Linux-2.6.12-rc2

Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
diff --git a/drivers/char/drm/radeon_drm.h b/drivers/char/drm/radeon_drm.h
new file mode 100644
index 0000000..c1e62d0
--- /dev/null
+++ b/drivers/char/drm/radeon_drm.h
@@ -0,0 +1,659 @@
+/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
+ *
+ * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ *    Kevin E. Martin <martin@valinux.com>
+ *    Gareth Hughes <gareth@valinux.com>
+ *    Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef __RADEON_DRM_H__
+#define __RADEON_DRM_H__
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the X server file (radeon_sarea.h)
+ */
+#ifndef __RADEON_SAREA_DEFINES__
+#define __RADEON_SAREA_DEFINES__
+
+/* Old style state flags, required for sarea interface (1.1 and 1.2
+ * clears) and 1.2 drm_vertex2 ioctl.
+ */
+#define RADEON_UPLOAD_CONTEXT		0x00000001
+#define RADEON_UPLOAD_VERTFMT		0x00000002
+#define RADEON_UPLOAD_LINE		0x00000004
+#define RADEON_UPLOAD_BUMPMAP		0x00000008
+#define RADEON_UPLOAD_MASKS		0x00000010
+#define RADEON_UPLOAD_VIEWPORT		0x00000020
+#define RADEON_UPLOAD_SETUP		0x00000040
+#define RADEON_UPLOAD_TCL		0x00000080
+#define RADEON_UPLOAD_MISC		0x00000100
+#define RADEON_UPLOAD_TEX0		0x00000200
+#define RADEON_UPLOAD_TEX1		0x00000400
+#define RADEON_UPLOAD_TEX2		0x00000800
+#define RADEON_UPLOAD_TEX0IMAGES	0x00001000
+#define RADEON_UPLOAD_TEX1IMAGES	0x00002000
+#define RADEON_UPLOAD_TEX2IMAGES	0x00004000
+#define RADEON_UPLOAD_CLIPRECTS		0x00008000 /* handled client-side */
+#define RADEON_REQUIRE_QUIESCENCE	0x00010000
+#define RADEON_UPLOAD_ZBIAS		0x00020000 /* version 1.2 and newer */
+#define RADEON_UPLOAD_ALL		0x003effff
+#define RADEON_UPLOAD_CONTEXT_ALL       0x003e01ff
+
+
+/* New style per-packet identifiers for use in cmd_buffer ioctl with
+ * the RADEON_EMIT_PACKET command.  Comments relate new packets to old
+ * state bits and the packet size:
+ */
+#define RADEON_EMIT_PP_MISC                         0 /* context/7 */
+#define RADEON_EMIT_PP_CNTL                         1 /* context/3 */
+#define RADEON_EMIT_RB3D_COLORPITCH                 2 /* context/1 */
+#define RADEON_EMIT_RE_LINE_PATTERN                 3 /* line/2 */
+#define RADEON_EMIT_SE_LINE_WIDTH                   4 /* line/1 */
+#define RADEON_EMIT_PP_LUM_MATRIX                   5 /* bumpmap/1 */
+#define RADEON_EMIT_PP_ROT_MATRIX_0                 6 /* bumpmap/2 */
+#define RADEON_EMIT_RB3D_STENCILREFMASK             7 /* masks/3 */
+#define RADEON_EMIT_SE_VPORT_XSCALE                 8 /* viewport/6 */
+#define RADEON_EMIT_SE_CNTL                         9 /* setup/2 */
+#define RADEON_EMIT_SE_CNTL_STATUS                  10 /* setup/1 */
+#define RADEON_EMIT_RE_MISC                         11 /* misc/1 */
+#define RADEON_EMIT_PP_TXFILTER_0                   12 /* tex0/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_0               13 /* tex0/1 */
+#define RADEON_EMIT_PP_TXFILTER_1                   14 /* tex1/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_1               15 /* tex1/1 */
+#define RADEON_EMIT_PP_TXFILTER_2                   16 /* tex2/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_2               17 /* tex2/1 */
