Linux-2.6.12-rc2

Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
diff --git a/drivers/video/vgastate.c b/drivers/video/vgastate.c
new file mode 100644
index 0000000..0ea62d8
--- /dev/null
+++ b/drivers/video/vgastate.c
@@ -0,0 +1,504 @@
+/*
+ * linux/drivers/video/vgastate.c -- VGA state save/restore
+ *
+ * Copyright 2002 James Simmons
+ * 
+ * Copyright history from vga16fb.c:
+ *	Copyright 1999 Ben Pfaff and Petr Vandrovec
+ *	Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm
+ *	Based on VESA framebuffer (c) 1998 Gerd Knorr
+ *
+ * This file is subject to the terms and conditions of the GNU General
+ * Public License.  See the file COPYING in the main directory of this
+ * archive for more details.  
+ *
+ */
+#include <linux/config.h>
+#include <linux/module.h>
+#include <linux/slab.h>
+#include <linux/fb.h>
+#include <linux/vmalloc.h>
+#include <video/vga.h>
+
+struct regstate {
+	__u8 *vga_font0;
+	__u8 *vga_font1;
+	__u8 *vga_text;
+	__u8 *vga_cmap;
+	__u8 *attr;
+	__u8 *crtc;
+	__u8 *gfx;
+	__u8 *seq;
+	__u8 misc;
+};	
+
+static inline unsigned char vga_rcrtcs(void __iomem *regbase, unsigned short iobase, 
+				       unsigned char reg)
+{
+	vga_w(regbase, iobase + 0x4, reg);
+	return vga_r(regbase, iobase + 0x5);
+}
+
+static inline void vga_wcrtcs(void __iomem *regbase, unsigned short iobase, 
+			      unsigned char reg, unsigned char val)
+{
+	vga_w(regbase, iobase + 0x4, reg);
+	vga_w(regbase, iobase + 0x5, val);
+}
+
+static void save_vga_text(struct vgastate *state, void __iomem *fbbase)
+{
+	struct regstate *saved = (struct regstate *) state->vidstate;
+	int i;
+	u8 misc, attr10, gr4, gr5, gr6, seq1, seq2, seq4;
+
+	/* if in graphics mode, no need to save */
+	attr10 = vga_rattr(state->vgabase, 0x10);
+	if (attr10 & 1)
+		return;
+	
+	/* save regs */
+	misc = vga_r(state->vgabase, VGA_MIS_R);
+	gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);
+	gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);
+	gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
+	seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
+	seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
+	
+	/* force graphics mode */
+	vga_w(state->vgabase, VGA_MIS_W, misc | 1);
+
+	/* blank screen */
+	seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
+	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
+	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);
+	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
+
+	/* save font at plane 2 */
+	if (state->flags & VGA_SAVE_FONT0) {
+		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
+		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
+		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
+		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
+		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
+		for (i = 0; i < 4 * 8192; i++) 
+			saved->vga_font0[i] = vga_r(fbbase, i);
+	}
+
+	/* save font at plane 3 */
+	if (state->flags & VGA_SAVE_FONT1) {
+		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);
+		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
+		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
+		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
+		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
+		for (i = 0; i < state->memsize; i++) 
+			saved->vga_font1[i] = vga_r(fbbase, i);
+	}
+	
+	/* save font at plane 0/1 */
+	if (state->flags & VGA_SAVE_TEXT) {
+		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
+		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
+		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
+		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
+		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
+		for (i = 0; i < 8192; i++) 
+			saved->vga_text[i] = vga_r(fbbase, i);
+
