fbcon: only unbind from console if successfully registered

Attempting to unload a framebuffer module calls unregister_framebuffer()
which in turn gets fbcon to release it.  If fbcon has no framebuffers
linked to a console, it will also unbind itself from the console driver.
However, if fbcon never registered itself as a console driver, the unbind
will fail causing the framebuffer device entry to persist.  In most cases
this failure will result in an oops when attempting to access the now
non-existent device.

This patch ensures that the fbcon unbind request will succeed even if a
bind was never done.  It tracks if a successful bind ever occurred & will
only attempt to unbind if needed.  If there never was a bind, it simply
returns with no error.

Signed-off-by: Ian Armstrong <ian@iarmst.demon.co.uk>
Cc: Krzysztof Helt <krzysztof.h1@poczta.fm>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/drivers/video/console/fbcon.c b/drivers/video/console/fbcon.c
index 4bee7c2..5a686ce 100644
--- a/drivers/video/console/fbcon.c
+++ b/drivers/video/console/fbcon.c
@@ -114,6 +114,7 @@
 static int fbcon_is_default = 1; 
 static int fbcon_has_exited;
 static int primary_device = -1;
+static int fbcon_has_console_bind;
 
 #ifdef CONFIG_FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
 static int map_override;
@@ -544,6 +545,8 @@
 			con2fb_map[i] = -1;
 		}
 		info_idx = -1;
+	} else {
+		fbcon_has_console_bind = 1;
 	}
 
 	return err;
@@ -2949,6 +2952,10 @@
 
 	ret = unbind_con_driver(&fb_con, first_fb_vc, last_fb_vc,
 				fbcon_is_default);
+
+	if (!ret)
+		fbcon_has_console_bind = 0;
+
 	return ret;
 }
 #else
@@ -2962,6 +2969,9 @@
 {
 	int i, new_idx = -1, ret = 0;
 
+	if (!fbcon_has_console_bind)
+		return 0;
+
 	for (i = first_fb_vc; i <= last_fb_vc; i++) {
 		if (con2fb_map[i] != idx &&
 		    con2fb_map[i] != -1) {