+#define RADEON_EMIT_SE_ZBIAS_FACTOR                 18 /* zbias/2 */
+#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT           19 /* tcl/11 */
+#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED   20 /* material/17 */
+#define R200_EMIT_PP_TXCBLEND_0                     21 /* tex0/4 */
+#define R200_EMIT_PP_TXCBLEND_1                     22 /* tex1/4 */
+#define R200_EMIT_PP_TXCBLEND_2                     23 /* tex2/4 */
+#define R200_EMIT_PP_TXCBLEND_3                     24 /* tex3/4 */
+#define R200_EMIT_PP_TXCBLEND_4                     25 /* tex4/4 */
+#define R200_EMIT_PP_TXCBLEND_5                     26 /* tex5/4 */
+#define R200_EMIT_PP_TXCBLEND_6                     27 /* /4 */
+#define R200_EMIT_PP_TXCBLEND_7                     28 /* /4 */
+#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0             29 /* tcl/7 */
+#define R200_EMIT_TFACTOR_0                         30 /* tf/7 */
+#define R200_EMIT_VTX_FMT_0                         31 /* vtx/5 */
+#define R200_EMIT_VAP_CTL                           32 /* vap/1 */
+#define R200_EMIT_MATRIX_SELECT_0                   33 /* msl/5 */
+#define R200_EMIT_TEX_PROC_CTL_2                    34 /* tcg/5 */
+#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL            35 /* tcl/1 */
+#define R200_EMIT_PP_TXFILTER_0                     36 /* tex0/6 */
+#define R200_EMIT_PP_TXFILTER_1                     37 /* tex1/6 */
+#define R200_EMIT_PP_TXFILTER_2                     38 /* tex2/6 */
+#define R200_EMIT_PP_TXFILTER_3                     39 /* tex3/6 */
+#define R200_EMIT_PP_TXFILTER_4                     40 /* tex4/6 */
+#define R200_EMIT_PP_TXFILTER_5                     41 /* tex5/6 */
+#define R200_EMIT_PP_TXOFFSET_0                     42 /* tex0/1 */
+#define R200_EMIT_PP_TXOFFSET_1                     43 /* tex1/1 */
+#define R200_EMIT_PP_TXOFFSET_2                     44 /* tex2/1 */
+#define R200_EMIT_PP_TXOFFSET_3                     45 /* tex3/1 */
+#define R200_EMIT_PP_TXOFFSET_4                     46 /* tex4/1 */
+#define R200_EMIT_PP_TXOFFSET_5                     47 /* tex5/1 */
+#define R200_EMIT_VTE_CNTL                          48 /* vte/1 */
+#define R200_EMIT_OUTPUT_VTX_COMP_SEL               49 /* vtx/1 */
+#define R200_EMIT_PP_TAM_DEBUG3                     50 /* tam/1 */
+#define R200_EMIT_PP_CNTL_X                         51 /* cst/1 */
+#define R200_EMIT_RB3D_DEPTHXY_OFFSET               52 /* cst/1 */
+#define R200_EMIT_RE_AUX_SCISSOR_CNTL               53 /* cst/1 */
+#define R200_EMIT_RE_SCISSOR_TL_0                   54 /* cst/2 */
+#define R200_EMIT_RE_SCISSOR_TL_1                   55 /* cst/2 */
+#define R200_EMIT_RE_SCISSOR_TL_2                   56 /* cst/2 */
+#define R200_EMIT_SE_VAP_CNTL_STATUS                57 /* cst/1 */
+#define R200_EMIT_SE_VTX_STATE_CNTL                 58 /* cst/1 */
+#define R200_EMIT_RE_POINTSIZE                      59 /* cst/1 */
+#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0       60 /* cst/4 */
+#define R200_EMIT_PP_CUBIC_FACES_0                  61
+#define R200_EMIT_PP_CUBIC_OFFSETS_0                62
+#define R200_EMIT_PP_CUBIC_FACES_1                  63
+#define R200_EMIT_PP_CUBIC_OFFSETS_1                64
+#define R200_EMIT_PP_CUBIC_FACES_2                  65
