NLM: Simplify client locks
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
diff --git a/include/linux/lockd/lockd.h b/include/linux/lockd/lockd.h
index b0f63b6..cb9933d 100644
--- a/include/linux/lockd/lockd.h
+++ b/include/linux/lockd/lockd.h
@@ -86,7 +86,6 @@
struct nlm_host * a_host; /* host handle */
struct nlm_args a_args; /* arguments */
struct nlm_res a_res; /* result */
- struct nlm_wait * a_block;
unsigned int a_retries; /* Retry count */
char a_owner[NLMCLNT_OHSIZE];
};
@@ -149,9 +148,9 @@
* Lockd client functions
*/
struct nlm_rqst * nlmclnt_alloc_call(void);
-int nlmclnt_prepare_block(struct nlm_rqst *req, struct nlm_host *host, struct file_lock *fl);
-void nlmclnt_finish_block(struct nlm_rqst *req);
-long nlmclnt_block(struct nlm_rqst *req, long timeout);
+struct nlm_wait * nlmclnt_prepare_block(struct nlm_host *host, struct file_lock *fl);
+void nlmclnt_finish_block(struct nlm_wait *block);
+int nlmclnt_block(struct nlm_wait *block, struct nlm_rqst *req, long timeout);
u32 nlmclnt_grant(const struct sockaddr_in *addr, const struct nlm_lock *);
void nlmclnt_recovery(struct nlm_host *, u32);
int nlmclnt_reclaim(struct nlm_host *, struct file_lock *);