| /* |
| * Audio support data for mISDN_dsp. |
| * |
| * Copyright 2002/2003 by Andreas Eversberg (jolly@eversberg.eu) |
| * Rewritten by Peter |
| * |
| * This software may be used and distributed according to the terms |
| * of the GNU General Public License, incorporated herein by reference. |
| * |
| */ |
| |
| #include <linux/delay.h> |
| #include <linux/mISDNif.h> |
| #include <linux/mISDNdsp.h> |
| #include "core.h" |
| #include "dsp.h" |
| |
| /* ulaw[unsigned char] -> signed 16-bit */ |
| s32 dsp_audio_ulaw_to_s32[256]; |
| /* alaw[unsigned char] -> signed 16-bit */ |
| s32 dsp_audio_alaw_to_s32[256]; |
| |
| s32 *dsp_audio_law_to_s32; |
| EXPORT_SYMBOL(dsp_audio_law_to_s32); |
| |
| /* signed 16-bit -> law */ |
| u8 dsp_audio_s16_to_law[65536]; |
| EXPORT_SYMBOL(dsp_audio_s16_to_law); |
| |
| /* alaw -> ulaw */ |
| u8 dsp_audio_alaw_to_ulaw[256]; |
| /* ulaw -> alaw */ |
| static u8 dsp_audio_ulaw_to_alaw[256]; |
| u8 dsp_silence; |
| |
| |
| /***************************************************** |
| * generate table for conversion of s16 to alaw/ulaw * |
| *****************************************************/ |
| |
| #define AMI_MASK 0x55 |
| |
| static inline unsigned char linear2alaw(short int linear) |
| { |
| int mask; |
| int seg; |
| int pcm_val; |
| static int seg_end[8] = { |
| 0xFF, 0x1FF, 0x3FF, 0x7FF, 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF |
| }; |
| |
| pcm_val = linear; |
| if (pcm_val >= 0) { |
| /* Sign (7th) bit = 1 */ |
| mask = AMI_MASK | 0x80; |
| } else { |
| /* Sign bit = 0 */ |
| mask = AMI_MASK; |
| pcm_val = -pcm_val; |
| } |
| |
| /* Convert the scaled magnitude to segment number. */ |
| for (seg = 0; seg < 8; seg++) { |
| if (pcm_val <= seg_end[seg]) |
| break; |
| } |
| /* Combine the sign, segment, and quantization bits. */ |
| return ((seg << 4) | |
| ((pcm_val >> ((seg) ? (seg + 3) : 4)) & 0x0F)) ^ mask; |
| } |
| |
| |
| static inline short int alaw2linear(unsigned char alaw) |
| { |
| int i; |
| int seg; |
| |
| alaw ^= AMI_MASK; |
| i = ((alaw & 0x0F) << 4) + 8 /* rounding error */; |
| seg = (((int) alaw & 0x70) >> 4); |
| if (seg) |
| i = (i + 0x100) << (seg - 1); |
| return (short int) ((alaw & 0x80) ? i : -i); |
| } |
| |
| static inline short int ulaw2linear(unsigned char ulaw) |
| { |
| short mu, e, f, y; |
| static short etab[] = {0, 132, 396, 924, 1980, 4092, 8316, 16764}; |
| |
| mu = 255 - ulaw; |
| e = (mu & 0x70) / 16; |
| f = mu & 0x0f; |
| y = f * (1 << (e + 3)); |
| y += etab[e]; |
| if (mu & 0x80) |
| y = -y; |
| return y; |
| } |
| |
| #define BIAS 0x84 /*!< define the add-in bias for 16 bit samples */ |
| |
| static unsigned char linear2ulaw(short sample) |
| { |
| static int exp_lut[256] = { |
| 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, |
| 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, |
| 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, |
| 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, |
| 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, |
| 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, |
