drm: add savage driver

Add driver for savage chipsets.

From: Felix Kuehling
Signed-off-by: Dave Airlie <airlied@linux.ie>
diff --git a/drivers/char/drm/savage_drm.h b/drivers/char/drm/savage_drm.h
new file mode 100644
index 0000000..6526c9a
--- /dev/null
+++ b/drivers/char/drm/savage_drm.h
@@ -0,0 +1,209 @@
+/* savage_drm.h -- Public header for the savage driver
+ *
+ * Copyright 2004  Felix Kuehling
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __SAVAGE_DRM_H__
+#define __SAVAGE_DRM_H__
+
+#ifndef __SAVAGE_SAREA_DEFINES__
+#define __SAVAGE_SAREA_DEFINES__
+
+/* 2 heaps (1 for card, 1 for agp), each divided into upto 128
+ * regions, subject to a minimum region size of (1<<16) == 64k.
+ *
+ * Clients may subdivide regions internally, but when sharing between
+ * clients, the region size is the minimum granularity.
+ */
+
+#define SAVAGE_CARD_HEAP		0
+#define SAVAGE_AGP_HEAP			1
+#define SAVAGE_NR_TEX_HEAPS		2
+#define SAVAGE_NR_TEX_REGIONS		16
+#define SAVAGE_LOG_MIN_TEX_REGION_SIZE	16
+
+#endif /* __SAVAGE_SAREA_DEFINES__ */
+
+typedef struct _drm_savage_sarea {
+	/* LRU lists for texture memory in agp space and on the card.
+	 */
+	drm_tex_region_t texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS+1];
+	unsigned int texAge[SAVAGE_NR_TEX_HEAPS];
+
+	/* Mechanism to validate card state.
+	 */
+	int ctxOwner;
+} drm_savage_sarea_t, *drm_savage_sarea_ptr;
+
+/* Savage-specific ioctls
+ */
+#define DRM_SAVAGE_BCI_INIT		0x00
+#define DRM_SAVAGE_BCI_CMDBUF           0x01
+#define DRM_SAVAGE_BCI_EVENT_EMIT	0x02
+#define DRM_SAVAGE_BCI_EVENT_WAIT	0x03
+
+#define DRM_IOCTL_SAVAGE_INIT		DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t)
+#define DRM_IOCTL_SAVAGE_CMDBUF		DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t)
+#define DRM_IOCTL_SAVAGE_EVENT_EMIT	DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t)
+#define DRM_IOCTL_SAVAGE_EVENT_WAIT	DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t)
+
+#define SAVAGE_DMA_PCI	1
+#define SAVAGE_DMA_AGP	3
+typedef struct drm_savage_init {
+	enum {
+		SAVAGE_INIT_BCI = 1,
+		SAVAGE_CLEANUP_BCI = 2
+	} func;
+	unsigned int sarea_priv_offset;
+
+	/* some parameters */
+	unsigned int cob_size;
+	unsigned int bci_threshold_lo, bci_threshold_hi;
+	unsigned int dma_type;
+
+	/* frame buffer layout */
+	unsigned int fb_bpp;
+	unsigned int front_offset, front_pitch;
+	unsigned int back_offset, back_pitch;
+	unsigned int depth_bpp;
+	unsigned int depth_offset, depth_pitch;
+
+	/* local textures */
+	unsigned int texture_offset;
+	unsigned int texture_size;
+
+	/* physical locations of non-permanent maps */
+	unsigned long status_offset;
+	unsigned long buffers_offset;
+	unsigned long agp_textures_offset;
+	unsigned long cmd_dma_offset;
+} drm_savage_init_t;
+
+typedef union drm_savage_cmd_header drm_savage_cmd_header_t;
+typedef struct drm_savage_cmdbuf {
+				/* command buffer in client's address space */
+	drm_savage_cmd_header_t __user *cmd_addr;
+	unsigned int size;	/* size of the command buffer in 64bit units */
+
+	unsigned int dma_idx;	/* DMA buffer index to use */
+	int discard;		/* discard DMA buffer when done */
+				/* vertex buffer in client's address space */
+	unsigned int __user *vb_addr;
