drm/i915: Avoid allocation for execbuffer object list
Besides the minimal improvement in reducing the execbuffer overhead, the
real benefit is clarifying a few routines.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 6c10b64..e7c4108 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -712,8 +712,8 @@
struct list_head mm_list;
/** This object's place on GPU write list */
struct list_head gpu_write_list;
- /** This object's place on eviction list */
- struct list_head evict_list;
+ /** This object's place in the batchbuffer or on the eviction list */
+ struct list_head exec_list;
/**
* This is set if the object is on the active or flushing lists
@@ -738,12 +738,6 @@
signed int fence_reg : 5;
/**
- * Used for checking the object doesn't appear more than once
- * in an execbuffer object list.
- */
- unsigned int in_execbuffer : 1;
-
- /**
* Advice: are the backing pages purgeable?
*/
unsigned int madv : 2;