| 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, |
| 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, |
| 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, |
| 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, |
| 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, |
| 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, |
| 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, |
| 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, |
| 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, |
| 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}; |
| int sign, exponent, mantissa; |
| unsigned char ulawbyte; |
| |
| /* Get the sample into sign-magnitude. */ |
| sign = (sample >> 8) & 0x80; /* set aside the sign */ |
| if (sign != 0) |
| sample = -sample; /* get magnitude */ |
| |
| /* Convert from 16 bit linear to ulaw. */ |
| sample = sample + BIAS; |
| exponent = exp_lut[(sample >> 7) & 0xFF]; |
| mantissa = (sample >> (exponent + 3)) & 0x0F; |
| ulawbyte = ~(sign | (exponent << 4) | mantissa); |
| |
| return ulawbyte; |
| } |
| |
| static int reverse_bits(int i) |
| { |
| int z, j; |
| z = 0; |
| |
| for (j = 0; j < 8; j++) { |
| if ((i & (1 << j)) != 0) |
| z |= 1 << (7 - j); |
| } |
| return z; |
| } |
| |
| |
| void dsp_audio_generate_law_tables(void) |
| { |
| int i; |
| for (i = 0; i < 256; i++) |
| dsp_audio_alaw_to_s32[i] = alaw2linear(reverse_bits(i)); |
| |
| for (i = 0; i < 256; i++) |
| dsp_audio_ulaw_to_s32[i] = ulaw2linear(reverse_bits(i)); |
| |
| for (i = 0; i < 256; i++) { |
| dsp_audio_alaw_to_ulaw[i] = |
| linear2ulaw(dsp_audio_alaw_to_s32[i]); |
| dsp_audio_ulaw_to_alaw[i] = |
| linear2alaw(dsp_audio_ulaw_to_s32[i]); |
| } |
| } |
| |
| void |
| dsp_audio_generate_s2law_table(void) |
| { |
| int i; |
| |
| if (dsp_options & DSP_OPT_ULAW) { |
| /* generating ulaw-table */ |
| for (i = -32768; i < 32768; i++) { |
| dsp_audio_s16_to_law[i & 0xffff] = |
| reverse_bits(linear2ulaw(i)); |
| } |
| } else { |
| /* generating alaw-table */ |
| for (i = -32768; i < 32768; i++) { |
| dsp_audio_s16_to_law[i & 0xffff] = |
| reverse_bits(linear2alaw(i)); |
| } |
| } |
| } |
| |
| |
| /* |
| * the seven bit sample is the number of every second alaw-sample ordered by |
| * aplitude. 0x00 is negative, 0x7f is positive amplitude. |
| */ |
| u8 dsp_audio_seven2law[128]; |
| u8 dsp_audio_law2seven[256]; |
| |
| /******************************************************************** |
| * generate table for conversion law from/to 7-bit alaw-like sample * |
| ********************************************************************/ |
| |
| void |
| dsp_audio_generate_seven(void) |
| { |
| int i, j, k; |
| u8 spl; |
| u8 sorted_alaw[256]; |
| |
| /* generate alaw table, sorted by the linear value */ |
| for (i = 0; i < 256; i++) { |
| j = 0; |
| for (k = 0; k < 256; k++) { |
| if (dsp_audio_alaw_to_s32[k] |
| < dsp_audio_alaw_to_s32[i]) { |
| j++; |
| } |
| } |
| sorted_alaw[j] = i; |
| } |
| |
| /* generate tabels */ |
| for (i = 0; i < 256; i++) { |
| /* spl is the source: the law-sample (converted to alaw) */ |
