[PATCH] ps3: Virtual Frame Buffer Driver

Add the PS3 Virtual Frame Buffer Driver.

As the actual graphics hardware cannot be accessed directly by Linux, ps3fb
uses a virtual frame buffer in main memory.  The actual screen image is copied
to graphics memory by the GPU on every vertical blank, by making a hypervisor
call.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: James Simmons <jsimmons@infradead.org>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Paul Mackerras <paulus@samba.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/drivers/video/Makefile b/drivers/video/Makefile
index 8b6fc0a..6801edf 100644
--- a/drivers/video/Makefile
+++ b/drivers/video/Makefile
@@ -97,6 +97,7 @@
 obj-$(CONFIG_FB_PNX4008_DUM)	  += pnx4008/
 obj-$(CONFIG_FB_PNX4008_DUM_RGB)  += pnx4008/
 obj-$(CONFIG_FB_IBM_GXT4500)	  += gxt4500.o
+obj-$(CONFIG_FB_PS3)		  += ps3fb.o
 
 # Platform or fallback drivers go here
 obj-$(CONFIG_FB_VESA)             += vesafb.o