drm/msm: small mmap offset cleanups

Use pre-computed iova when unmapping, to reduce the places we assume iova
and mmap offset are (at the moment) the same.  And get rid of an extra
drm_gem_free_mmap_offset() call (since it is already called from
drm_gem_object_release())

Signed-off-by: Rob Clark <robdclark@gmail.com>
diff --git a/drivers/gpu/drm/msm/msm_gem.c b/drivers/gpu/drm/msm/msm_gem.c
index aaa7898..4a6f0e4 100644
--- a/drivers/gpu/drm/msm/msm_gem.c
+++ b/drivers/gpu/drm/msm/msm_gem.c
@@ -519,13 +519,11 @@
 	for (id = 0; id < ARRAY_SIZE(msm_obj->domain); id++) {
 		struct msm_mmu *mmu = priv->mmus[id];
 		if (mmu && msm_obj->domain[id].iova) {
-			uint32_t offset = (uint32_t)mmap_offset(obj);
+			uint32_t offset = msm_obj->domain[id].iova;
 			mmu->funcs->unmap(mmu, offset, msm_obj->sgt, obj->size);
 		}
 	}
 
-	drm_gem_free_mmap_offset(obj);
-
 	if (obj->import_attach) {
 		if (msm_obj->vaddr)
 			dma_buf_vunmap(obj->import_attach->dmabuf, msm_obj->vaddr);