| spl = i; |
| if (dsp_options & DSP_OPT_ULAW) |
| spl = dsp_audio_ulaw_to_alaw[i]; |
| /* find the 7-bit-sample */ |
| for (j = 0; j < 256; j++) { |
| if (sorted_alaw[j] == spl) |
| break; |
| } |
| /* write 7-bit audio value */ |
| dsp_audio_law2seven[i] = j >> 1; |
| } |
| for (i = 0; i < 128; i++) { |
| spl = sorted_alaw[i << 1]; |
| if (dsp_options & DSP_OPT_ULAW) |
| spl = dsp_audio_alaw_to_ulaw[spl]; |
| dsp_audio_seven2law[i] = spl; |
| } |
| } |
| |
| |
| /* mix 2*law -> law */ |
| u8 dsp_audio_mix_law[65536]; |
| |
| /****************************************************** |
| * generate mix table to mix two law samples into one * |
| ******************************************************/ |
| |
| void |
| dsp_audio_generate_mix_table(void) |
| { |
| int i, j; |
| s32 sample; |
| |
| i = 0; |
| while (i < 256) { |
| j = 0; |
| while (j < 256) { |
| sample = dsp_audio_law_to_s32[i]; |
| sample += dsp_audio_law_to_s32[j]; |
| if (sample > 32767) |
| sample = 32767; |
| if (sample < -32768) |
| sample = -32768; |
| dsp_audio_mix_law[(i<<8)|j] = |
| dsp_audio_s16_to_law[sample & 0xffff]; |
| j++; |
| } |
| i++; |
| } |
| } |
| |
| |
| /************************************* |
| * generate different volume changes * |
| *************************************/ |
| |
| static u8 dsp_audio_reduce8[256]; |
| static u8 dsp_audio_reduce7[256]; |
| static u8 dsp_audio_reduce6[256]; |
| static u8 dsp_audio_reduce5[256]; |
| static u8 dsp_audio_reduce4[256]; |
| static u8 dsp_audio_reduce3[256]; |
| static u8 dsp_audio_reduce2[256]; |
| static u8 dsp_audio_reduce1[256]; |
| static u8 dsp_audio_increase1[256]; |
| static u8 dsp_audio_increase2[256]; |
| static u8 dsp_audio_increase3[256]; |
| static u8 dsp_audio_increase4[256]; |
| static u8 dsp_audio_increase5[256]; |
| static u8 dsp_audio_increase6[256]; |
| static u8 dsp_audio_increase7[256]; |
| static u8 dsp_audio_increase8[256]; |
| |
| static u8 *dsp_audio_volume_change[16] = { |
| dsp_audio_reduce8, |
| dsp_audio_reduce7, |
| dsp_audio_reduce6, |
| dsp_audio_reduce5, |
| dsp_audio_reduce4, |
| dsp_audio_reduce3, |
| dsp_audio_reduce2, |
| dsp_audio_reduce1, |
| dsp_audio_increase1, |
| dsp_audio_increase2, |
| dsp_audio_increase3, |
| dsp_audio_increase4, |
| dsp_audio_increase5, |
| dsp_audio_increase6, |
| dsp_audio_increase7, |
| dsp_audio_increase8, |
| }; |
| |
| void |
| dsp_audio_generate_volume_changes(void) |
| { |
| register s32 sample; |
| int i; |
| int num[] = { 110, 125, 150, 175, 200, 300, 400, 500 }; |
| int denum[] = { 100, 100, 100, 100, 100, 100, 100, 100 }; |
| |
| i = 0; |
| while (i < 256) { |
| dsp_audio_reduce8[i] = dsp_audio_s16_to_law[ |
| (dsp_audio_law_to_s32[i] * denum[7] / num[7]) & 0xffff]; |
| dsp_audio_reduce7[i] = dsp_audio_s16_to_law[ |
| (dsp_audio_law_to_s32[i] * denum[6] / num[6]) & 0xffff]; |
| dsp_audio_reduce6[i] = dsp_audio_s16_to_law[ |
| (dsp_audio_law_to_s32[i] * denum[5] / num[5]) & 0xffff]; |
| dsp_audio_reduce5[i] = dsp_audio_s16_to_law[ |
| (dsp_audio_law_to_s32[i] * denum[4] / num[4]) & 0xffff]; |
| dsp_audio_reduce4[i] = dsp_audio_s16_to_law[ |
