blob: 94c7d2da90eae37d8601b8f6b07e17382ab8b309 [file] [log] [blame]
/*
* linux/drivers/video/pm3fb.h -- 3DLabs Permedia3 frame buffer device
*
* Copyright (C) 2001 Romain Dolbeau <dolbeau@irisa.fr>
* Copyright (C) 2001 Sven Luther, <luther@dpt-info.u-strasbg.fr>
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*
* $Header: /cvsroot/linux/drivers/video/pm3fb.h,v 1.1 2002/02/25 19:11:06 marcelo Exp $
*
*/
#ifndef PM3FB_H
#define PM3FB_H
/**********************************************
* GLINT Permedia3 Control Status registers *
***********************************************/
/* Control Status Registers */
#define PM3ResetStatus 0x0000
#define PM3IntEnable 0x0008
#define PM3IntFlags 0x0010
#define PM3InFIFOSpace 0x0018
#define PM3OutFIFOWords 0x0020
#define PM3DMAAddress 0x0028
#define PM3DMACount 0x0030
#define PM3ErrorFlags 0x0038
#define PM3VClkCtl 0x0040
#define PM3TestRegister 0x0048
#define PM3Aperture0 0x0050
#define PM3Aperture1 0x0058
#define PM3DMAControl 0x0060
#define PM3FIFODis 0x0068
#define PM3ChipConfig 0x0070
#define PM3AGPControl 0x0078
#define PM3GPOutDMAAddress 0x0080
#define PM3PCIFeedbackCount 0x0088
#define PM3PCIAbortStatus 0x0090
#define PM3PCIAbortAddress 0x0098
#define PM3PCIPLLStatus 0x00f0
#define PM3HostTextureAddress 0x0100
#define PM3TextureDownloadControl 0x0108
#define PM3TextureOperation 0x0110
#define PM3LogicalTexturePage 0x0118
#define PM3TexDMAAddress 0x0120
#define PM3TexFIFOSpace 0x0128
/**********************************************
* GLINT Permedia3 Region 0 Bypass Controls *
***********************************************/
#define PM3ByAperture1Mode 0x0300
#define PM3ByApertureMode_BYTESWAP_ABCD (0<<0)
#define PM3ByApertureMode_BYTESWAP_BADC (1<<0)
#define PM3ByApertureMode_BYTESWAP_CDAB (2<<0)
#define PM3ByApertureMode_BYTESWAP_DCBA (3<<0)
#define PM3ByApertureMode_PATCH_DISABLE (0<<2)
#define PM3ByApertureMode_PATCH_ENABLE (1<<2)
#define PM3ByApertureMode_FORMAT_RAW (0<<3)
#define PM3ByApertureMode_FORMAT_YUYV (1<<3)
#define PM3ByApertureMode_FORMAT_UYVY (2<<3)
#define PM3ByApertureMode_PIXELSIZE_8BIT (0<<5)
#define PM3ByApertureMode_PIXELSIZE_16BIT (1<<5)
#define PM3ByApertureMode_PIXELSIZE_32BIT (2<<5)
#define PM3ByApertureMode_PIXELSIZE_MASK (3<<5)
#define PM3ByApertureMode_EFFECTIVE_STRIDE_1024 (0<<7)
#define PM3ByApertureMode_EFFECTIVE_STRIDE_2048 (1<<7)
#define PM3ByApertureMode_EFFECTIVE_STRIDE_4096 (2<<7)
#define PM3ByApertureMode_EFFECTIVE_STRIDE_8192 (3<<7)
#define PM3ByApertureMode_PATCH_OFFSET_X(off) (((off)&7f)<<9)
#define PM3ByApertureMode_PATCH_OFFSET_Y(off) (((off)&7f)<<16)
#define PM3ByApertureMode_FRAMEBUFFER (0<<21)
#define PM3ByApertureMode_LOCALBUFFER (1<<21)
#define PM3ByApertureMode_DOUBLE_WRITE_OFF (0<<22)
#define PM3ByApertureMode_DOUBLE_WRITE_1MB (1<<22)
#define PM3ByApertureMode_DOUBLE_WRITE_2MB (2<<22)
#define PM3ByApertureMode_DOUBLE_WRITE_4MB (3<<22)
#define PM3ByApertureMode_DOUBLE_WRITE_8MB (4<<22)
#define PM3ByApertureMode_DOUBLE_WRITE_16MB (5<<22)
#define PM3ByApertureMode_DOUBLE_WRITE_32MB (6<<22)
#define PM3ByAperture2Mode 0x0328
/**********************************************
* GLINT Permedia3 Memory Control (0x1000) *
***********************************************/
#define PM3MemCounter 0x1000
#define PM3MemBypassWriteMask 0x1008
#define PM3MemScratch 0x1010
#define PM3LocalMemCaps 0x1018
#define PM3LocalMemCaps_NoWriteMask (1 << 28)
#define PM3LocalMemTimings 0x1020
#define PM3LocalMemControl 0x1028
#define PM3LocalMemRefresh 0x1030
#define PM3LocalMemPowerDown 0x1038
#define PM3RemoteMemControl 0x1100
/**********************************************
* GLINT Permedia3 Video Control (0x3000) *
***********************************************/
#define PM3ScreenBase 0x3000
#define PM3ScreenStride 0x3008
#define PM3HTotal 0x3010
#define PM3HgEnd 0x3018
#define PM3HbEnd 0x3020
#define PM3HsStart 0x3028
#define PM3HsEnd 0x3030
#define PM3VTotal 0x3038
#define PM3VbEnd 0x3040
#define PM3VsStart 0x3048
#define PM3VsEnd 0x3050
#define PM3VideoControl 0x3058
#define PM3VideoControl_DISABLE (0<<0)
#define PM3VideoControl_ENABLE (1<<0)
#define PM3VideoControl_BLANK_ACTIVE_HIGH (0<<1)
#define PM3VideoControl_BLANK_ACTIVE_LOW (1<<1)
#define PM3VideoControl_LINE_DOUBLE_OFF (0<<2)
#define PM3VideoControl_LINE_DOUBLE_ON (1<<2)
#define PM3VideoControl_HSYNC_FORCE_HIGH (0<<3)
#define PM3VideoControl_HSYNC_ACTIVE_HIGH (1<<3)
#define PM3VideoControl_HSYNC_FORCE_LOW (2<<3)
#define PM3VideoControl_HSYNC_ACTIVE_LOW (3<<3)
#define PM3VideoControl_HSYNC_MASK (3<<3)
#define PM3VideoControl_VSYNC_FORCE_HIGH (0<<5)
#define PM3VideoControl_VSYNC_ACTIVE_HIGH (1<<5)
#define PM3VideoControl_VSYNC_FORCE_LOW (2<<5)
#define PM3VideoControl_VSYNC_ACTIVE_LOW (3<<5)
#define PM3VideoControl_VSYNC_MASK (3<<5)
#define PM3VideoControl_BYTE_DOUBLE_OFF (0<<7)
#define PM3VideoControl_BYTE_DOUBLE_ON (1<<7)
#define PM3VideoControl_BUFFER_SWAP_SYNCON_FRAMEBLANK (0<<9)