+#define R200_EMIT_PP_CUBIC_OFFSETS_2                66
+#define R200_EMIT_PP_CUBIC_FACES_3                  67
+#define R200_EMIT_PP_CUBIC_OFFSETS_3                68
+#define R200_EMIT_PP_CUBIC_FACES_4                  69
+#define R200_EMIT_PP_CUBIC_OFFSETS_4                70
+#define R200_EMIT_PP_CUBIC_FACES_5                  71
+#define R200_EMIT_PP_CUBIC_OFFSETS_5                72
+#define RADEON_EMIT_PP_TEX_SIZE_0                   73
+#define RADEON_EMIT_PP_TEX_SIZE_1                   74
+#define RADEON_EMIT_PP_TEX_SIZE_2                   75
+#define R200_EMIT_RB3D_BLENDCOLOR                   76
+#define R200_EMIT_TCL_POINT_SPRITE_CNTL             77
+#define RADEON_EMIT_PP_CUBIC_FACES_0                78
+#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0             79
+#define RADEON_EMIT_PP_CUBIC_FACES_1                80
+#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1             81
+#define RADEON_EMIT_PP_CUBIC_FACES_2                82
+#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2             83
+#define R200_EMIT_PP_TRI_PERF_CNTL                  84
+#define RADEON_MAX_STATE_PACKETS                    85
+
+/* Commands understood by cmd_buffer ioctl.  More can be added but
+ * obviously these can't be removed or changed:
+ */
+#define RADEON_CMD_PACKET      1 /* emit one of the register packets above */
+#define RADEON_CMD_SCALARS     2 /* emit scalar data */
+#define RADEON_CMD_VECTORS     3 /* emit vector data */
+#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
+#define RADEON_CMD_PACKET3     5 /* emit hw packet */
+#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
+#define RADEON_CMD_SCALARS2     7 /* r200 stopgap */
+#define RADEON_CMD_WAIT         8 /* emit hw wait commands -- note:
+				   *  doesn't make the cpu wait, just
+				   *  the graphics hardware */
+
+
+typedef union {
+	int i;
+	struct { 
+		unsigned char cmd_type, pad0, pad1, pad2;
+	} header;
+	struct { 
+		unsigned char cmd_type, packet_id, pad0, pad1;
+	} packet;
+	struct { 
+		unsigned char cmd_type, offset, stride, count; 
+	} scalars;
+	struct { 
+		unsigned char cmd_type, offset, stride, count; 
+	} vectors;
+	struct { 
+		unsigned char cmd_type, buf_idx, pad0, pad1; 
+	} dma;
+	struct { 
+		unsigned char cmd_type, flags, pad0, pad1; 
+	} wait;
+} drm_radeon_cmd_header_t;
+
+#define RADEON_WAIT_2D  0x1
+#define RADEON_WAIT_3D  0x2
+
+
+#define RADEON_FRONT			0x1
+#define RADEON_BACK			0x2
+#define RADEON_DEPTH			0x4
+#define RADEON_STENCIL			0x8
+#define RADEON_CLEAR_FASTZ		0x80000000
+#define RADEON_USE_HIERZ		0x40000000
+#define RADEON_USE_COMP_ZBUF		0x20000000
+
+/* Primitive types
+ */
+#define RADEON_POINTS			0x1
+#define RADEON_LINES			0x2
+#define RADEON_LINE_STRIP		0x3
+#define RADEON_TRIANGLES		0x4
+#define RADEON_TRIANGLE_FAN		0x5
+#define RADEON_TRIANGLE_STRIP		0x6
+
+/* Vertex/indirect buffer size
+ */
+#define RADEON_BUFFER_SIZE		65536
+
+/* Byte offsets for indirect buffer data
+ */
+#define RADEON_INDEX_PRIM_OFFSET	20
+
+#define RADEON_SCRATCH_REG_OFFSET	32
+
+#define RADEON_NR_SAREA_CLIPRECTS	12
+
+/* There are 2 heaps (local/GART).  Each region within a heap is a
+ * minimum of 64k, and there are at most 64 of them per heap.
