drm/radeon: rework the backlight control to be an asic callback
This cleans up the interface a bit as well.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
diff --git a/drivers/gpu/drm/radeon/radeon.h b/drivers/gpu/drm/radeon/radeon.h
index 99a5c84..a1c4d4d 100644
--- a/drivers/gpu/drm/radeon/radeon.h
+++ b/drivers/gpu/drm/radeon/radeon.h
@@ -1153,6 +1153,8 @@
u32 (*get_vblank_counter)(struct radeon_device *rdev, int crtc);
/* wait for vblank */
void (*wait_for_vblank)(struct radeon_device *rdev, int crtc);
+ /* set backlight level */
+ void (*set_backlight_level)(struct radeon_encoder *radeon_encoder, u8 level);
} display;
/* copy functions for bo handling */
struct {
@@ -1461,7 +1463,7 @@
struct radeon_atif_notifications notifications;
struct radeon_atif_functions functions;
struct radeon_atif_notification_cfg notification_cfg;
- struct radeon_encoder *backlight_ctl;
+ struct radeon_encoder *encoder_for_bl;
};
struct radeon_atcs_functions {
@@ -1741,6 +1743,7 @@
#define radeon_irq_set(rdev) (rdev)->asic->irq.set((rdev))
#define radeon_irq_process(rdev) (rdev)->asic->irq.process((rdev))
#define radeon_get_vblank_counter(rdev, crtc) (rdev)->asic->display.get_vblank_counter((rdev), (crtc))
+#define radeon_set_backlight_level(rdev, e, l) (rdev)->asic->display.set_backlight_level((e), (l))
#define radeon_fence_ring_emit(rdev, r, fence) (rdev)->asic->ring[(r)].emit_fence((rdev), (fence))
#define radeon_semaphore_ring_emit(rdev, r, cp, semaphore, emit_wait) (rdev)->asic->ring[(r)].emit_semaphore((rdev), (cp), (semaphore), (emit_wait))
#define radeon_copy_blit(rdev, s, d, np, f) (rdev)->asic->copy.blit((rdev), (s), (d), (np), (f))