NFSv4: Resend the READ/WRITE RPC call if a stateid change causes an error

Adds logic to ensure that if the server returns a BAD_STATEID,
or other state related error, then we check if the stateid has
already changed. If it has, then rather than start state recovery,
we should just resend the failed RPC call with the new stateid.

Allow nfs4_select_rw_stateid to notify that the stateid is unstable by
having it return -EWOULDBLOCK if an RPC is underway that might change the
stateid.

Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
diff --git a/fs/nfs/nfs4_fs.h b/fs/nfs/nfs4_fs.h
index 8309e98..627a74f 100644
--- a/fs/nfs/nfs4_fs.h
+++ b/fs/nfs/nfs4_fs.h
@@ -234,7 +234,7 @@
 extern int nfs4_proc_secinfo(struct inode *, const struct qstr *, struct nfs4_secinfo_flavors *);
 extern int nfs4_release_lockowner(struct nfs4_lock_state *);
 extern const struct xattr_handler *nfs4_xattr_handlers[];
-extern void nfs4_set_rw_stateid(nfs4_stateid *stateid,
+extern int nfs4_set_rw_stateid(nfs4_stateid *stateid,
 		const struct nfs_open_context *ctx,
 		const struct nfs_lock_context *l_ctx,
 		fmode_t fmode);
@@ -358,7 +358,7 @@
 				      struct nfs41_server_scope **);
 extern void nfs4_put_lock_state(struct nfs4_lock_state *lsp);
 extern int nfs4_set_lock_state(struct nfs4_state *state, struct file_lock *fl);
-extern void nfs4_select_rw_stateid(nfs4_stateid *, struct nfs4_state *,
+extern int nfs4_select_rw_stateid(nfs4_stateid *, struct nfs4_state *,
 		fmode_t, const struct nfs_lockowner *);
 
 extern struct nfs_seqid *nfs_alloc_seqid(struct nfs_seqid_counter *counter, gfp_t gfp_mask);