+ */
+#define RADEON_LOCAL_TEX_HEAP		0
+#define RADEON_GART_TEX_HEAP		1
+#define RADEON_NR_TEX_HEAPS		2
+#define RADEON_NR_TEX_REGIONS		64
+#define RADEON_LOG_TEX_GRANULARITY	16
+
+#define RADEON_MAX_TEXTURE_LEVELS	12
+#define RADEON_MAX_TEXTURE_UNITS	3
+
+#define RADEON_MAX_SURFACES		8
+
+/* Blits have strict offset rules.  All blit offset must be aligned on
+ * a 1K-byte boundary.
+ */
+#define RADEON_OFFSET_SHIFT             10
+#define RADEON_OFFSET_ALIGN             (1 << RADEON_OFFSET_SHIFT)
+#define RADEON_OFFSET_MASK              (RADEON_OFFSET_ALIGN - 1)
+
+#endif /* __RADEON_SAREA_DEFINES__ */
+
+typedef struct {
+	unsigned int red;
+	unsigned int green;
+	unsigned int blue;
+	unsigned int alpha;
+} radeon_color_regs_t;
+
+typedef struct {
+	/* Context state */
+	unsigned int pp_misc;				/* 0x1c14 */
+	unsigned int pp_fog_color;
+	unsigned int re_solid_color;
+	unsigned int rb3d_blendcntl;
+	unsigned int rb3d_depthoffset;
+	unsigned int rb3d_depthpitch;
+	unsigned int rb3d_zstencilcntl;
+
+	unsigned int pp_cntl;				/* 0x1c38 */
+	unsigned int rb3d_cntl;
+	unsigned int rb3d_coloroffset;
+	unsigned int re_width_height;
+	unsigned int rb3d_colorpitch;
+	unsigned int se_cntl;
+
+	/* Vertex format state */
+	unsigned int se_coord_fmt;			/* 0x1c50 */
+
+	/* Line state */
+	unsigned int re_line_pattern;			/* 0x1cd0 */
+	unsigned int re_line_state;
+
+	unsigned int se_line_width;			/* 0x1db8 */
+
+	/* Bumpmap state */
+	unsigned int pp_lum_matrix;			/* 0x1d00 */
+
+	unsigned int pp_rot_matrix_0;			/* 0x1d58 */
+	unsigned int pp_rot_matrix_1;
+
+	/* Mask state */
+	unsigned int rb3d_stencilrefmask;		/* 0x1d7c */
+	unsigned int rb3d_ropcntl;
+	unsigned int rb3d_planemask;
+
+	/* Viewport state */
+	unsigned int se_vport_xscale;			/* 0x1d98 */
+	unsigned int se_vport_xoffset;
+	unsigned int se_vport_yscale;
+	unsigned int se_vport_yoffset;
+	unsigned int se_vport_zscale;
+	unsigned int se_vport_zoffset;
+
+	/* Setup state */
+	unsigned int se_cntl_status;			/* 0x2140 */
+
+	/* Misc state */
+	unsigned int re_top_left;			/* 0x26c0 */
+	unsigned int re_misc;
+} drm_radeon_context_regs_t;
+
+typedef struct {
+	/* Zbias state */
+	unsigned int se_zbias_factor;			/* 0x1dac */
+	unsigned int se_zbias_constant;
+} drm_radeon_context2_regs_t;
+
+
+/* Setup registers for each texture unit
+ */
+typedef struct {
+	unsigned int pp_txfilter;
+	unsigned int pp_txformat;
+	unsigned int pp_txoffset;
+	unsigned int pp_txcblend;
+	unsigned int pp_txablend;
+	unsigned int pp_tfactor;
+	unsigned int pp_border_color;
+} drm_radeon_texture_regs_t;
+
+typedef struct {
+	unsigned int start;
+	unsigned int finish;
+	unsigned int prim:8;
+	unsigned int stateidx:8;
+	unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
+        unsigned int vc_format;   /* vertex format */
+} drm_radeon_prim_t;
+
+
+typedef struct {
+	drm_radeon_context_regs_t context;
+	drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
+	drm_radeon_context2_regs_t context2;
+	unsigned int dirty;
+} drm_radeon_state_t;
+
+
+typedef struct {
+	/* The channel for communication of state information to the
+	 * kernel on firing a vertex buffer with either of the
+	 * obsoleted vertex/index ioctls.