+		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
+		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
+		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
+		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
+		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
+		for (i = 0; i < 8192; i++) 
+			saved->vga_text[8192+i] = vga_r(fbbase + 2 * 8192, i); 
+	}
+
+	/* restore regs */
+	vga_wattr(state->vgabase, 0x10, attr10);
+
+	vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
+	vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);
+
+	vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);
+	vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);
+	vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);
+	vga_w(state->vgabase, VGA_MIS_W, misc);
+
+	/* unblank screen */
+	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
+	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));
+	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
+
+	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);
+}
+
+static void restore_vga_text(struct vgastate *state, void __iomem *fbbase)
+{
+	struct regstate *saved = (struct regstate *) state->vidstate;
+	int i;
+	u8 misc, gr1, gr3, gr4, gr5, gr6, gr8; 
+	u8 seq1, seq2, seq4;
+
+	/* save regs */
+	misc = vga_r(state->vgabase, VGA_MIS_R);
+	gr1 = vga_rgfx(state->vgabase, VGA_GFX_SR_ENABLE);
+	gr3 = vga_rgfx(state->vgabase, VGA_GFX_DATA_ROTATE);
+	gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);
+	gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);
+	gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
+	gr8 = vga_rgfx(state->vgabase, VGA_GFX_BIT_MASK);
+	seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
+	seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
+	
+	/* force graphics mode */
+	vga_w(state->vgabase, VGA_MIS_W, misc | 1);
+
+	/* blank screen */
+	seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
+	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
+	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);
+	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
+
+	if (state->depth == 4) {
+		vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, 0x0);
+		vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, 0xff);
+		vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, 0x00);
+	}
+	
+	/* restore font at plane 2 */
+	if (state->flags & VGA_SAVE_FONT0) {
+		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
+		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
+		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
+		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
+		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
+		for (i = 0; i < 4 * 8192; i++) 
+			vga_w(fbbase, i, saved->vga_font0[i]);
+	}
+
+	/* restore font at plane 3 */
+	if (state->flags & VGA_SAVE_FONT1) {
+		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);
+		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
+		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
+		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
+		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
+		for (i = 0; i < state->memsize; i++) 
+			vga_w(fbbase, i, saved->vga_font1[i]);
+	}
+	
+	/* restore font at plane 0/1 */
+	if (state->flags & VGA_SAVE_TEXT) {
+		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
+		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
+		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
+		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
+		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
+		for (i = 0; i < 8192; i++) 
+			vga_w(fbbase, i, saved->vga_text[i]);
+		
+		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
+		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
+		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