#define PM3VideoControl_BUFFER_SWAP_FREE_RUNNING (1<<9)
#define PM3VideoControl_BUFFER_SWAP_LIMITETO_FRAMERATE (2<<9)
#define PM3VideoControl_STEREO_DISABLE (0<<11)
#define PM3VideoControl_STEREO_ENABLE (1<<11)
#define PM3VideoControl_RIGHT_EYE_ACTIVE_HIGH (0<<12)
#define PM3VideoControl_RIGHT_EYE_ACTIVE_LOW (1<<12)
#define PM3VideoControl_VIDEO_EXT_LOW (0<<14)
#define PM3VideoControl_VIDEO_EXT_HIGH (1<<14)
#define PM3VideoControl_SYNC_MODE_INDEPENDENT (0<<16)
#define PM3VideoControl_SYNC_MODE_SYNCTO_VSA (1<<16)
#define PM3VideoControl_SYNC_MODE_SYNCTO_VSB (2<<16)
#define PM3VideoControl_PATCH_DISABLE (0<<18)
#define PM3VideoControl_PATCH_ENABLE (1<<18)
#define PM3VideoControl_PIXELSIZE_8BIT (0<<19)
#define PM3VideoControl_PIXELSIZE_16BIT (1<<19)
#define PM3VideoControl_PIXELSIZE_32BIT (2<<19)
#define PM3VideoControl_DISPLAY_DISABLE (0<<21)
#define PM3VideoControl_DISPLAY_ENABLE (1<<21)
#define PM3VideoControl_PATCH_OFFSET_X(off) (((off)&0x3f)<<22)
#define PM3VideoControl_PATCH_OFFSET_Y(off) (((off)&0x3f)<<28)
#define PM3InterruptLine 0x3060
#define PM3DisplayData 0x3068
#define PM3VerticalLineCount 0x3070
#define PM3FifoControl 0x3078
#define PM3ScreenBaseRight 0x3080
#define PM3MiscControl 0x3088
#define PM3VideoOverlayUpdate 0x3100
#define PM3VideoOverlayUpdate_DISABLE (0<<0)
#define PM3VideoOverlayUpdate_ENABLE (1<<0)
#define PM3VideoOverlayMode 0x3108
#define PM3VideoOverlayMode_DISABLE (0<<0)
#define PM3VideoOverlayMode_ENABLE (1<<0)
#define PM3VideoOverlayMode_BUFFERSYNC_MANUAL (0<<1)
#define PM3VideoOverlayMode_BUFFERSYNC_VIDEOSTREAMA (1<<1)
#define PM3VideoOverlayMode_BUFFERSYNC_VIDEOSTREAMB (2<<1)
#define PM3VideoOverlayMode_FIELDPOLARITY_NORMAL (0<<4)
#define PM3VideoOverlayMode_FIELDPOLARITY_INVERT (1<<4)
#define PM3VideoOverlayMode_PIXELSIZE_8BIT (0<<5)
#define PM3VideoOverlayMode_PIXELSIZE_16BIT (1<<5)
#define PM3VideoOverlayMode_PIXELSIZE_32BIT (2<<5)
#define PM3VideoOverlayMode_COLORFORMAT_RGB8888 ((0<<7)|(1<<12)|(2<<5))
#define PM3VideoOverlayMode_COLORFORMAT_RGB4444 ((1<<7)|(1<<12)|(1<<5))
#define PM3VideoOverlayMode_COLORFORMAT_RGB5551 ((2<<7)|(1<<12)|(1<<5))
#define PM3VideoOverlayMode_COLORFORMAT_RGB565 ((3<<7)|(1<<12)|(1<<5))
#define PM3VideoOverlayMode_COLORFORMAT_RGB332 ((4<<7)|(1<<12)|(0<<5))
#define PM3VideoOverlayMode_COLORFORMAT_BGR8888 ((0<<7)|(2<<5))
#define PM3VideoOverlayMode_COLORFORMAT_BGR4444 ((1<<7)|(1<<5))
#define PM3VideoOverlayMode_COLORFORMAT_BGR5551 ((2<<7)|(1<<5))
#define PM3VideoOverlayMode_COLORFORMAT_BGR565 ((3<<7)|(1<<5))
#define PM3VideoOverlayMode_COLORFORMAT_BGR332 ((4<<7)|(0<<5))
#define PM3VideoOverlayMode_COLORFORMAT_CI8 ((5<<7)|(1<<12)|(0<<5))
#define PM3VideoOverlayMode_COLORFORMAT_VUY444 ((2<<10)|(1<<12)|(2<<5))
#define PM3VideoOverlayMode_COLORFORMAT_YUV444 ((2<<10)|(2<<5))
#define PM3VideoOverlayMode_COLORFORMAT_VUY422 ((1<<10)|(1<<12)|(1<<5))
#define PM3VideoOverlayMode_COLORFORMAT_YUV422 ((1<<10)|(1<<5))
#define PM3VideoOverlayMode_COLORORDER_BGR (0<<12)
#define PM3VideoOverlayMode_COLORORDER_RGB (1<<12)
#define PM3VideoOverlayMode_LINEARCOLOREXT_OFF (0<<13)
#define PM3VideoOverlayMode_LINEARCOLOREXT_ON (1<<13)
#define PM3VideoOverlayMode_FILTER_MASK (3<<14)
#define PM3VideoOverlayMode_FILTER_OFF (0<<14)
#define PM3VideoOverlayMode_FILTER_FULL (1<<14)
#define PM3VideoOverlayMode_FILTER_PARTIAL (2<<14)
#define PM3VideoOverlayMode_DEINTERLACE_OFF (0<<16)
#define PM3VideoOverlayMode_DEINTERLACE_BOB (1<<16)
#define PM3VideoOverlayMode_PATCHMODE_OFF (0<<18)
#define PM3VideoOverlayMode_PATCHMODE_ON (1<<18)
#define PM3VideoOverlayMode_FLIP_VIDEO (0<<20)
#define PM3VideoOverlayMode_FLIP_VIDEOSTREAMA (1<<20)
#define PM3VideoOverlayMode_FLIP_VIDEOSTREAMB (2<<20)
#define PM3VideoOverlayMode_MIRROR_MASK (3<<23)
#define PM3VideoOverlayMode_MIRRORX_OFF (0<<23)
#define PM3VideoOverlayMode_MIRRORX_ON (1<<23)
#define PM3VideoOverlayMode_MIRRORY_OFF (0<<24)
#define PM3VideoOverlayMode_MIRRORY_ON (1<<24)
#define PM3VideoOverlayFifoControl 0x3110
#define PM3VideoOverlayIndex 0x3118
#define PM3VideoOverlayBase0 0x3120
#define PM3VideoOverlayBase1 0x3128
#define PM3VideoOverlayBase2 0x3130
#define PM3VideoOverlayStride 0x3138
#define PM3VideoOverlayStride_STRIDE(s) (((s)&0xfff)<<0)
#define PM3VideoOverlayWidth 0x3140
#define PM3VideoOverlayWidth_WIDTH(w) (((w)&0xfff)<<0)
#define PM3VideoOverlayHeight 0x3148
#define PM3VideoOverlayHeight_HEIGHT(h) (((h)&0xfff)<<0)
#define PM3VideoOverlayOrigin 0x3150
#define PM3VideoOverlayOrigin_XORIGIN(x) (((x)&0xfff)<<0)
#define PM3VideoOverlayOrigin_YORIGIN(y) (((y)&0xfff)<<16)
#define PM3VideoOverlayShrinkXDelta 0x3158
#define PM3VideoOverlayShrinkXDelta_NONE (1<<16)
#define PM3VideoOverlayShrinkXDelta_DELTA(s,d) \
((((s)<<16)/(d))&0x0ffffff0)
#define PM3VideoOverlayZoomXDelta 0x3160
#define PM3VideoOverlayZoomXDelta_NONE (1<<16)
#define PM3VideoOverlayZoomXDelta_DELTA(s,d) \
((((s)<<16)/(d))&0x0001fff0)