+	unsigned int vb_size;	/* size of client vertex buffer in bytes */
+	unsigned int vb_stride;	/* stride of vertices in 32bit words */
+				/* boxes in client's address space */
+	drm_clip_rect_t __user *box_addr;
+	unsigned int nbox;	/* number of clipping boxes */
+} drm_savage_cmdbuf_t;
+
+#define SAVAGE_WAIT_2D  0x1 /* wait for 2D idle before updating event tag */
+#define SAVAGE_WAIT_3D  0x2 /* wait for 3D idle before updating event tag */
+#define SAVAGE_WAIT_IRQ 0x4 /* emit or wait for IRQ, not implemented yet */
+typedef struct drm_savage_event {
+	unsigned int count;
+	unsigned int flags;
+} drm_savage_event_emit_t, drm_savage_event_wait_t;
+
+/* Commands for the cmdbuf ioctl
+ */
+#define SAVAGE_CMD_STATE	0  /* a range of state registers */
+#define SAVAGE_CMD_DMA_PRIM	1  /* vertices from DMA buffer */
+#define SAVAGE_CMD_VB_PRIM	2  /* vertices from client vertex buffer */
+#define SAVAGE_CMD_DMA_IDX	3  /* indexed vertices from DMA buffer */
+#define SAVAGE_CMD_VB_IDX	4  /* indexed vertices client vertex buffer */
+#define SAVAGE_CMD_CLEAR	5  /* clear buffers */
+#define SAVAGE_CMD_SWAP		6  /* swap buffers */
+
+/* Primitive types
+*/
+#define SAVAGE_PRIM_TRILIST	0  /* triangle list */
+#define SAVAGE_PRIM_TRISTRIP	1  /* triangle strip */
+#define SAVAGE_PRIM_TRIFAN	2  /* triangle fan */
+#define SAVAGE_PRIM_TRILIST_201	3  /* reorder verts for correct flat
+				    * shading on s3d */
+
+/* Skip flags (vertex format)
+ */
+#define SAVAGE_SKIP_Z		0x01
+#define SAVAGE_SKIP_W		0x02
+#define SAVAGE_SKIP_C0		0x04
+#define SAVAGE_SKIP_C1		0x08
+#define SAVAGE_SKIP_S0		0x10
+#define SAVAGE_SKIP_T0		0x20
+#define SAVAGE_SKIP_ST0		0x30
+#define SAVAGE_SKIP_S1		0x40
+#define SAVAGE_SKIP_T1		0x80
+#define SAVAGE_SKIP_ST1		0xc0
+#define SAVAGE_SKIP_ALL_S3D	0x3f
+#define SAVAGE_SKIP_ALL_S4	0xff
+
+/* Buffer names for clear command
+ */
+#define SAVAGE_FRONT		0x1
+#define SAVAGE_BACK		0x2
+#define SAVAGE_DEPTH		0x4
+
+/* 64-bit command header
+ */
+union drm_savage_cmd_header {
+	struct {
+		unsigned char cmd;	/* command */
+		unsigned char pad0;
+		unsigned short pad1;
+		unsigned short pad2;
+		unsigned short pad3;
+	} cmd; /* generic */
+	struct {
+		unsigned char cmd;
+		unsigned char global;	/* need idle engine? */
+		unsigned short count;	/* number of consecutive registers */
+		unsigned short start;	/* first register */
+		unsigned short pad3;
+	} state; /* SAVAGE_CMD_STATE */
+	struct {
+		unsigned char cmd;
+		unsigned char prim;	/* primitive type */
+		unsigned short skip;	/* vertex format (skip flags) */
+		unsigned short count;	/* number of vertices */
+		unsigned short start;	/* first vertex in DMA/vertex buffer */
+	} prim; /* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */
+	struct {
+		unsigned char cmd;
+		unsigned char prim;
+		unsigned short skip;
+		unsigned short count;	/* number of indices that follow */
+		unsigned short pad3;
+	} idx; /* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */
+	struct {
+		unsigned char cmd;
+		unsigned char pad0;
+		unsigned short pad1;
+		unsigned int flags;
+	} clear0; /* SAVAGE_CMD_CLEAR */
+	struct {
+		unsigned int mask;
+		unsigned int value;
+	} clear1; /* SAVAGE_CMD_CLEAR data */
+};
+
+#endif