+	 */
+	drm_radeon_context_regs_t context_state;
+	drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
+	unsigned int dirty;
+	unsigned int vertsize;
+	unsigned int vc_format;
+
+	/* The current cliprects, or a subset thereof.
+	 */
+	drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS];
+	unsigned int nbox;
+
+	/* Counters for client-side throttling of rendering clients.
+	 */
+	unsigned int last_frame;
+	unsigned int last_dispatch;
+	unsigned int last_clear;
+
+	drm_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1];
+	unsigned int tex_age[RADEON_NR_TEX_HEAPS];
+	int ctx_owner;
+        int pfState;                /* number of 3d windows (0,1,2ormore) */
+        int pfCurrentPage;	    /* which buffer is being displayed? */
+	int crtc2_base;		    /* CRTC2 frame offset */
+	int tiling_enabled;	/* set by drm, read by 2d + 3d clients */
+} drm_radeon_sarea_t;
+
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the Xserver file (xf86drmRadeon.h)
+ *
+ * KW: actually it's illegal to change any of this (backwards compatibility).
+ */
+
+/* Radeon specific ioctls
+ * The device specific ioctl range is 0x40 to 0x79.
+ */
+#define DRM_RADEON_CP_INIT    0x00 
+#define DRM_RADEON_CP_START   0x01 
+#define DRM_RADEON_CP_STOP    0x02
+#define DRM_RADEON_CP_RESET   0x03
+#define DRM_RADEON_CP_IDLE    0x04
+#define DRM_RADEON_RESET      0x05 
+#define DRM_RADEON_FULLSCREEN 0x06
+#define DRM_RADEON_SWAP       0x07 
+#define DRM_RADEON_CLEAR      0x08 
+#define DRM_RADEON_VERTEX     0x09
+#define DRM_RADEON_INDICES    0x0A
+#define DRM_RADEON_NOT_USED
+#define DRM_RADEON_STIPPLE    0x0C
+#define DRM_RADEON_INDIRECT   0x0D
+#define DRM_RADEON_TEXTURE    0x0E
+#define DRM_RADEON_VERTEX2    0x0F
+#define DRM_RADEON_CMDBUF     0x10
+#define DRM_RADEON_GETPARAM   0x11
+#define DRM_RADEON_FLIP       0x12
+#define DRM_RADEON_ALLOC      0x13
+#define DRM_RADEON_FREE       0x14
+#define DRM_RADEON_INIT_HEAP  0x15
+#define DRM_RADEON_IRQ_EMIT   0x16
+#define DRM_RADEON_IRQ_WAIT   0x17
+#define DRM_RADEON_CP_RESUME  0x18
+#define DRM_RADEON_SETPARAM   0x19
+#define DRM_RADEON_SURF_ALLOC 0x1a
+#define DRM_RADEON_SURF_FREE  0x1b
+
+#define DRM_IOCTL_RADEON_CP_INIT    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
+#define DRM_IOCTL_RADEON_CP_START   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_START)
+#define DRM_IOCTL_RADEON_CP_STOP    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
+#define DRM_IOCTL_RADEON_CP_RESET   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
+#define DRM_IOCTL_RADEON_CP_IDLE    DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
+#define DRM_IOCTL_RADEON_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_RESET)
+#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
+#define DRM_IOCTL_RADEON_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_SWAP)
+#define DRM_IOCTL_RADEON_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
+#define DRM_IOCTL_RADEON_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
+#define DRM_IOCTL_RADEON_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
+#define DRM_IOCTL_RADEON_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
+#define DRM_IOCTL_RADEON_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
+#define DRM_IOCTL_RADEON_TEXTURE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
+#define DRM_IOCTL_RADEON_VERTEX2    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
+#define DRM_IOCTL_RADEON_CMDBUF     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
+#define DRM_IOCTL_RADEON_GETPARAM   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
+#define DRM_IOCTL_RADEON_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_FLIP)
+#define DRM_IOCTL_RADEON_ALLOC      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
+#define DRM_IOCTL_RADEON_FREE       DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
+#define DRM_IOCTL_RADEON_INIT_HEAP  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
+#define DRM_IOCTL_RADEON_IRQ_EMIT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