#define PM3VideoOverlayYDelta 0x3168
#define PM3VideoOverlayYDelta_NONE (1<<16)
#define PM3VideoOverlayYDelta_DELTA(s,d) \
((((s)<<16)/(d))&0x0ffffff0)
#define PM3VideoOverlayFieldOffset 0x3170
#define PM3VideoOverlayStatus 0x3178
/**********************************************
* GLINT Permedia3 RAMDAC Registers (0x4000) *
***********************************************/
/* Direct Registers */
#define PM3RD_PaletteWriteAddress 0x4000
#define PM3RD_PaletteData 0x4008
#define PM3RD_PixelMask 0x4010
#define PM3RD_PaletteReadAddress 0x4018
#define PM3RD_IndexLow 0x4020
#define PM3RD_IndexHigh 0x4028
#define PM3RD_IndexedData 0x4030
#define PM3RD_IndexControl 0x4038
#define PM3RD_IndexControl_AUTOINCREMENT_ENABLE (1<<0)
#define PM3RD_IndexControl_AUTOINCREMENT_DISABLE (0<<0)
/* Indirect Registers */
#define PM3RD_MiscControl 0x000
#define PM3RD_MiscControl_HIGHCOLOR_RES_DISABLE (0<<0)
#define PM3RD_MiscControl_HIGHCOLOR_RES_ENABLE (1<<0)
#define PM3RD_MiscControl_PIXELDOUBLE_DISABLE (0<<1)
#define PM3RD_MiscControl_PIXELDOUBLE_ENABLE (1<<1)
#define PM3RD_MiscControl_LASTREAD_ADDR_DISABLE (0<<2)
#define PM3RD_MiscControl_LASTREAD_ADDR_ENABLE (1<<2)
#define PM3RD_MiscControl_DIRECTCOLOR_DISABLE (0<<3)
#define PM3RD_MiscControl_DIRECTCOLOR_ENABLE (1<<3)
#define PM3RD_MiscControl_OVERLAY_DISABLE (0<<4)
#define PM3RD_MiscControl_OVERLAY_ENABLE (1<<4)
#define PM3RD_MiscControl_PIXELDOUBLE_BUFFER_DISABLE (0<<5)
#define PM3RD_MiscControl_PIXELDOUBLE_BUFFER_ENABLE (1<<5)
#define PM3RD_MiscControl_VSB_OUTPUT_DISABLE (0<<6)
#define PM3RD_MiscControl_VSB_OUTPUT_ENABLE (1<<6)
#define PM3RD_MiscControl_STEREODOUBLE_BUFFER_DISABLE (0<<7)
#define PM3RD_MiscControl_STEREODOUBLE_BUFFER_ENABLE (1<<7)
#define PM3RD_SyncControl 0x001
#define PM3RD_SyncControl_HSYNC_ACTIVE_LOW (0<<0)
#define PM3RD_SyncControl_HSYNC_ACTIVE_HIGH (1<<0)
#define PM3RD_SyncControl_HSYNC_FORCE_ACTIVE (3<<0)
#define PM3RD_SyncControl_HSYNC_FORCE_INACTIVE (4<<0)
#define PM3RD_SyncControl_HSYNC_TRI_STATE (2<<0)
#define PM3RD_SyncControl_VSYNC_ACTIVE_LOW (0<<3)
#define PM3RD_SyncControl_VSYNC_ACTIVE_HIGH (1<<3)
#define PM3RD_SyncControl_VSYNC_TRI_STATE (2<<3)
#define PM3RD_SyncControl_VSYNC_FORCE_ACTIVE (3<<3)
#define PM3RD_SyncControl_VSYNC_FORCE_INACTIVE (4<<3)
#define PM3RD_SyncControl_HSYNC_OVERRIDE_SETBY_HSYNC (0<<6)
#define PM3RD_SyncControl_HSYNC_OVERRIDE_FORCE_HIGH (1<<6)
#define PM3RD_SyncControl_VSYNC_OVERRIDE_SETBY_VSYNC (0<<7)
#define PM3RD_SyncControl_VSYNC_OVERRIDE_FORCE_HIGH (1<<7)
#define PM3RD_DACControl 0x002
#define PM3RD_DACControl_DAC_POWER_ON (0<<0)
#define PM3RD_DACControl_DAC_POWER_OFF (1<<0)
#define PM3RD_DACControl_SYNC_ON_GREEN_DISABLE (0<<3)
#define PM3RD_DACControl_SYNC_ON_GREEN_ENABLE (1<<3)
#define PM3RD_DACControl_BLANK_RED_DAC_DISABLE (0<<4)
#define PM3RD_DACControl_BLANK_RED_DAC_ENABLE (1<<4)
#define PM3RD_DACControl_BLANK_GREEN_DAC_DISABLE (0<<5)
#define PM3RD_DACControl_BLANK_GREEN_DAC_ENABLE (1<<5)
#define PM3RD_DACControl_BLANK_BLUE_DAC_DISABLE (0<<6)
#define PM3RD_DACControl_BLANK_BLUE_DAC_ENABLE (1<<6)
#define PM3RD_DACControl_BLANK_PEDESTAL_DISABLE (0<<7)
#define PM3RD_DACControl_BLANK_PEDESTAL_ENABLE (1<<7)
#define PM3RD_PixelSize 0x003
#define PM3RD_PixelSize_24_BIT_PIXELS (4<<0)
#define PM3RD_PixelSize_32_BIT_PIXELS (2<<0)
#define PM3RD_PixelSize_16_BIT_PIXELS (1<<0)
#define PM3RD_PixelSize_8_BIT_PIXELS (0<<0)
#define PM3RD_ColorFormat 0x004
#define PM3RD_ColorFormat_LINEAR_COLOR_EXT_ENABLE (1<<6)
#define PM3RD_ColorFormat_LINEAR_COLOR_EXT_DISABLE (0<<6)
#define PM3RD_ColorFormat_COLOR_ORDER_BLUE_LOW (1<<5)
#define PM3RD_ColorFormat_COLOR_ORDER_RED_LOW (0<<5)
#define PM3RD_ColorFormat_COLOR_FORMAT_MASK (0x1f<<0)
#define PM3RD_ColorFormat_8888_COLOR (0<<0)
#define PM3RD_ColorFormat_5551_FRONT_COLOR (1<<0)
#define PM3RD_ColorFormat_4444_COLOR (2<<0)
#define PM3RD_ColorFormat_332_FRONT_COLOR (5<<0)
#define PM3RD_ColorFormat_332_BACK_COLOR (6<<0)
#define PM3RD_ColorFormat_2321_FRONT_COLOR (9<<0)
#define PM3RD_ColorFormat_2321_BACK_COLOR (10<<0)
#define PM3RD_ColorFormat_232_FRONTOFF_COLOR (11<<0)
#define PM3RD_ColorFormat_232_BACKOFF_COLOR (12<<0)
#define PM3RD_ColorFormat_5551_BACK_COLOR (13<<0)
#define PM3RD_ColorFormat_CI8_COLOR (14<<0)
#define PM3RD_ColorFormat_565_FRONT_COLOR (16<<0)
#define PM3RD_ColorFormat_565_BACK_COLOR (17<<0)
#define PM3RD_CursorMode 0x005
#define PM3RD_CursorMode_CURSOR_DISABLE (0<<0)
#define PM3RD_CursorMode_CURSOR_ENABLE (1<<0)
#define PM3RD_CursorMode_FORMAT_64x64_2BPE_P0123 (0<<2)
#define PM3RD_CursorMode_FORMAT_32x32_2BPE_P0 (1<<2)
#define PM3RD_CursorMode_FORMAT_32x32_2BPE_P1 (2<<2)
#define PM3RD_CursorMode_FORMAT_32x32_2BPE_P2 (3<<2)
#define PM3RD_CursorMode_FORMAT_32x32_2BPE_P3 (4<<2)
#define PM3RD_CursorMode_FORMAT_32x32_4BPE_P01 (5<<2)
#define PM3RD_CursorMode_FORMAT_32x32_4BPE_P23 (6<<2)
#define PM3RD_CursorMode_TYPE_MS (0<<4)
#define PM3RD_CursorMode_TYPE_X (1<<4)
