commit | 36cb6253f9383fd9a59ee7b8458c6232ef48577c | [log] [tgz] |
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author | Eric Anholt <eric@anholt.net> | Mon Feb 08 12:59:02 2016 -0800 |
committer | Eric Anholt <eric@anholt.net> | Tue Feb 16 12:21:01 2016 -0800 |
tree | e2e1d30ebfd5125f31bbeefd813bce744b692a15 | |
parent | 001bdb55d9eb72a9e2d5b623bacfc52da74ae03e [diff] |
drm/vc4: Use runtime PM to power cycle the device when the GPU hangs. This gets us functional GPU reset again, like we had until a refactor at merge time. Tested with a little patch to stuff in a broken binner job every 100 frames. Signed-off-by: Eric Anholt <eric@anholt.net>