commit | 24f75ebcaa4cfc2f8e26565004590b2e9a76fdaf | [log] [tgz] |
---|---|---|
author | Lynus Vaz <lvaz@codeaurora.org> | Wed Nov 22 11:25:04 2017 +0530 |
committer | Lynus Vaz <lvaz@codeaurora.org> | Thu Nov 23 11:25:06 2017 +0530 |
tree | f164533e329af0c17b40d3d146d3b0b611c4be3c | |
parent | b83a83534f7de36c27d777b787440f7b2af06dd8 [diff] |
msm: kgsl: Capture all the shader data in the snapshot The shader block size is in dwords. Make sure we copy out all the bytes that we want. Change-Id: I42364350ee6314b4830ed11cc06e61d854122543 Signed-off-by: Lynus Vaz <lvaz@codeaurora.org>