#define PM3RD_CursorMode_REVERSE_PIXEL_ORDER_DISABLE (0<<6)
#define PM3RD_CursorMode_REVERSE_PIXEL_ORDER_ENABLE (1<<6)
#define PM3RD_CursorMode_REVERSE_PIXEL_ORDER_3_COLOR (2<<6)
#define PM3RD_CursorMode_REVERSE_PIXEL_ORDER_15_COLOR (3<<6)
#define PM3RD_CursorControl 0x006
#define PM3RD_CursorControl_DOUBLE_X_DISABLED (0<<0)
#define PM3RD_CursorControl_DOUBLE_X_ENABLED (1<<0)
#define PM3RD_CursorControl_DOUBLE_Y_DISABLED (0<<1)
#define PM3RD_CursorControl_DOUBLE_Y_ENABLED (1<<1)
#define PM3RD_CursorControl_READBACK_POS_DISABLED (0<<2)
#define PM3RD_CursorControl_READBACK_POS_ENABLED (1<<2)
#define PM3RD_CursorXLow 0x007
#define PM3RD_CursorXHigh 0x008
#define PM3RD_CursorYLow 0x009
#define PM3RD_CursorYHigh 0x00a
#define PM3RD_CursorHotSpotX 0x00b
#define PM3RD_CursorHotSpotY 0x00c
#define PM3RD_OverlayKey 0x00d
#define PM3RD_Pan 0x00e
#define PM3RD_Pan_DISABLE (0<<0)
#define PM3RD_Pan_ENABLE (1<<0)
#define PM3RD_Pan_GATE_DISABLE (0<<1)
#define PM3RD_Pan_GATE_ENABLE (1<<1)
#define PM3RD_Sense 0x00f
#define PM3RD_CheckControl 0x018
#define PM3RD_CheckControl_PIXEL_DISABLED (0<<0)
#define PM3RD_CheckControl_PIXEL_ENABLED (1<<0)
#define PM3RD_CheckControl_LUT_DISABLED (0<<1)
#define PM3RD_CheckControl_LUT_ENABLED (1<<1)
#define PM3RD_CheckPixelRed 0x019
#define PM3RD_CheckPixelGreen 0x01a
#define PM3RD_CheckPixelBlue 0x01b
#define PM3RD_CheckLUTRed 0x01c
#define PM3RD_CheckLUTGreen 0x01d
#define PM3RD_CheckLUTBlue 0x01e
#define PM3RD_Scratch 0x01f
#define PM3RD_VideoOverlayControl 0x020
#define PM3RD_VideoOverlayControl_DISABLE (0<<0)
#define PM3RD_VideoOverlayControl_ENABLE (1<<0)
#define PM3RD_VideoOverlayControl_MODE_MASK (3<<1)
#define PM3RD_VideoOverlayControl_MODE_MAINKEY (0<<1)
#define PM3RD_VideoOverlayControl_MODE_OVERLAYKEY (1<<1)
#define PM3RD_VideoOverlayControl_MODE_ALWAYS (2<<1)
#define PM3RD_VideoOverlayControl_MODE_BLEND (3<<1)
#define PM3RD_VideoOverlayControl_DIRECTCOLOR_DISABLED (0<<3)
#define PM3RD_VideoOverlayControl_DIRECTCOLOR_ENABLED (1<<3)
#define PM3RD_VideoOverlayControl_BLENDSRC_MAIN (0<<4)
#define PM3RD_VideoOverlayControl_BLENDSRC_REGISTER (1<<4)
#define PM3RD_VideoOverlayControl_KEY_COLOR (0<<5)
#define PM3RD_VideoOverlayControl_KEY_ALPHA (1<<5)
#define PM3RD_VideoOverlayXStartLow 0x021
#define PM3RD_VideoOverlayXStartHigh 0x022
#define PM3RD_VideoOverlayYStartLow 0x023
#define PM3RD_VideoOverlayYStartHigh 0x024
#define PM3RD_VideoOverlayXEndLow 0x025
#define PM3RD_VideoOverlayXEndHigh 0x026
#define PM3RD_VideoOverlayYEndLow 0x027
#define PM3RD_VideoOverlayYEndHigh 0x028
#define PM3RD_VideoOverlayKeyR 0x029
#define PM3RD_VideoOverlayKeyG 0x02a
#define PM3RD_VideoOverlayKeyB 0x02b
#define PM3RD_VideoOverlayBlend 0x02c
#define PM3RD_VideoOverlayBlend_FACTOR_0_PERCENT (0<<6)
#define PM3RD_VideoOverlayBlend_FACTOR_25_PERCENT (1<<6)
#define PM3RD_VideoOverlayBlend_FACTOR_75_PERCENT (2<<6)
#define PM3RD_VideoOverlayBlend_FACTOR_100_PERCENT (3<<6)
#define PM3RD_DClkSetup1 0x1f0
#define PM3RD_DClkSetup2 0x1f1
#define PM3RD_KClkSetup1 0x1f2
#define PM3RD_KClkSetup2 0x1f3
#define PM3RD_DClkControl 0x200
#define PM3RD_DClkControl_SOURCE_PLL (0<<4)
#define PM3RD_DClkControl_SOURCE_VSA (1<<4)
#define PM3RD_DClkControl_SOURCE_VSB (2<<4)
#define PM3RD_DClkControl_SOURCE_EXT (3<<4)
#define PM3RD_DClkControl_STATE_RUN (2<<2)
#define PM3RD_DClkControl_STATE_HIGH (1<<2)
#define PM3RD_DClkControl_STATE_LOW (0<<2)
#define PM3RD_DClkControl_LOCKED (1<<1)
#define PM3RD_DClkControl_NOT_LOCKED (0<<1)
#define PM3RD_DClkControl_ENABLE (1<<0)
#define PM3RD_DClkControl_DISABLE (0<<0)
#define PM3RD_DClk0PreScale 0x201
#define PM3RD_DClk0FeedbackScale 0x202
#define PM3RD_DClk0PostScale 0x203
#define PM3_REF_CLOCK 14318
#define PM3RD_DClk1PreScale 0x204
#define PM3RD_DClk1FeedbackScale 0x205
#define PM3RD_DClk1PostScale 0x206
#define PM3RD_DClk2PreScale 0x207
#define PM3RD_DClk2FeedbackScale 0x208
#define PM3RD_DClk2PostScale 0x209
#define PM3RD_DClk3PreScale 0x20a
#define PM3RD_DClk3FeedbackScale 0x20b
#define PM3RD_DClk3PostScale 0x20c
#define PM3RD_KClkControl 0x20d
#define PM3RD_KClkControl_DISABLE (0<<0)
#define PM3RD_KClkControl_ENABLE (1<<0)
#define PM3RD_KClkControl_NOT_LOCKED (0<<1)
#define PM3RD_KClkControl_LOCKED (1<<1)
#define PM3RD_KClkControl_STATE_LOW (0<<2)
#define PM3RD_KClkControl_STATE_HIGH (1<<2)
#define PM3RD_KClkControl_STATE_RUN (2<<2)
#define PM3RD_KClkControl_STATE_LOW_POWER (3<<2)
#define PM3RD_KClkControl_SOURCE_PCLK (0<<4)
#define PM3RD_KClkControl_SOURCE_HALF_PCLK (1<<4)
#define PM3RD_KClkControl_SOURCE_PLL (2<<4)
#define PM3RD_KClkPreScale 0x20e
#define PM3RD_KClkFeedbackScale 0x20f
#define PM3RD_KClkPostScale 0x210
#define PM3RD_MClkControl 0x211
#define PM3RD_MClkControl_DISABLE (0<<0)
#define PM3RD_MClkControl_ENABLE (1<<0)
#define PM3RD_MClkControl_NOT_LOCKED (0<<1)
#define PM3RD_MClkControl_LOCKED (1<<1)
#define PM3RD_MClkControl_STATE_LOW (0<<2)