+		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
+		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
+		for (i = 0; i < 8192; i++) 
+			vga_w(fbbase, i, saved->vga_text[8192+i]); 
+	}
+
+	/* unblank screen */
+	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
+	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));
+	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
+
+	/* restore regs */
+	vga_w(state->vgabase, VGA_MIS_W, misc);
+
+	vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, gr1);
+	vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, gr3);
+	vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);
+	vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);
+	vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);
+	vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, gr8);
+
+	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);
+	vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
+	vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);
+}
+			      
+static void save_vga_mode(struct vgastate *state)
+{
+	struct regstate *saved = (struct regstate *) state->vidstate;
+	unsigned short iobase;
+	int i;
+
+	saved->misc = vga_r(state->vgabase, VGA_MIS_R);
+	if (saved->misc & 1)
+		iobase = 0x3d0;
+	else
+		iobase = 0x3b0;
+
+	for (i = 0; i < state->num_crtc; i++) 
+		saved->crtc[i] = vga_rcrtcs(state->vgabase, iobase, i);
+	
+	vga_r(state->vgabase, iobase + 0xa); 
+	vga_w(state->vgabase, VGA_ATT_W, 0x00);
+	for (i = 0; i < state->num_attr; i++) {
+		vga_r(state->vgabase, iobase + 0xa);
+		saved->attr[i] = vga_rattr(state->vgabase, i);
+	}
+	vga_r(state->vgabase, iobase + 0xa);
+	vga_w(state->vgabase, VGA_ATT_W, 0x20);
+
+	for (i = 0; i < state->num_gfx; i++) 
+		saved->gfx[i] = vga_rgfx(state->vgabase, i);
+
+	for (i = 0; i < state->num_seq; i++) 
+		saved->seq[i] = vga_rseq(state->vgabase, i);
+}
+
+static void restore_vga_mode(struct vgastate *state)
+{
+	struct regstate *saved = (struct regstate *) state->vidstate;
+	unsigned short iobase;
+	int i;
+
+	vga_w(state->vgabase, VGA_MIS_W, saved->misc);
+
+	if (saved->misc & 1)
+		iobase = 0x3d0;
+	else
+		iobase = 0x3b0;
+
+	/* turn off display */
+	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, 
+		 saved->seq[VGA_SEQ_CLOCK_MODE] | 0x20);
+
+	/* disable sequencer */
+	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x01);
+	
+	/* enable palette addressing */
+	vga_r(state->vgabase, iobase + 0xa);
+	vga_w(state->vgabase, VGA_ATT_W, 0x00);
+
+	for (i = 2; i < state->num_seq; i++) 
+		vga_wseq(state->vgabase, i, saved->seq[i]);
+
+
+	/* unprotect vga regs */
+	vga_wcrtcs(state->vgabase, iobase, 17, saved->crtc[17] & ~0x80);
+	for (i = 0; i < state->num_crtc; i++) 
+		vga_wcrtcs(state->vgabase, iobase, i, saved->crtc[i]);
+	
+	for (i = 0; i < state->num_gfx; i++) 
+		vga_wgfx(state->vgabase, i, saved->gfx[i]);
+
+	for (i = 0; i < state->num_attr; i++) {
+		vga_r(state->vgabase, iobase + 0xa);
+		vga_wattr(state->vgabase, i, saved->attr[i]);
+	}
+
+	/* reenable sequencer */
+	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x03);
+	/* turn display on */
+	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, 
+		 saved->seq[VGA_SEQ_CLOCK_MODE] & ~(1 << 5));
+
+	/* disable video/palette source */
+	vga_r(state->vgabase, iobase + 0xa);
+	vga_w(state->vgabase, VGA_ATT_W, 0x20);
+}
+
+static void save_vga_cmap(struct vgastate *state)
+{
+	struct regstate *saved = (struct regstate *) state->vidstate;
+	int i;
+
+	vga_w(state->vgabase, VGA_PEL_MSK, 0xff);
+	
+	/* assumes DAC is readable and writable */
+	vga_w(state->vgabase, VGA_PEL_IR, 0x00);
+	for (i = 0; i < 768; i++)
+		saved->vga_cmap[i] = vga_r(state->vgabase, VGA_PEL_D);
+}
+
+static void restore_vga_cmap(struct vgastate *state)
+{
+	struct regstate *saved = (struct regstate *) state->vidstate;
