x86-64, NUMA: Don't call numa_set_distanc() for all possible node combinations during emulation

The distance transforming in numa_emulation() used to call
numa_set_distance() for all MAX_NUMNODES * MAX_NUMNODES node
combinations regardless of which are enabled.  As numa_set_distance()
ignores all out-of-bound distance settings, this doesn't cause any
problem other than looping unnecessarily many times during boot.

However, as MAX_NUMNODES * MAX_NUMNODES can be pretty high, update the
code such that it iterates through only the enabled combinations.

Yinghai Lu identified the issue and provided an initial patch to
address the issue; however, the patch was incorrect in that it didn't
build emulated distance table when there's no physical distance table
and unnecessarily complex.

  http://thread.gmane.org/gmane.linux.kernel/1107986/focus=1107988

Signed-off-by: Tejun Heo <tj@kernel.org>
Reported-by: Yinghai Lu <yinghai@kernel.org>
Acked-by: Yinghai Lu <yinghai@kernel.org>
1 file changed