#define PM3RD_MClkControl_STATE_HIGH (1<<2)
#define PM3RD_MClkControl_STATE_RUN (2<<2)
#define PM3RD_MClkControl_STATE_LOW_POWER (3<<2)
#define PM3RD_MClkControl_SOURCE_PCLK (0<<4)
#define PM3RD_MClkControl_SOURCE_HALF_PCLK (1<<4)
#define PM3RD_MClkControl_SOURCE_HALF_EXT (3<<4)
#define PM3RD_MClkControl_SOURCE_EXT (4<<4)
#define PM3RD_MClkControl_SOURCE_HALF_KCLK (5<<4)
#define PM3RD_MClkControl_SOURCE_KCLK (6<<4)
#define PM3RD_MClkPreScale 0x212
#define PM3RD_MClkFeedbackScale 0x213
#define PM3RD_MClkPostScale 0x214
#define PM3RD_SClkControl 0x215
#define PM3RD_SClkControl_DISABLE (0<<0)
#define PM3RD_SClkControl_ENABLE (1<<0)
#define PM3RD_SClkControl_NOT_LOCKED (0<<1)
#define PM3RD_SClkControl_LOCKED (1<<1)
#define PM3RD_SClkControl_STATE_LOW (0<<2)
#define PM3RD_SClkControl_STATE_HIGH (1<<2)
#define PM3RD_SClkControl_STATE_RUN (2<<2)
#define PM3RD_SClkControl_STATE_LOW_POWER (3<<2)
#define PM3RD_SClkControl_SOURCE_PCLK (0<<4)
#define PM3RD_SClkControl_SOURCE_HALF_PCLK (1<<4)
#define PM3RD_SClkControl_SOURCE_HALF_EXT (3<<4)
#define PM3RD_SClkControl_SOURCE_EXT (4<<4)
#define PM3RD_SClkControl_SOURCE_HALF_KCLK (5<<4)
#define PM3RD_SClkControl_SOURCE_KCLK (6<<4)
#define PM3RD_SClkPreScale 0x216
#define PM3RD_SClkFeedbackScale 0x217
#define PM3RD_SClkPostScale 0x218
#define PM3RD_CursorPalette(p) (0x303+(p))
#define PM3RD_CursorPattern(p) (0x400+(p))
/******************************************************
* GLINT Permedia3 Video Streaming Registers (0x5000) *
*******************************************************/
#define PM3VSConfiguration 0x5800
/**********************************************
* GLINT Permedia3 Core Registers (0x8000+) *
***********************************************/
#define PM3AALineWidth 0x94c0
#define PM3AAPointsize 0x94a0
#define PM3AlphaBlendAlphaMode 0xafa8
#define PM3AlphaBlendAlphaModeAnd 0xad30
#define PM3AlphaBlendAlphaModeOr 0xad38
#define PM3AlphaBlendColorMode 0xafa0
#define PM3AlphaBlendColorModeAnd 0xacb0
#define PM3AlphaBlendColorModeOr 0xacb8
#define PM3AlphaDestColor 0xaf88
#define PM3AlphaSourceColor 0xaf80
#define PM3AlphaTestMode 0x8800
#define PM3AlphaTestModeAnd 0xabf0
#define PM3AlphaTestModeOr 0xabf8
#define PM3AntialiasMode 0x8808
#define PM3AntialiasModeAnd 0xac00
#define PM3AntialiasModeOr 0xac08
/* ... */
#define PM3BackgroundColor 0xb0c8
/* ... */
#define PM3ColorDDAMode 0x87e0
#define PM3ColorDDAModeAnd 0xabe0
#define PM3ColorDDAModeOr 0xabe8
#define PM3CommandInterrupt 0xa990
#define PM3ConstantColorDDA 0xafb0
#define PM3ConstantColorDDA_R(r) ((r)&0xff)
#define PM3ConstantColorDDA_G(g) (((g)&0xff)<<8)
#define PM3ConstantColorDDA_B(b) (((b)&0xff)<<16)
#define PM3ConstantColorDDA_A(a) (((a)&0xff)<<24)
#define PM3ContextData 0x8dd0
#define PM3ContextDump 0x8dc0
#define PM3ContextRestore 0x8dc8
#define PM3Continue 0x8058
#define PM3ContinueNewDom 0x8048
#define PM3ContinueNewLine 0x8040
#define PM3ContinueNewSub 0x8050
#define PM3Count 0x8030
/* ... */
#define PM3DeltaControl 0x9350
#define PM3DeltaControlAnd 0xab20
#define PM3DeltaControlOr 0xab28
#define PM3DeltaMode 0x9300
#define PM3DeltaModeAnd 0xaad0
#define PM3DeltaModeOr 0xaad8
/* ... */
#define PM3DitherMode 0x8818
#define PM3DitherModeAnd 0xacd0
#define PM3DitherModeOr 0xacd8
/* ... */
#define PM3dXDom 0x8008
#define PM3dXSub 0x8018
#define PM3dY 0x8028
/* ... */
#define PM3FBBlockColor 0x8ac8
#define PM3FBBlockColor0 0xb060
#define PM3FBBlockColor1 0xb068
#define PM3FBBlockColor2 0xb070
#define PM3FBBlockColor3 0xb078
#define PM3FBBlockColorBack 0xb0a0
#define PM3FBBlockColorBack0 0xb080
#define PM3FBBlockColorBack1 0xb088
#define PM3FBBlockColorBack2 0xb090
#define PM3FBBlockColorBack3 0xb098
#define PM3FBColor 0x8a98
#define PM3FBDestReadBufferAddr0 0xae80
#define PM3FBDestReadBufferAddr1 0xae88
#define PM3FBDestReadBufferAddr2 0xae90
#define PM3FBDestReadBufferAddr3 0xae98
#define PM3FBDestReadBufferOffset0 0xaea0
#define PM3FBDestReadBufferOffset1 0xaea8
#define PM3FBDestReadBufferOffset2 0xaeb0
#define PM3FBDestReadBufferOffset3 0xaeb8
#define PM3FBDestReadBufferOffset_XOffset(x) ((x)&0xffff)
#define PM3FBDestReadBufferOffset_YOffset(y) (((y)&0xffff)<<16)
#define PM3FBDestReadBufferWidth0 0xaec0
#define PM3FBDestReadBufferWidth1 0xaec8
#define PM3FBDestReadBufferWidth2 0xaed0
#define PM3FBDestReadBufferWidth3 0xaed8
#define PM3FBDestReadBufferWidth_Width(w) ((w)&0x0fff)
#define PM3FBDestReadEnables 0xaee8
#define PM3FBDestReadEnablesAnd 0xad20
#define PM3FBDestReadEnablesOr 0xad28
#define PM3FBDestReadEnables_E(e) ((e)&0xff)
#define PM3FBDestReadEnables_E0 1<<0
#define PM3FBDestReadEnables_E1 1<<1
#define PM3FBDestReadEnables_E2 1<<2
#define PM3FBDestReadEnables_E3 1<<3
#define PM3FBDestReadEnables_E4 1<<4
#define PM3FBDestReadEnables_E5 1<<5
#define PM3FBDestReadEnables_E6 1<<6
#define PM3FBDestReadEnables_E7 1<<7
#define PM3FBDestReadEnables_R(r) (((r)&0xff)<<8)
#define PM3FBDestReadEnables_R0 1<<8
