drm/i915/vlv: WA for Turbo and RC6 to work together.

With RC6 enabled, BYT has an HW issue in determining the right
Gfx busyness.
WA for Turbo + RC6: Use SW based Gfx busy-ness detection to decide
on increasing/decreasing the freq. This logic will monitor C0
counters of render/media power-wells over EI period and takes
necessary action based on these values

v2: Refactor duplicate code. (Ville)

v3: Reformat the comments. (Ville)

v4: Enable required counters and remove unwanted code (Ville)

v5: Added frequency change acceleration support and remove kernel-doc
style comments. (Ville)

v6: Updated comment section and Fix w/a comment. (Ville)

Signed-off-by: Deepak S <deepak.s@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
index d672053..0b4a8ed 100644
--- a/drivers/gpu/drm/i915/i915_irq.c
+++ b/drivers/gpu/drm/i915/i915_irq.c
@@ -1272,6 +1272,131 @@
 	i915_queue_hangcheck(dev);
 }
 
+static u32 vlv_c0_residency(struct drm_i915_private *dev_priv,
+				struct  intel_rps_ei_calc *rps_ei)
+{
+	u32 cz_ts, cz_freq_khz;
+	u32 render_count, media_count;
+	u32 elapsed_render, elapsed_media, elapsed_time;
+	u32 residency = 0;
+
+	cz_ts = vlv_punit_read(dev_priv, PUNIT_REG_CZ_TIMESTAMP);
+	cz_freq_khz = DIV_ROUND_CLOSEST(dev_priv->mem_freq * 1000, 4);
+
+	render_count = I915_READ(VLV_RENDER_C0_COUNT_REG);
+	media_count = I915_READ(VLV_MEDIA_C0_COUNT_REG);
+
+	if (rps_ei->cz_ts_ei == 0) {
+		rps_ei->cz_ts_ei = cz_ts;
+		rps_ei->render_ei_c0 = render_count;
+		rps_ei->media_ei_c0 = media_count;
+
+		return dev_priv->rps.cur_freq;
+	}
+
+	elapsed_time = cz_ts - rps_ei->cz_ts_ei;
+	rps_ei->cz_ts_ei = cz_ts;
+
+	elapsed_render = render_count - rps_ei->render_ei_c0;
+	rps_ei->render_ei_c0 = render_count;
+
+	elapsed_media = media_count - rps_ei->media_ei_c0;
+	rps_ei->media_ei_c0 = media_count;
+
+	/* Convert all the counters into common unit of milli sec */
+	elapsed_time /= VLV_CZ_CLOCK_TO_MILLI_SEC;
+	elapsed_render /=  cz_freq_khz;
+	elapsed_media /= cz_freq_khz;
+
+	/*
+	 * Calculate overall C0 residency percentage
+	 * only if elapsed time is non zero
+	 */
+	if (elapsed_time) {
+		residency =
+			((max(elapsed_render, elapsed_media) * 100)
+				/ elapsed_time);
+	}
+
+	return residency;
+}
+
+/**
+ * vlv_calc_delay_from_C0_counters - Increase/Decrease freq based on GPU
+ * busy-ness calculated from C0 counters of render & media power wells
+ * @dev_priv: DRM device private
+ *
+ */
+static u32 vlv_calc_delay_from_C0_counters(struct drm_i915_private *dev_priv)
+{
+	u32 residency_C0_up = 0, residency_C0_down = 0;
+	u8 new_delay, adj;
+
+	dev_priv->rps.ei_interrupt_count++;
+
+	WARN_ON(!mutex_is_locked(&dev_priv->rps.hw_lock));
+
+
+	if (dev_priv->rps_up_ei.cz_ts_ei == 0) {
+		vlv_c0_residency(dev_priv, &dev_priv->rps_up_ei);
+		vlv_c0_residency(dev_priv, &dev_priv->rps_down_ei);
+		return dev_priv->rps.cur_freq;
+	}
+
+
+	/*
+	 * To down throttle, C0 residency should be less than down threshold
+	 * for continous EI intervals. So calculate down EI counters
+	 * once in VLV_INT_COUNT_FOR_DOWN_EI
+	 */
+	if (dev_priv->rps.ei_interrupt_count == VLV_INT_COUNT_FOR_DOWN_EI) {
+
+		dev_priv->rps.ei_interrupt_count = 0;
+
+		residency_C0_down = vlv_c0_residency(dev_priv,
+						&dev_priv->rps_down_ei);
+	} else {
+		residency_C0_up = vlv_c0_residency(dev_priv,
+						&dev_priv->rps_up_ei);
+	}
+
+	new_delay = dev_priv->rps.cur_freq;
+
+	adj = dev_priv->rps.last_adj;
+	/* C0 residency is greater than UP threshold. Increase Frequency */
+	if (residency_C0_up >= VLV_RP_UP_EI_THRESHOLD) {
+		if (adj > 0)
+			adj *= 2;
+		else
+			adj = 1;
+
+		if (dev_priv->rps.cur_freq < dev_priv->rps.max_freq_softlimit)
+			new_delay = dev_priv->rps.cur_freq + adj;
+
+		/*
+		 * For better performance, jump directly
+		 * to RPe if we're below it.
+		 */
+		if (new_delay < dev_priv->rps.efficient_freq)
+			new_delay = dev_priv->rps.efficient_freq;
+
+	} else if (!dev_priv->rps.ei_interrupt_count &&
+			(residency_C0_down < VLV_RP_DOWN_EI_THRESHOLD)) {
+		if (adj < 0)
+			adj *= 2;
+		else
+			adj = -1;
+		/*
+		 * This means, C0 residency is less than down threshold over
+		 * a period of VLV_INT_COUNT_FOR_DOWN_EI. So, reduce the freq
+		 */
+		if (dev_priv->rps.cur_freq > dev_priv->rps.min_freq_softlimit)
+			new_delay = dev_priv->rps.cur_freq + adj;
+	}
+
+	return new_delay;
+}
+
 static void gen6_pm_rps_work(struct work_struct *work)
 {
 	struct drm_i915_private *dev_priv =
@@ -1320,6 +1445,8 @@
 		else
 			new_delay = dev_priv->rps.min_freq_softlimit;
 		adj = 0;
+	} else if (pm_iir & GEN6_PM_RP_UP_EI_EXPIRED) {
+		new_delay = vlv_calc_delay_from_C0_counters(dev_priv);
 	} else if (pm_iir & GEN6_PM_RP_DOWN_THRESHOLD) {
 		if (adj < 0)
 			adj *= 2;
@@ -4511,7 +4638,11 @@
 	INIT_WORK(&dev_priv->l3_parity.error_work, ivybridge_parity_work);
 
 	/* Let's track the enabled rps events */
-	dev_priv->pm_rps_events = GEN6_PM_RPS_EVENTS;
+	if (IS_VALLEYVIEW(dev))
+		/* WaGsvRC0ResidenncyMethod:VLV */
+		dev_priv->pm_rps_events = GEN6_PM_RP_UP_EI_EXPIRED;
+	else
+		dev_priv->pm_rps_events = GEN6_PM_RPS_EVENTS;
 
 	setup_timer(&dev_priv->gpu_error.hangcheck_timer,
 		    i915_hangcheck_elapsed,