NLM: Simplify client locks

Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
diff --git a/include/linux/lockd/lockd.h b/include/linux/lockd/lockd.h
index b0f63b6..cb9933d 100644
--- a/include/linux/lockd/lockd.h
+++ b/include/linux/lockd/lockd.h
@@ -86,7 +86,6 @@
 	struct nlm_host *	a_host;		/* host handle */
 	struct nlm_args		a_args;		/* arguments */
 	struct nlm_res		a_res;		/* result */
-	struct nlm_wait *	a_block;
 	unsigned int		a_retries;	/* Retry count */
 	char			a_owner[NLMCLNT_OHSIZE];
 };
@@ -149,9 +148,9 @@
  * Lockd client functions
  */
 struct nlm_rqst * nlmclnt_alloc_call(void);
-int		  nlmclnt_prepare_block(struct nlm_rqst *req, struct nlm_host *host, struct file_lock *fl);
-void		  nlmclnt_finish_block(struct nlm_rqst *req);
-long		  nlmclnt_block(struct nlm_rqst *req, long timeout);
+struct nlm_wait * nlmclnt_prepare_block(struct nlm_host *host, struct file_lock *fl);
+void		  nlmclnt_finish_block(struct nlm_wait *block);
+int		  nlmclnt_block(struct nlm_wait *block, struct nlm_rqst *req, long timeout);
 u32		  nlmclnt_grant(const struct sockaddr_in *addr, const struct nlm_lock *);
 void		  nlmclnt_recovery(struct nlm_host *, u32);
 int		  nlmclnt_reclaim(struct nlm_host *, struct file_lock *);