#define PM3FBDestReadEnables_R1 1<<9
#define PM3FBDestReadEnables_R2 1<<10
#define PM3FBDestReadEnables_R3 1<<11
#define PM3FBDestReadEnables_R4 1<<12
#define PM3FBDestReadEnables_R5 1<<13
#define PM3FBDestReadEnables_R6 1<<14
#define PM3FBDestReadEnables_R7 1<<15
#define PM3FBDestReadEnables_ReferenceAlpha(a) (((a)&0xff)<<24)
#define PM3FBDestReadMode 0xaee0
#define PM3FBDestReadModeAnd 0xac90
#define PM3FBDestReadModeOr 0xac98
#define PM3FBDestReadMode_ReadDisable 0<<0
#define PM3FBDestReadMode_ReadEnable 1<<0
#define PM3FBDestReadMode_StripePitch(sp) (((sp)&0x7)<<2)
#define PM3FBDestReadMode_StripeHeight(sh) (((sh)&0x7)<<7)
#define PM3FBDestReadMode_Enable0 1<<8
#define PM3FBDestReadMode_Enable1 1<<9
#define PM3FBDestReadMode_Enable2 1<<10
#define PM3FBDestReadMode_Enable3 1<<11
#define PM3FBDestReadMode_Layout0(l) (((l)&0x3)<<12)
#define PM3FBDestReadMode_Layout1(l) (((l)&0x3)<<14)
#define PM3FBDestReadMode_Layout2(l) (((l)&0x3)<<16)
#define PM3FBDestReadMode_Layout3(l) (((l)&0x3)<<18)
#define PM3FBDestReadMode_Origin0 1<<20
#define PM3FBDestReadMode_Origin1 1<<21
#define PM3FBDestReadMode_Origin2 1<<22
#define PM3FBDestReadMode_Origin3 1<<23
#define PM3FBDestReadMode_Blocking 1<<24
#define PM3FBDestReadMode_UseReadEnabled 1<<26
#define PM3FBDestReadMode_AlphaFiltering 1<<27
#define PM3FBHardwareWriteMask 0x8ac0
#define PM3FBSoftwareWriteMask 0x8820
#define PM3FBData 0x8aa0
#define PM3FBSourceData 0x8aa8
#define PM3FBSourceReadBufferAddr 0xaf08
#define PM3FBSourceReadBufferOffset 0xaf10
#define PM3FBSourceReadBufferOffset_XOffset(x) ((x)&0xffff)
#define PM3FBSourceReadBufferOffset_YOffset(y) (((y)&0xffff)<<16)
#define PM3FBSourceReadBufferWidth 0xaf18
#define PM3FBSourceReadBufferWidth_Width(w) ((w)&0x0fff)
#define PM3FBSourceReadMode 0xaf00
#define PM3FBSourceReadModeAnd 0xaca0
#define PM3FBSourceReadModeOr 0xaca8
#define PM3FBSourceReadMode_ReadDisable (0<<0)
#define PM3FBSourceReadMode_ReadEnable (1<<0)
#define PM3FBSourceReadMode_StripePitch(sp) (((sp)&0x7)<<2)
#define PM3FBSourceReadMode_StripeHeight(sh) (((sh)&0x7)<<7)
#define PM3FBSourceReadMode_Layout(l) (((l)&0x3)<<8)
#define PM3FBSourceReadMode_Origin 1<<10
#define PM3FBSourceReadMode_Blocking 1<<11
#define PM3FBSourceReadMode_UserTexelCoord 1<<13
#define PM3FBSourceReadMode_WrapXEnable 1<<14
#define PM3FBSourceReadMode_WrapYEnable 1<<15
#define PM3FBSourceReadMode_WrapX(w) (((w)&0xf)<<16)
#define PM3FBSourceReadMode_WrapY(w) (((w)&0xf)<<20)
#define PM3FBSourceReadMode_ExternalSourceData 1<<24
#define PM3FBWriteBufferAddr0 0xb000
#define PM3FBWriteBufferAddr1 0xb008
#define PM3FBWriteBufferAddr2 0xb010
#define PM3FBWriteBufferAddr3 0xb018
#define PM3FBWriteBufferOffset0 0xb020
#define PM3FBWriteBufferOffset1 0xb028
#define PM3FBWriteBufferOffset2 0xb030
#define PM3FBWriteBufferOffset3 0xb038
#define PM3FBWriteBufferOffset_XOffset(x) ((x)&0xffff)
#define PM3FBWriteBufferOffset_YOffset(y) (((y)&0xffff)<<16)
#define PM3FBWriteBufferWidth0 0xb040
#define PM3FBWriteBufferWidth1 0xb048
#define PM3FBWriteBufferWidth2 0xb050
#define PM3FBWriteBufferWidth3 0xb058
#define PM3FBWriteBufferWidth_Width(w) ((w)&0x0fff)
#define PM3FBWriteMode 0x8ab8
#define PM3FBWriteModeAnd 0xacf0
#define PM3FBWriteModeOr 0xacf8
#define PM3FBWriteMode_WriteDisable 0<<0
#define PM3FBWriteMode_WriteEnable 1<<0
#define PM3FBWriteMode_Replicate 1<<4
#define PM3FBWriteMode_OpaqueSpan 1<<5
#define PM3FBWriteMode_StripePitch(p) (((p)&0x7)<<6)
#define PM3FBWriteMode_StripeHeight(h) (((h)&0x7)<<9)
#define PM3FBWriteMode_Enable0 1<<12
#define PM3FBWriteMode_Enable1 1<<13
#define PM3FBWriteMode_Enable2 1<<14
#define PM3FBWriteMode_Enable3 1<<15
#define PM3FBWriteMode_Layout0(l) (((l)&0x3)<<16)
#define PM3FBWriteMode_Layout1(l) (((l)&0x3)<<18)
#define PM3FBWriteMode_Layout2(l) (((l)&0x3)<<20)
#define PM3FBWriteMode_Layout3(l) (((l)&0x3)<<22)
#define PM3FBWriteMode_Origin0 1<<24
#define PM3FBWriteMode_Origin1 1<<25
#define PM3FBWriteMode_Origin2 1<<26
#define PM3FBWriteMode_Origin3 1<<27
#define PM3ForegroundColor 0xb0c0
/* ... */
#define PM3GIDMode 0xb538
#define PM3GIDModeAnd 0xb5b0
#define PM3GIDModeOr 0xb5b8
/* ... */
#define PM3LBDestReadBufferAddr 0xb510
#define PM3LBDestReadBufferOffset 0xb518
#define PM3LBDestReadEnables 0xb508
#define PM3LBDestReadEnablesAnd 0xb590
#define PM3LBDestReadEnablesOr 0xb598
#define PM3LBDestReadMode 0xb500
#define PM3LBDestReadModeAnd 0xb580
#define PM3LBDestReadModeOr 0xb588
#define PM3LBDestReadMode_Disable 0<<0
#define PM3LBDestReadMode_Enable 1<<0
#define PM3LBDestReadMode_StripePitch(p) (((p)&0x7)<<2)
#define PM3LBDestReadMode_StripeHeight(h) (((h)&0x7)<<5)
#define PM3LBDestReadMode_Layout 1<<8
#define PM3LBDestReadMode_Origin 1<<9
#define PM3LBDestReadMode_UserReadEnables 1<<10
#define PM3LBDestReadMode_Packed16 1<<11
#define PM3LBDestReadMode_Width(w) (((w)&0xfff)<<12)
#define PM3LBReadFormat 0x8888
