Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
diff --git a/drivers/input/gameport/fm801-gp.c b/drivers/input/gameport/fm801-gp.c
new file mode 100644
index 0000000..57615bc
--- /dev/null
+++ b/drivers/input/gameport/fm801-gp.c
@@ -0,0 +1,163 @@
+/*
+ * FM801 gameport driver for Linux
+ *
+ * Copyright (c) by Takashi Iwai <tiwai@suse.de>
+ *
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
+ */
+
+#include <asm/io.h>
+#include <linux/delay.h>
+#include <linux/errno.h>
+#include <linux/ioport.h>
+#include <linux/kernel.h>
+#include <linux/module.h>
+#include <linux/pci.h>
+#include <linux/init.h>
+#include <linux/slab.h>
+#include <linux/gameport.h>
+
+#define PCI_VENDOR_ID_FORTEMEDIA 0x1319
+#define PCI_DEVICE_ID_FM801_GP 0x0802
+
+#define HAVE_COOKED
+
+struct fm801_gp {
+ struct gameport *gameport;
+ struct resource *res_port;
+};
+
+#ifdef HAVE_COOKED
+static int fm801_gp_cooked_read(struct gameport *gameport, int *axes, int *buttons)
+{
+ unsigned short w;
+
+ w = inw(gameport->io + 2);
+ *buttons = (~w >> 14) & 0x03;
+ axes[0] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
+ w = inw(gameport->io + 4);
+ axes[1] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
+ w = inw(gameport->io + 6);
+ *buttons |= ((~w >> 14) & 0x03) << 2;
+ axes[2] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
+ w = inw(gameport->io + 8);
+ axes[3] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
+ outw(0xff, gameport->io); /* reset */
+
+ return 0;
+}
+#endif
+
+static int fm801_gp_open(struct gameport *gameport, int mode)
+{
+ switch (mode) {
+#ifdef HAVE_COOKED
+ case GAMEPORT_MODE_COOKED:
+ return 0;
+#endif
+ case GAMEPORT_MODE_RAW:
+ return 0;
+ default:
+ return -1;
+ }
+
+ return 0;
+}
+
+static int __devinit fm801_gp_probe(struct pci_dev *pci, const struct pci_device_id *id)
+{
+ struct fm801_gp *gp;
+ struct gameport *port;
+
+ gp = kcalloc(1, sizeof(struct fm801_gp), GFP_KERNEL);
+ port = gameport_allocate_port();
+ if (!gp || !port) {
+ printk(KERN_ERR "fm801-gp: Memory allocation failed\n");
+ kfree(gp);
+ gameport_free_port(port);
+ return -ENOMEM;
+ }
+
+ pci_enable_device(pci);
+
+ port->open = fm801_gp_open;
+#ifdef HAVE_COOKED
+ port->cooked_read = fm801_gp_cooked_read;
+#endif
+ gameport_set_name(port, "FM801");
+ gameport_set_phys(port, "pci%s/gameport0", pci_name(pci));
+ port->dev.parent = &pci->dev;
+ port->io = pci_resource_start(pci, 0);
+
+ gp->gameport = port;
+ gp->res_port = request_region(port->io, 0x10, "FM801 GP");
+ if (!gp->res_port) {
+ kfree(gp);
+ gameport_free_port(port);
+ printk(KERN_DEBUG "fm801-gp: unable to grab region 0x%x-0x%x\n",
+ port->io, port->io + 0x0f);
+ return -EBUSY;
+ }
+
+ pci_set_drvdata(pci, gp);
+
+ outb(0x60, port->io + 0x0d); /* enable joystick 1 and 2 */
+ gameport_register_port(port);
+
+ return 0;
+}
+
+static void __devexit fm801_gp_remove(struct pci_dev *pci)
+{
+ struct fm801_gp *gp = pci_get_drvdata(pci);
+
+ if (gp) {
+ gameport_unregister_port(gp->gameport);
+ release_resource(gp->res_port);
+ kfree(gp);
+ }
+}
+
+static struct pci_device_id fm801_gp_id_table[] = {
+ { PCI_VENDOR_ID_FORTEMEDIA, PCI_DEVICE_ID_FM801_GP, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },
+ { 0 }
+};
+
+static struct pci_driver fm801_gp_driver = {
+ .name = "FM801_gameport",
+ .id_table = fm801_gp_id_table,
+ .probe = fm801_gp_probe,
+ .remove = __devexit_p(fm801_gp_remove),
+};
+
+static int __init fm801_gp_init(void)
+{
+ return pci_register_driver(&fm801_gp_driver);
+}
+
+static void __exit fm801_gp_exit(void)
+{
+ pci_unregister_driver(&fm801_gp_driver);
+}
+
+module_init(fm801_gp_init);
+module_exit(fm801_gp_exit);
+
+MODULE_DEVICE_TABLE(pci, fm801_gp_id_table);
+
+MODULE_AUTHOR("Takashi Iwai <tiwai@suse.de>");
+MODULE_LICENSE("GPL");