| (dsp_audio_law_to_s32[i] * denum[3] / num[3]) & 0xffff]; |
| dsp_audio_reduce3[i] = dsp_audio_s16_to_law[ |
| (dsp_audio_law_to_s32[i] * denum[2] / num[2]) & 0xffff]; |
| dsp_audio_reduce2[i] = dsp_audio_s16_to_law[ |
| (dsp_audio_law_to_s32[i] * denum[1] / num[1]) & 0xffff]; |
| dsp_audio_reduce1[i] = dsp_audio_s16_to_law[ |
| (dsp_audio_law_to_s32[i] * denum[0] / num[0]) & 0xffff]; |
| sample = dsp_audio_law_to_s32[i] * num[0] / denum[0]; |
| if (sample < -32768) |
| sample = -32768; |
| else if (sample > 32767) |
| sample = 32767; |
| dsp_audio_increase1[i] = dsp_audio_s16_to_law[sample & 0xffff]; |
| sample = dsp_audio_law_to_s32[i] * num[1] / denum[1]; |
| if (sample < -32768) |
| sample = -32768; |
| else if (sample > 32767) |
| sample = 32767; |
| dsp_audio_increase2[i] = dsp_audio_s16_to_law[sample & 0xffff]; |
| sample = dsp_audio_law_to_s32[i] * num[2] / denum[2]; |
| if (sample < -32768) |
| sample = -32768; |
| else if (sample > 32767) |
| sample = 32767; |
| dsp_audio_increase3[i] = dsp_audio_s16_to_law[sample & 0xffff]; |
| sample = dsp_audio_law_to_s32[i] * num[3] / denum[3]; |
| if (sample < -32768) |
| sample = -32768; |
| else if (sample > 32767) |
| sample = 32767; |
| dsp_audio_increase4[i] = dsp_audio_s16_to_law[sample & 0xffff]; |
| sample = dsp_audio_law_to_s32[i] * num[4] / denum[4]; |
| if (sample < -32768) |
| sample = -32768; |
| else if (sample > 32767) |
| sample = 32767; |
| dsp_audio_increase5[i] = dsp_audio_s16_to_law[sample & 0xffff]; |
| sample = dsp_audio_law_to_s32[i] * num[5] / denum[5]; |
| if (sample < -32768) |
| sample = -32768; |
| else if (sample > 32767) |
| sample = 32767; |
| dsp_audio_increase6[i] = dsp_audio_s16_to_law[sample & 0xffff]; |
| sample = dsp_audio_law_to_s32[i] * num[6] / denum[6]; |
| if (sample < -32768) |
| sample = -32768; |
| else if (sample > 32767) |
| sample = 32767; |
| dsp_audio_increase7[i] = dsp_audio_s16_to_law[sample & 0xffff]; |
| sample = dsp_audio_law_to_s32[i] * num[7] / denum[7]; |
| if (sample < -32768) |
| sample = -32768; |
| else if (sample > 32767) |
| sample = 32767; |
| dsp_audio_increase8[i] = dsp_audio_s16_to_law[sample & 0xffff]; |
| |
| i++; |
| } |
| } |
| |
| |
| /************************************** |
| * change the volume of the given skb * |
| **************************************/ |
| |
| /* this is a helper function for changing volume of skb. the range may be |
| * -8 to 8, which is a shift to the power of 2. 0 == no volume, 3 == volume*8 |
| */ |
| void |
| dsp_change_volume(struct sk_buff *skb, int volume) |
| { |
| u8 *volume_change; |
| int i, ii; |
| u8 *p; |
| int shift; |
| |
| if (volume == 0) |
| return; |
| |
| /* get correct conversion table */ |
| if (volume < 0) { |
| shift = volume + 8; |
| if (shift < 0) |
| shift = 0; |
| } else { |
| shift = volume + 7; |
| if (shift > 15) |
| shift = 15; |
| } |
| volume_change = dsp_audio_volume_change[shift]; |
| i = 0; |
| ii = skb->len; |
| p = skb->data; |
| /* change volume */ |
| while (i < ii) { |
| *p = volume_change[*p]; |
| p++; |
| i++; |
| } |
| } |
| |