#define PM3LBReadFormat_DepthWidth(w) (((w)&0x3)<<0)
#define PM3LBReadFormat_StencilWidth(w) (((w)&0xf)<<2)
#define PM3LBReadFormat_StencilPosition(p) (((p)&0x1f)<<6)
#define PM3LBReadFormat_FCPWidth(w) (((w)&0xf)<<11)
#define PM3LBReadFormat_FCPPosition(p) (((p)&0x1f)<<15)
#define PM3LBReadFormat_GIDWidth(w) (((w)&0x7)<<20)
#define PM3LBReadFormat_GIDPosition(p) (((p)&0x1f)<<23)
#define PM3LBSourceReadBufferAddr 0xb528
#define PM3LBSourceReadBufferOffset 0xb530
#define PM3LBSourceReadMode 0xb520
#define PM3LBSourceReadModeAnd 0xb5a0
#define PM3LBSourceReadModeOr 0xb5a8
#define PM3LBSourceReadMode_Enable 1<<0
#define PM3LBSourceReadMode_StripePitch(p) (((p)&0x7)<<2)
#define PM3LBSourceReadMode_StripeHeight(h) (((h)&0x7)<<5)
#define PM3LBSourceReadMode_Layout 1<<8
#define PM3LBSourceReadMode_Origin 1<<9
#define PM3LBSourceReadMode_Packed16 1<<10
#define PM3LBSourceReadMode_Width(w) (((w)&0xfff)<<11)
#define PM3LBStencil 0x88a8
#define PM3LBWriteBufferAddr 0xb540
#define PM3LBWriteBufferOffset 0xb548
#define PM3LBWriteFormat 0x88c8
#define PM3LBWriteFormat_DepthWidth(w) (((w)&0x3)<<0)
#define PM3LBWriteFormat_StencilWidth(w) (((w)&0xf)<<2)
#define PM3LBWriteFormat_StencilPosition(p) (((p)&0x1f)<<6)
#define PM3LBWriteFormat_GIDWidth(w) (((w)&0x7)<<20)
#define PM3LBWriteFormat_GIDPosition(p) (((p)&0x1f)<<23)
#define PM3LBWriteMode 0x88c0
#define PM3LBWriteModeAnd 0xac80
#define PM3LBWriteModeOr 0xac88
#define PM3LBWriteMode_WriteDisable 0<<0
#define PM3LBWriteMode_WriteEnable 1<<0
#define PM3LBWriteMode_StripePitch(p) (((p)&0x7)<<3)
#define PM3LBWriteMode_StripeHeight(h) (((h)&0x7)<<6)
#define PM3LBWriteMode_Layout 1<<9
#define PM3LBWriteMode_Origin 1<<10
#define PM3LBWriteMode_Packed16 1<<11
#define PM3LBWriteMode_Width(w) (((w)&0xfff)<<12)
/* ... */
#define PM3LineStippleMode 0x81a8
#define PM3LineStippleModeAnd 0xabc0
#define PM3LineStippleModeOr 0xabc8
#define PM3LoadLineStippleCounters 0x81b0
/* ... */
#define PM3LogicalOpMode 0x8828
#define PM3LogicalOpModeAnd 0xace0
#define PM3LogicalOpModeOr 0xace8
#define PM3LogicalOpMode_Disable (0<<0)
#define PM3LogicalOpMode_Enable (1<<0)
#define PM3LogicalOpMode_LogicOp(op) (((op)&0xf)<<1)
#define PM3LogicalOpMode_UseConstantWriteData_Disable (0<<5)
#define PM3LogicalOpMode_UseConstantWriteData_Enable (1<<5)
#define PM3LogicalOpMode_Background_Disable (0<<6)
#define PM3LogicalOpMode_Background_Enable (1<<6)
#define PM3LogicalOpMode_Background_LogicOp(op) (((op)&0xf)<<7)
#define PM3LogicalOpMode_UseConstantSource_Disable (0<<11)
#define PM3LogicalOpMode_UseConstantSource_Enable (1<<11)
/* ... */
#define PM3LUT 0x8e80
/* ... */
#define PM3LUT 0x8e80
#define PM3LUTAddress 0x84d0
#define PM3LUTData 0x84c8
#define PM3LUTIndex 0x84c0
#define PM3LUTMode 0xb378
#define PM3LUTModeAnd 0xad70
#define PM3LUTModeOr 0xad78
#define PM3LUTTransfer 0x84d8
/* ... */
#define PM3PixelSize 0x80c0
#define PM3PixelSize_GLOBAL_32BIT (0<<0)
#define PM3PixelSize_GLOBAL_16BIT (1<<0)
#define PM3PixelSize_GLOBAL_8BIT (2<<0)
#define PM3PixelSize_RASTERIZER_32BIT (0<<2)
#define PM3PixelSize_RASTERIZER_16BIT (1<<2)
#define PM3PixelSize_RASTERIZER_8BIT (2<<2)
#define PM3PixelSize_SCISSOR_AND_STIPPLE_32BIT (0<<4)
#define PM3PixelSize_SCISSOR_AND_STIPPLE_16BIT (1<<4)
#define PM3PixelSize_SCISSOR_AND_STIPPLE_8BIT (2<<4)
#define PM3PixelSize_TEXTURE_32BIT (0<<6)
#define PM3PixelSize_TEXTURE_16BIT (1<<6)
#define PM3PixelSize_TEXTURE_8BIT (2<<6)
#define PM3PixelSize_LUT_32BIT (0<<8)
#define PM3PixelSize_LUT_16BIT (1<<8)
#define PM3PixelSize_LUT_8BIT (2<<8)
#define PM3PixelSize_FRAMEBUFFER_32BIT (0<<10)
#define PM3PixelSize_FRAMEBUFFER_16BIT (1<<10)
#define PM3PixelSize_FRAMEBUFFER_8BIT (2<<10)
#define PM3PixelSize_LOGICAL_OP_32BIT (0<<12)
#define PM3PixelSize_LOGICAL_OP_16BIT (1<<12)
#define PM3PixelSize_LOGICAL_OP_8BIT (2<<12)
#define PM3PixelSize_LOCALBUFFER_32BIT (0<<14)
#define PM3PixelSize_LOCALBUFFER_16BIT (1<<14)
#define PM3PixelSize_LOCALBUFFER_8BIT (2<<14)
#define PM3PixelSize_SETUP_32BIT (0<<16)
#define PM3PixelSize_SETUP_16BIT (1<<16)
#define PM3PixelSize_SETUP_8BIT (2<<16)
#define PM3PixelSize_GLOBAL (0<<31)
#define PM3PixelSize_INDIVIDUAL (1<<31)
/* ... */
#define PM3Render 0x8038
#define PM3Render_AreaStipple_Disable (0<<0)
#define PM3Render_AreaStipple_Enable (1<<0)
#define PM3Render_LineStipple_Disable (0<<1)
#define PM3Render_LineStipple_Enable (1<<1)
#define PM3Render_ResetLine_Disable (0<<2)
#define PM3Render_ResetLine_Enable (1<<2)
#define PM3Render_FastFill_Disable (0<<3)
#define PM3Render_FastFill_Enable (1<<3)
#define PM3Render_Primitive_Line (0<<6)
#define PM3Render_Primitive_Trapezoid (1<<6)
#define PM3Render_Primitive_Point (2<<6)
#define PM3Render_Antialias_Disable (0<<8)
#define PM3Render_Antialias_Enable (1<<8)
#define PM3Render_Antialias_SubPixelRes_4x4 (0<<9)
#define PM3Render_Antialias_SubPixelRes_8x8 (1<<9)
#define PM3Render_UsePointTable_Disable (0<<10)