+#define DRM_IOCTL_RADEON_IRQ_WAIT   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
+#define DRM_IOCTL_RADEON_CP_RESUME  DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
+#define DRM_IOCTL_RADEON_SETPARAM   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
+#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
+#define DRM_IOCTL_RADEON_SURF_FREE  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
+
+typedef struct drm_radeon_init {
+	enum {
+		RADEON_INIT_CP    = 0x01,
+		RADEON_CLEANUP_CP = 0x02,
+		RADEON_INIT_R200_CP = 0x03,
+		RADEON_INIT_R300_CP = 0x04
+	} func;
+	unsigned long sarea_priv_offset;
+	int is_pci;
+	int cp_mode;
+	int gart_size;
+	int ring_size;
+	int usec_timeout;
+
+	unsigned int fb_bpp;
+	unsigned int front_offset, front_pitch;
+	unsigned int back_offset, back_pitch;
+	unsigned int depth_bpp;
+	unsigned int depth_offset, depth_pitch;
+
+	unsigned long fb_offset;
+	unsigned long mmio_offset;
+	unsigned long ring_offset;
+	unsigned long ring_rptr_offset;
+	unsigned long buffers_offset;
+	unsigned long gart_textures_offset;
+} drm_radeon_init_t;
+
+typedef struct drm_radeon_cp_stop {
+	int flush;
+	int idle;
+} drm_radeon_cp_stop_t;
+
+typedef struct drm_radeon_fullscreen {
+	enum {
+		RADEON_INIT_FULLSCREEN    = 0x01,
+		RADEON_CLEANUP_FULLSCREEN = 0x02
+	} func;
+} drm_radeon_fullscreen_t;
+
+#define CLEAR_X1	0
+#define CLEAR_Y1	1
+#define CLEAR_X2	2
+#define CLEAR_Y2	3
+#define CLEAR_DEPTH	4
+
+typedef union drm_radeon_clear_rect {
+	float f[5];
+	unsigned int ui[5];
+} drm_radeon_clear_rect_t;
+
+typedef struct drm_radeon_clear {
+	unsigned int flags;
+	unsigned int clear_color;
+	unsigned int clear_depth;
+	unsigned int color_mask;
+	unsigned int depth_mask;   /* misnamed field:  should be stencil */
+	drm_radeon_clear_rect_t __user *depth_boxes;
+} drm_radeon_clear_t;
+
+typedef struct drm_radeon_vertex {
+	int prim;
+	int idx;			/* Index of vertex buffer */
+	int count;			/* Number of vertices in buffer */
+	int discard;			/* Client finished with buffer? */
+} drm_radeon_vertex_t;
+
+typedef struct drm_radeon_indices {
+	int prim;
+	int idx;
+	int start;
+	int end;
+	int discard;			/* Client finished with buffer? */
+} drm_radeon_indices_t;
+
+/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
+ *      - allows multiple primitives and state changes in a single ioctl
+ *      - supports driver change to emit native primitives
+ */
+typedef struct drm_radeon_vertex2 {
+	int idx;			/* Index of vertex buffer */
+	int discard;			/* Client finished with buffer? */
+	int nr_states;
+	drm_radeon_state_t __user *state;
+	int nr_prims;
+	drm_radeon_prim_t __user *prim;
+} drm_radeon_vertex2_t;
+
+/* v1.3 - obsoletes drm_radeon_vertex2
+ *      - allows arbitarily large cliprect list 
+ *      - allows updating of tcl packet, vector and scalar state
+ *      - allows memory-efficient description of state updates
+ *      - allows state to be emitted without a primitive 
+ *           (for clears, ctx switches)
+ *      - allows more than one dma buffer to be referenced per ioctl
+ *      - supports tcl driver
+ *      - may be extended in future versions with new cmd types, packets
+ */
+typedef struct drm_radeon_cmd_buffer {
+	int bufsz;
+	char __user *buf;
+	int nbox;
+	drm_clip_rect_t __user *boxes;
+} drm_radeon_cmd_buffer_t;
+
+typedef struct drm_radeon_tex_image {
+	unsigned int x, y;		/* Blit coordinates */
+	unsigned int width, height;
+	const void __user *data;
+} drm_radeon_tex_image_t;
+
+typedef struct drm_radeon_texture {
+	unsigned int offset;
+	int pitch;
+	int format;
+	int width;			/* Texture image coordinates */
+	int height;
+	drm_radeon_tex_image_t __user *image;
+} drm_radeon_texture_t;
+
+typedef struct drm_radeon_stipple {
+	unsigned int __user *mask;
+} drm_radeon_stipple_t;
+
+typedef struct drm_radeon_indirect {
+	int idx;
+	int start;
+	int end;
+	int discard;
+} drm_radeon_indirect_t;
+
+
+/* 1.3: An ioctl to get parameters that aren't available to the 3d
+ * client any other way.  
