drm/i915/bxt: work around HW coherency issue when accessing GPU seqno

By running igt/store_dword_loop_render on BXT we can hit a coherency
problem where the seqno written at GPU command completion time is not
seen by the CPU. This results in __i915_wait_request seeing the stale
seqno and not completing the request (not considering the lost
interrupt/GPU reset mechanism). I also verified that this isn't a case
of a lost interrupt, or that the command didn't complete somehow: when
the coherency issue occured I read the seqno via an uncached GTT mapping
too. While the cached version of the seqno still showed the stale value
the one read via the uncached mapping was the correct one.

Work around this issue by clflushing the corresponding CPU cacheline
following any store of the seqno and preceding any reading of it. When
reading it do this only when the caller expects a coherent view.

v2:
- fix using the proper logical && instead of a bitwise & (Jani, Mika)
- limit the workaround to A stepping, on later steppings this HW issue
  is fixed
v3:
- use a separate get_seqno/set_seqno vfunc (Chris)

Testcase: igt/store_dword_loop_render
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2 files changed