+	int i;
+
+	vga_w(state->vgabase, VGA_PEL_MSK, 0xff);
+
+	/* assumes DAC is readable and writable */
+	vga_w(state->vgabase, VGA_PEL_IW, 0x00);
+	for (i = 0; i < 768; i++)
+		vga_w(state->vgabase, VGA_PEL_D, saved->vga_cmap[i]);
+}
+
+static void vga_cleanup(struct vgastate *state)
+{
+	if (state->vidstate != NULL) {
+		struct regstate *saved = (struct regstate *) state->vidstate;
+
+		if (saved->vga_font0) 
+			vfree(saved->vga_font0);
+		if (saved->vga_font1) 
+			vfree(saved->vga_font1);
+		if (saved->vga_text)
+			vfree(saved->vga_text);
+		if (saved->vga_cmap)
+			vfree(saved->vga_cmap);
+		if (saved->attr)
+			vfree(saved->attr);
+		kfree(saved);
+		state->vidstate = NULL;
+	}
+}
+		
+int save_vga(struct vgastate *state)
+{
+	struct regstate *saved;
+
+	saved = kmalloc(sizeof(struct regstate), GFP_KERNEL);
+	if (saved == NULL)
+		return 1;
+	memset (saved, 0, sizeof(struct regstate));
+	state->vidstate = (void *)saved;
+		
+	if (state->flags & VGA_SAVE_CMAP) {
+		saved->vga_cmap = vmalloc(768);
+		if (!saved->vga_cmap) {
+			vga_cleanup(state);
+			return 1;
+		}
+		save_vga_cmap(state);
+	}
+
+	if (state->flags & VGA_SAVE_MODE) {
+		int total;
+
+		if (state->num_attr < 21)
+			state->num_attr = 21;
+		if (state->num_crtc < 25)
+			state->num_crtc = 25;
+		if (state->num_gfx < 9)
+			state->num_gfx = 9;
+		if (state->num_seq < 5)
+			state->num_seq = 5;
+		total = state->num_attr + state->num_crtc +
+			state->num_gfx + state->num_seq;
+
+		saved->attr = vmalloc(total);
+		if (!saved->attr) {
+			vga_cleanup(state);
+			return 1;
+		}
+		saved->crtc = saved->attr + state->num_attr;
+		saved->gfx = saved->crtc + state->num_crtc;
+		saved->seq = saved->gfx + state->num_gfx;
+
+		save_vga_mode(state);
+	}
+
+	if (state->flags & VGA_SAVE_FONTS) {
+		void __iomem *fbbase;
+
+		/* exit if window is less than 32K */
+		if (state->memsize && state->memsize < 4 * 8192) {
+			vga_cleanup(state);
+			return 1;
+		}
+		if (!state->memsize)
+			state->memsize = 8 * 8192;
+		
+		if (!state->membase)
+			state->membase = 0xA0000;
+
+		fbbase = ioremap(state->membase, state->memsize);
+
+		if (!fbbase) {
+			vga_cleanup(state);
+			return 1;
+		}
+
+		/* 
+		 * save only first 32K used by vgacon
+		 */
+		if (state->flags & VGA_SAVE_FONT0) {
+			saved->vga_font0 = vmalloc(4 * 8192);
+			if (!saved->vga_font0) {
+				iounmap(fbbase);
+				vga_cleanup(state);
+				return 1;
+			}
+		}
+		/* 
+		 * largely unused, but if required by the caller
+		 * we'll just save everything.
+		 */
+		if (state->flags & VGA_SAVE_FONT1) {
+			saved->vga_font1 = vmalloc(state->memsize);
+			if (!saved->vga_font1) {
+				iounmap(fbbase);
+				vga_cleanup(state);
+				return 1;
+			}
+		}
+		/*
+		 * Save 8K at plane0[0], and 8K at plane1[16K]
+		 */
+		if (state->flags & VGA_SAVE_TEXT) {
+			saved->vga_text = vmalloc(8192 * 2);
+			if (!saved->vga_text) {
+				iounmap(fbbase);
+				vga_cleanup(state);
+				return 1;
+			}
+		}
+		
+		save_vga_text(state, fbbase);
+		iounmap(fbbase);
+	}
+	return 0;
+}
+
+int restore_vga (struct vgastate *state)
+{
+	if (state->vidstate == NULL)
+		return 1;
+
+	if (state->flags & VGA_SAVE_MODE)
+		restore_vga_mode(state);
+
+	if (state->flags & VGA_SAVE_FONTS) {
+		void __iomem *fbbase = ioremap(state->membase, state->memsize);
+
+		if (!fbbase) {
+			vga_cleanup(state);
+			return 1;
+		}
+		restore_vga_text(state, fbbase);
+		iounmap(fbbase);
+	}
+
+	if (state->flags & VGA_SAVE_CMAP)
+		restore_vga_cmap(state);
+
+	vga_cleanup(state);
+	return 0;
+}
+
+#ifdef MODULE
+int init_module(void) { return 0; };
+void cleanup_module(void) {};
+#endif
+
+EXPORT_SYMBOL(save_vga);
+EXPORT_SYMBOL(restore_vga);
+
+MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>");
+MODULE_DESCRIPTION("VGA State Save/Restore");
+MODULE_LICENSE("GPL");
+