[TCP]: Invoke tcp_sendmsg() directly, do not use inet_sendmsg().

As discovered by Evegniy Polyakov, if we try to sendmsg after
a connection reset, we can do incredibly stupid things.

The core issue is that inet_sendmsg() tries to autobind the
socket, but we should never do that for TCP.  Instead we should
just go straight into TCP's sendmsg() code which will do all
of the necessary state and pending socket error checks.

TCP's sendpage already directly vectors to tcp_sendpage(), so this
merely brings sendmsg() in line with that.

Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/include/net/tcp.h b/include/net/tcp.h
index c209361..185c7ec 100644
--- a/include/net/tcp.h
+++ b/include/net/tcp.h
@@ -281,7 +281,7 @@
 
 extern int		    	tcp_v4_tw_remember_stamp(struct inet_timewait_sock *tw);
 
-extern int			tcp_sendmsg(struct kiocb *iocb, struct sock *sk,
+extern int			tcp_sendmsg(struct kiocb *iocb, struct socket *sock,
 					    struct msghdr *msg, size_t size);
 extern ssize_t			tcp_sendpage(struct socket *sock, struct page *page, int offset, size_t size, int flags);