drbd: finish resync on sync source only by notification from sync target

If the replication link breaks exactly during "resync finished" detection,
finishing too early on the sync source could again lead to UUIDs rotated
too fast, and potentially a spurious full resync on next handshake.

Always wait for explicit resync finished state change notification from
the sync target.

Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
diff --git a/drivers/block/drbd/drbd_int.h b/drivers/block/drbd/drbd_int.h
index 9c68ec5..c5dbc85 100644
--- a/drivers/block/drbd/drbd_int.h
+++ b/drivers/block/drbd/drbd_int.h
@@ -2102,13 +2102,22 @@
 	ERR_IF_CNT_IS_NEGATIVE(unacked_cnt, func, line);
 }
 
+static inline bool is_sync_target_state(enum drbd_conns connection_state)
+{
+	return	connection_state == C_SYNC_TARGET ||
+		connection_state == C_PAUSED_SYNC_T;
+}
+
+static inline bool is_sync_source_state(enum drbd_conns connection_state)
+{
+	return	connection_state == C_SYNC_SOURCE ||
+		connection_state == C_PAUSED_SYNC_S;
+}
+
 static inline bool is_sync_state(enum drbd_conns connection_state)
 {
-	return
-	   (connection_state == C_SYNC_SOURCE
-	||  connection_state == C_SYNC_TARGET
-	||  connection_state == C_PAUSED_SYNC_S
-	||  connection_state == C_PAUSED_SYNC_T);
+	return	is_sync_source_state(connection_state) ||
+		is_sync_target_state(connection_state);
 }
 
 /**