Add layer1 over IP support

Implement a ISDN over IP tunnel to use mISDN hardware on
remote locations.

Signed-off-by: Karsten Keil <kkeil@suse.de>
diff --git a/drivers/isdn/mISDN/l1oip.h b/drivers/isdn/mISDN/l1oip.h
new file mode 100644
index 0000000..a23d575
--- /dev/null
+++ b/drivers/isdn/mISDN/l1oip.h
@@ -0,0 +1,91 @@
+/*
+ * see notice in l1oip.c
+ */
+
+/* debugging */
+#define DEBUG_L1OIP_INIT	0x00010000
+#define DEBUG_L1OIP_SOCKET	0x00020000
+#define DEBUG_L1OIP_MGR		0x00040000
+#define DEBUG_L1OIP_MSG		0x00080000
+
+/* enable to disorder received bchannels by sequence 2143658798... */
+/*
+#define REORDER_DEBUG
+*/
+
+/* frames */
+#define L1OIP_MAX_LEN		2048		/* max packet size form l2 */
+#define L1OIP_MAX_PERFRAME	1400		/* max data size in one frame */
+
+
+/* timers */
+#define L1OIP_KEEPALIVE		15
+#define L1OIP_TIMEOUT		65
+
+
+/* socket */
+#define L1OIP_DEFAULTPORT	931
+
+
+/* channel structure */
+struct l1oip_chan {
+	struct dchannel       	*dch;
+	struct bchannel       	*bch;
+	u32			tx_counter;	/* counts xmit bytes/packets */
+	u32			rx_counter;	/* counts recv bytes/packets */
+	u32			codecstate;	/* used by codec to save data */
+#ifdef REORDER_DEBUG
+	int			disorder_flag;
+	struct sk_buff		*disorder_skb;
+	u32			disorder_cnt;
+#endif
+};
+
+
+/* card structure */
+struct l1oip {
+	struct list_head        list;
+
+	/* card */
+	int			registered;	/* if registered with mISDN */
+	char			name[MISDN_MAX_IDLEN];
+	int			idx;		/* card index */
+	int			pri;		/* 1=pri, 0=bri */
+	int			d_idx;		/* current dchannel number */
+	int			b_num;		/* number of bchannels */
+	u32			id;		/* id of connection */
+	int			ondemand;	/* if transmis. is on demand */
+	int			bundle;		/* bundle channels in one frm */
+	int			codec;		/* codec to use for transmis. */
+	int			limit;		/* limit number of bchannels */
+
+	/* timer */
+	struct timer_list 	keep_tl;
+	struct timer_list 	timeout_tl;
+	int			timeout_on;
+	struct work_struct	workq;
+
+	/* socket */
+	struct socket 		*socket;	/* if set, socket is created */
+	struct completion 	socket_complete;/* completion of sock thread */
+	struct task_struct	*socket_thread;
+	spinlock_t 		socket_lock;	/* access sock outside thread */
+	u32			remoteip;	/* if all set, ip is assigned */
+	u16	 		localport;	/* must always be set */
+	u16	 		remoteport;	/* must always be set */
+	struct sockaddr_in	sin_local;	/* local socket name */
+	struct sockaddr_in	sin_remote;	/* remote socket name */
+	struct msghdr		sendmsg;	/* ip message to send */
+	struct iovec		sendiov;	/* iov for message */
+
+	/* frame */
+	struct l1oip_chan	chan[128];	/* channel instances */
+};
+
+extern int l1oip_law_to_4bit(u8 *data, int len, u8 *result, u32 *state);
+extern int l1oip_4bit_to_law(u8 *data, int len, u8 *result);
+extern int l1oip_alaw_to_ulaw(u8 *data, int len, u8 *result);
+extern int l1oip_ulaw_to_alaw(u8 *data, int len, u8 *result);
+extern void l1oip_4bit_free(void);
+extern int l1oip_4bit_alloc(int ulaw);
+