+ */
+#define RADEON_PARAM_GART_BUFFER_OFFSET    1 /* card offset of 1st GART buffer */
+#define RADEON_PARAM_LAST_FRAME            2
+#define RADEON_PARAM_LAST_DISPATCH         3
+#define RADEON_PARAM_LAST_CLEAR            4
+/* Added with DRM version 1.6. */
+#define RADEON_PARAM_IRQ_NR                5
+#define RADEON_PARAM_GART_BASE             6 /* card offset of GART base */
+/* Added with DRM version 1.8. */
+#define RADEON_PARAM_REGISTER_HANDLE       7 /* for drmMap() */
+#define RADEON_PARAM_STATUS_HANDLE         8
+#define RADEON_PARAM_SAREA_HANDLE          9
+#define RADEON_PARAM_GART_TEX_HANDLE       10
+#define RADEON_PARAM_SCRATCH_OFFSET        11
+
+typedef struct drm_radeon_getparam {
+	int param;
+	void __user *value;
+} drm_radeon_getparam_t;
+
+/* 1.6: Set up a memory manager for regions of shared memory:
+ */
+#define RADEON_MEM_REGION_GART 1
+#define RADEON_MEM_REGION_FB   2
+
+typedef struct drm_radeon_mem_alloc {
+	int region;
+	int alignment;
+	int size;
+	int __user *region_offset;	/* offset from start of fb or GART */
+} drm_radeon_mem_alloc_t;
+
+typedef struct drm_radeon_mem_free {
+	int region;
+	int region_offset;
+} drm_radeon_mem_free_t;
+
+typedef struct drm_radeon_mem_init_heap {
+	int region;
+	int size;
+	int start;	
+} drm_radeon_mem_init_heap_t;
+
+
+/* 1.6: Userspace can request & wait on irq's:
+ */
+typedef struct drm_radeon_irq_emit {
+	int __user *irq_seq;
+} drm_radeon_irq_emit_t;
+
+typedef struct drm_radeon_irq_wait {
+	int irq_seq;
+} drm_radeon_irq_wait_t;
+
+
+/* 1.10: Clients tell the DRM where they think the framebuffer is located in
+ * the card's address space, via a new generic ioctl to set parameters
+ */
+
+typedef struct drm_radeon_setparam {
+	unsigned int param;
+	int64_t      value;
+} drm_radeon_setparam_t;
+
+#define RADEON_SETPARAM_FB_LOCATION    1	/* determined framebuffer location */
+#define RADEON_SETPARAM_SWITCH_TILING  2	/* enable/disable color tiling */
+
+/* 1.14: Clients can allocate/free a surface
+ */
+typedef struct drm_radeon_surface_alloc {
+	unsigned int address;
+	unsigned int size;
+	unsigned int flags;
+} drm_radeon_surface_alloc_t;
+
+typedef struct drm_radeon_surface_free {
+	unsigned int address;
+} drm_radeon_surface_free_t;
+
+#endif