csum: Update csum_block_add to use rotate instead of byteswap
The code for csum_block_add was doing a funky byteswap to swap the even and
odd bytes of the checksum if the offset was odd. Instead of doing this we
can save ourselves some trouble and just shift by 8 as this should have the
same effect in terms of the final checksum value and only requires one
instruction.
In addition we can update csum_block_sub to just use csum_block_add with a
inverse value for csum2. This way we follow the same code path as
csum_block_add without having to duplicate it.
Signed-off-by: Alexander Duyck <aduyck@mirantis.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
1 file changed