ipv4: coding style: comparison for equality with NULL
The ipv4 code uses a mixture of coding styles. In some instances check
for NULL pointer is done as x == NULL and sometimes as !x. !x is
preferred according to checkpatch and this patch makes the code
consistent by adopting the latter form.
No changes detected by objdiff.
Signed-off-by: Ian Morris <ipm@chirality.org.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
index 294af16..9f525a2 100644
--- a/net/ipv4/udp.c
+++ b/net/ipv4/udp.c
@@ -633,7 +633,7 @@
sk = __udp4_lib_lookup(net, iph->daddr, uh->dest,
iph->saddr, uh->source, skb->dev->ifindex, udptable);
- if (sk == NULL) {
+ if (!sk) {
ICMP_INC_STATS_BH(net, ICMP_MIB_INERRORS);
return; /* No socket for error */
}
@@ -1011,7 +1011,7 @@
if (connected)
rt = (struct rtable *)sk_dst_check(sk, 0);
- if (rt == NULL) {
+ if (!rt) {
struct net *net = sock_net(sk);
fl4 = &fl4_stack;
@@ -1619,7 +1619,7 @@
for (i = 0; i < count; i++) {
sk = stack[i];
- if (likely(skb1 == NULL))
+ if (likely(!skb1))
skb1 = (i == final) ? skb : skb_clone(skb, GFP_ATOMIC);
if (!skb1) {