[PATCH] ppc64: Remove PTRRELOC() from msChunks code
The msChunks code was written to work on pSeries, but now it's only used on
iSeries. This means there's no need to do PTRRELOC anymore, so remove it all.
A few places were getting "extern reloc_offset()" from abs_addr.h, move it
into system.h instead.
Signed-off-by: Michael Ellerman <michael@ellerman.id.au>
Signed-off-by: Paul Mackerras <paulus@samba.org>
diff --git a/include/asm-ppc64/abs_addr.h b/include/asm-ppc64/abs_addr.h
index 6d4e8e7..93dc63e 100644
--- a/include/asm-ppc64/abs_addr.h
+++ b/include/asm-ppc64/abs_addr.h
@@ -29,46 +29,30 @@
extern struct msChunks msChunks;
extern unsigned long msChunks_alloc(unsigned long, unsigned long, unsigned long);
-extern unsigned long reloc_offset(void);
#ifdef CONFIG_MSCHUNKS
-static inline unsigned long
-chunk_to_addr(unsigned long chunk)
+static inline unsigned long chunk_to_addr(unsigned long chunk)
{
- unsigned long offset = reloc_offset();
- struct msChunks *_msChunks = PTRRELOC(&msChunks);
-
- return chunk << _msChunks->chunk_shift;
+ return chunk << msChunks.chunk_shift;
}
-static inline unsigned long
-addr_to_chunk(unsigned long addr)
+static inline unsigned long addr_to_chunk(unsigned long addr)
{
- unsigned long offset = reloc_offset();
- struct msChunks *_msChunks = PTRRELOC(&msChunks);
-
- return addr >> _msChunks->chunk_shift;
+ return addr >> msChunks.chunk_shift;
}
-static inline unsigned long
-chunk_offset(unsigned long addr)
+static inline unsigned long chunk_offset(unsigned long addr)
{
- unsigned long offset = reloc_offset();
- struct msChunks *_msChunks = PTRRELOC(&msChunks);
-
- return addr & _msChunks->chunk_mask;
+ return addr & msChunks.chunk_mask;
}
-static inline unsigned long
-abs_chunk(unsigned long pchunk)
+static inline unsigned long abs_chunk(unsigned long pchunk)
{
- unsigned long offset = reloc_offset();
- struct msChunks *_msChunks = PTRRELOC(&msChunks);
- if ( pchunk >= _msChunks->num_chunks ) {
+ if (pchunk >= msChunks.num_chunks)
return pchunk;
- }
- return PTRRELOC(_msChunks->abs)[pchunk];
+
+ return msChunks.abs[pchunk];
}
/* A macro so it can take pointers or unsigned long. */