset;
+	unsigned int back_offset;
+	unsigned int depth_offset;
+	unsigned int overlay_offset;
+	unsigned int overlay_physical;
+	unsigned int w;
+	unsigned int h;
+	unsigned int pitch;
+	unsigned int pitch_bits; 
+} drm_i810_init_t;
+
+/* This is the init structure prior to v1.2 */
+typedef struct _drm_i810_pre12_init {
+	drm_i810_init_func_t func;
+	unsigned int mmio_offset;
+	unsigned int buffers_offset;
+	int sarea_priv_offset;
+	unsigned int ring_start;
+	unsigned int ring_end;
+	unsigned int ring_size;
+	unsigned int front_offset;
+	unsigned int back_offset;
+	unsigned int depth_offset;
+	unsigned int w;
+	unsigned int h;
+	unsigned int pitch;
+	unsigned int pitch_bits; 
+} drm_i810_pre12_init_t;
+
+/* Warning: If you change the SAREA structure you must change the Xserver
+ * structure as well */
+
+typedef struct _drm_i810_tex_region {
+	unsigned char next, prev; /* indices to form a circular LRU  */
+	unsigned char in_use;	/* owned by a client, or free? */
+	int age;		/* tracked by clients to update local LRU's */
+} drm_i810_tex_region_t;
+
+typedef struct _drm_i810_sarea {
+   	unsigned int ContextState[I810_CTX_SETUP_SIZE];
+   	unsigned int BufferState[I810_DEST_SETUP_SIZE];
+   	unsigned int TexState[2][I810_TEX_SETUP_SIZE];
+   	unsigned int dirty;
+
+	unsigned int nbox;
+	drm_clip_rect_t boxes[I810_NR_SAREA_CLIPRECTS];
+
+	/* Maintain an LRU of contiguous regions of texture space.  If
+	 * you think you own a region of texture memory, and it has an
+	 * age different to the one you set, then you are mistaken and
+	 * it has been stolen by another client.  If global texAge
+	 * hasn't changed, there is no need to walk the list.
+	 *
+	 * These regions can be used as a proxy for the fine-grained
+	 * texture information of other clients - by maintaining them
+	 * in the same lru which is used to age their own textures,
+	 * clients have an approximate lru for the whole of global
+	 * texture space, and can make informed decisions as to which
+	 * areas to kick out.  There is no need to choose whether to
+	 * kick out your own texture or someone else's - simply eject
+	 * them all in LRU order.  
+	 */
+   
+	drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS+1]; 
+				/* Last elt is sentinal */
+        int texAge;		/* last time texture was uploaded */
+        int last_enqueue;	/* last time a buffer was enqueued */
+	int last_dispatch;	/* age of the most recently dispatched buffer */
+	int last_quiescent;     /*  */
+	int ctxOwner;		/* last context to upload state */
+
+	int vertex_prim;
+
+	int pf_enabled;               /* is pageflipping allowed? */
+	int pf_active;
+	int pf_current_page;	    /* which buffer is being displayed? */
+} drm_i810_sarea_t;
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the Xserver file (xf86drmMga.h)
+ */
+
+/* i810 specific ioctls
+ * The device specific ioctl range is 0x40 to 0x79.
