[SK_BUFF]: Introduce skb_reset_mac_header(skb)
For the common, open coded 'skb->mac.raw = skb->data' operation, so that we can
later turn skb->mac.raw into a offset, reducing the size of struct sk_buff in
64bit land while possibly keeping it as a pointer on 32bit.
This one touches just the most simple case, next will handle the slightly more
"complex" cases.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/include/linux/hdlc.h b/include/linux/hdlc.h
index d4b3339..0fe562a 100644
--- a/include/linux/hdlc.h
+++ b/include/linux/hdlc.h
@@ -132,8 +132,8 @@
{
hdlc_device *hdlc = dev_to_hdlc(dev);
- skb->mac.raw = skb->data;
- skb->dev = dev;
+ skb->dev = dev;
+ skb_reset_mac_header(skb);
if (hdlc->proto->type_trans)
return hdlc->proto->type_trans(skb, dev);
diff --git a/include/linux/skbuff.h b/include/linux/skbuff.h
index df229bd..748f254 100644
--- a/include/linux/skbuff.h
+++ b/include/linux/skbuff.h
@@ -960,6 +960,11 @@
skb->tail += len;
}
+static inline void skb_reset_mac_header(struct sk_buff *skb)
+{
+ skb->mac.raw = skb->data;
+}
+
/*
* CPUs often take a performance hit when accessing unaligned memory
* locations. The actual performance hit varies, it can be small if the