+ */
+#define DRM_I810_INIT		0x00
+#define DRM_I810_VERTEX		0x01
+#define DRM_I810_CLEAR		0x02
+#define DRM_I810_FLUSH		0x03
+#define DRM_I810_GETAGE		0x04
+#define DRM_I810_GETBUF		0x05
+#define DRM_I810_SWAP		0x06
+#define DRM_I810_COPY		0x07
+#define DRM_I810_DOCOPY		0x08
+#define DRM_I810_OV0INFO	0x09
+#define DRM_I810_FSTATUS	0x0a
+#define DRM_I810_OV0FLIP	0x0b
+#define DRM_I810_MC		0x0c
+#define DRM_I810_RSTATUS	0x0d
+#define DRM_I810_FLIP		0x0e
+
+#define DRM_IOCTL_I810_INIT		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_INIT, drm_i810_init_t)
+#define DRM_IOCTL_I810_VERTEX		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_VERTEX, drm_i810_vertex_t)
+#define DRM_IOCTL_I810_CLEAR		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_CLEAR, drm_i810_clear_t)
+#define DRM_IOCTL_I810_FLUSH		DRM_IO(  DRM_COMMAND_BASE + DRM_I810_FLUSH)
+#define DRM_IOCTL_I810_GETAGE		DRM_IO(  DRM_COMMAND_BASE + DRM_I810_GETAGE)
+#define DRM_IOCTL_I810_GETBUF		DRM_IOWR(DRM_COMMAND_BASE + DRM_I810_GETBUF, drm_i810_dma_t)
+#define DRM_IOCTL_I810_SWAP		DRM_IO(  DRM_COMMAND_BASE + DRM_I810_SWAP)
+#define DRM_IOCTL_I810_COPY		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_COPY, drm_i810_copy_t)
+#define DRM_IOCTL_I810_DOCOPY		DRM_IO(  DRM_COMMAND_BASE + DRM_I810_DOCOPY)
+#define DRM_IOCTL_I810_OV0INFO		DRM_IOR( DRM_COMMAND_BASE + DRM_I810_OV0INFO, drm_i810_overlay_t)
+#define DRM_IOCTL_I810_FSTATUS		DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FSTATUS)
+#define DRM_IOCTL_I810_OV0FLIP		DRM_IO ( DRM_COMMAND_BASE + DRM_I810_OV0FLIP)
+#define DRM_IOCTL_I810_MC		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_MC, drm_i810_mc_t)
+#define DRM_IOCTL_I810_RSTATUS		DRM_IO ( DRM_COMMAND_BASE + DRM_I810_RSTATUS)
+#define DRM_IOCTL_I810_FLIP             DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FLIP)
+
+typedef struct _drm_i810_clear {
+	int clear_color;
+	int clear_depth;
+	int flags;
+} drm_i810_clear_t;
+
+/* These may be placeholders if we have more cliprects than
+ * I810_NR_SAREA_CLIPRECTS.  In that case, the client sets discard to
+ * false, indicating that the buffer will be dispatched again with a
+ * new set of cliprects.
+ */
+typedef struct _drm_i810_vertex {
+   	int idx;		/* buffer index */
+	int used;		/* nr bytes in use */
+	int discard;		/* client is finished with the buffer? */
+} drm_i810_vertex_t;
+
+typedef struct _drm_i810_copy_t {
+   	int idx;		/* buffer index */
+	int used;		/* nr bytes in use */
+	void *address;		/* Address to copy from */
+} drm_i810_copy_t;
+
+#define PR_TRIANGLES         (0x0<<18)
+#define PR_TRISTRIP_0        (0x1<<18)
+#define PR_TRISTRIP_1        (0x2<<18)
+#define PR_TRIFAN            (0x3<<18)
+#define PR_POLYGON           (0x4<<18)
+#define PR_LINES             (0x5<<18)
+#define PR_LINESTRIP         (0x6<<18)
+#define PR_RECTS             (0x7<<18)
+#define PR_MASK              (0x7<<18)
+
+
+typedef struct drm_i810_dma {
+	void *virtual;
+	int request_idx;
+	int request_size;
+	int granted;
+} drm_i810_dma_t;
+
+typedef struct _drm_i810_overlay_t {
+	unsigned int offset;    /* Address of the Overlay Regs */
+	unsigned int physical;
+} drm_i810_overlay_t;
+
+typedef struct _drm_i810_mc {
+	int idx;                /* buffer index */
+	int used;               /* nr bytes in use */
+	int num_blocks;         /* number of GFXBlocks */
+	int *length;            /* List of lengths for GFXBlocks (FUTURE)*/
+	unsigned int last_render; /* Last Render Request */
+} drm_i810_mc_t;
+
+
+#endif /* _I810_DRM_H_ */