#define PM3Render_UsePointTable_Enable (1<<10)
#define PM3Render_SyncOnbitMask_Disable (0<<11)
#define PM3Render_SyncOnBitMask_Enable (1<<11)
#define PM3Render_SyncOnHostData_Disable (0<<12)
#define PM3Render_SyncOnHostData_Enable (1<<12)
#define PM3Render_Texture_Disable (0<<13)
#define PM3Render_Texture_Enable (1<<13)
#define PM3Render_Fog_Disable (0<<14)
#define PM3Render_Fog_Enable (1<<14)
#define PM3Render_Coverage_Disable (0<<15)
#define PM3Render_Coverage_Enable (1<<15)
#define PM3Render_SubPixelCorrection_Disable (0<<16)
#define PM3Render_SubPixelCorrection_Enable (1<<16)
#define PM3Render_SpanOperation_Disable (0<<18)
#define PM3Render_SpanOperation_Enable (1<<18)
#define PM3Render_FBSourceRead_Disable (0<<27)
#define PM3Render_FBSourceRead_Enable (1<<27)
#define PM3RasterizerMode 0x80a0
#define PM3RasterizerModeAnd 0xaba0
#define PM3RasterizerModeOr 0xabb8
#define PM3RectangleHeight 0x94e0
#define PM3Render 0x8038
#define PM3RepeatLine 0x9328
#define PM3ResetPickResult 0x8c20
#define PM3RLEMask 0x8c48
#define PM3RouterMode 0x8840
#define PM3RStart 0x8780
#define PM3S1Start 0x8400
#define PM3aveLineStippleCounters 0x81c0
#define PM3ScissorMaxXY 0x8190
#define PM3ScissorMinXY 0x8188
#define PM3ScissorMode 0x8180
#define PM3ScissorModeAnd 0xabb0
#define PM3ScissorModeOr 0xabb8
#define PM3ScreenSize 0x8198
#define PM3Security 0x8908
#define PM3SetLogicalTexturePage 0xb360
#define PM3SizeOfFramebuffer 0xb0a8
#define PM3SStart 0x8388
#define PM3StartXDom 0x8000
#define PM3StartXSub 0x8010
#define PM3StartY 0x8020
/* ... */
#define PM3SpanColorMask 0x8168
/* ... */
#define PM3TextureApplicationMode 0x8680
#define PM3TextureApplicationModeAnd 0xac50
#define PM3TextureApplicationModeOr 0xac58
#define PM3TextureBaseAddr 0x8500
#define PM3TextureCacheControl 0x8490
#define PM3TextureChromaLower0 0x84f0
#define PM3TextureChromaLower1 0x8608
#define PM3TextureChromaUpper0 0x84e8
#define PM3TextureChromaUpper1 0x8600
#define PM3TextureCompositeAlphaMode0 0xb310
#define PM3TextureCompositeAlphaMode0And 0xb390
#define PM3TextureCompositeAlphaMode0Or 0xb398
#define PM3TextureCompositeAlphaMode1 0xb320
#define PM3TextureCompositeAlphaMode1And 0xb3b0
#define PM3TextureCompositeAlphaMode1Or 0xb3b8
#define PM3TextureCompositeColorMode0 0xb308
#define PM3TextureCompositeColorMode0And 0xb380
#define PM3TextureCompositeColorMode0Or 0xb388
#define PM3TextureCompositeColorMode1 0xb318
#define PM3TextureCompositeColorMode1And 0xb3a0
#define PM3TextureCompositeColorMode1Or 0xb3a8
#define PM3TextureCompositeFactor0 0xb328
#define PM3TextureCompositeFactor1 0xb330
#define PM3TextureCompositeMode 0xb300
#define PM3TextureCoordMode 0x8380
#define PM3TextureCoordModeAnd 0xac20
#define PM3TextureCoordModeOr 0xac28
#define PM3TextureData 0x88e8
/*
#define PM3TextureDownloadControl 0x0108
*/
#define PM3TextureDownloadOffset 0x88f0
#define PM3TextureEnvColor 0x8688
#define PM3TextureFilterMode 0x84e0
#define PM3TextureFilterModeAnd 0xad50
#define PM3TextureFilterModeOr 0xad58
#define PM3TextureIndexMode0 0xb338
#define PM3TextureIndexMode0And 0xb3c0
#define PM3TextureIndexMode0Or 0xb3c8
#define PM3TextureIndexMode1 0xb340
#define PM3TextureIndexMode1And 0xb3d0
#define PM3TextureIndexMode1Or 0xb3d8
/* ... */
#define PM3TextureMapSize 0xb428
#define PM3TextureMapWidth0 0x8580
#define PM3TextureMapWidth1 0x8588
#define PM3TextureMapWidth_Width(w) ((w&0xfff)<<0)
#define PM3TextureMapWidth_BorderLayout (1<<12)
#define PM3TextureMapWidth_Layout_Linear (0<<13)
#define PM3TextureMapWidth_Layout_Patch64 (1<<13)
#define PM3TextureMapWidth_Layout_Patch32_2 (2<<13)
#define PM3TextureMapWidth_Layout_Patch2 (3<<13)
#define PM3TextureMapWidth_HostTexture (1<<15)
#define PM3TextureReadMode0 0xb400
#define PM3TextureReadMode0And 0xac30
#define PM3TextureReadMode0Or 0xac38
#define PM3TextureReadMode1 0xb408
#define PM3TextureReadMode1And 0xad40
#define PM3TextureReadMode1Or 0xad48
/* ... */
#define PM3WaitForCompletion 0x80b8
#define PM3Window 0x8980
#define PM3Window_ForceLBUpdate 1<<3
#define PM3Window_LBUpdateSource 1<<4
#define PM3Window_FrameCount(c) (((c)&0xff)<<9)
#define PM3Window_StencilFCP 1<<17
#define PM3Window_DepthFCP 1<<18
#define PM3Window_OverrideWriteFiltering 1<<19
#define PM3WindowAnd 0xab80
#define PM3WindowOr 0xab88
#define PM3WindowOrigin 0x81c8
#define PM3XBias 0x9480
#define PM3YBias 0x9488
#define PM3YLimits 0x80a8
#define PM3UVMode 0x8f00
#define PM3ZFogBias 0x86b8
#define PM3ZStart 0xadd8
#define PM3ZStartL 0x89b8
#define PM3ZStartU 0x89b0
/**********************************************
* GLINT Permedia3 2D setup Unit *
***********************************************/
#define PM3Config2D 0xb618
#define PM3Config2D_OpaqueSpan 1<<0
#define PM3Config2D_MultiRXBlit 1<<1
#define PM3Config2D_UserScissorEnable 1<<2
#define PM3Config2D_FBDestReadEnable 1<<3
#define PM3Config2D_AlphaBlendEnable 1<<4
#define PM3Config2D_DitherEnable 1<<5
#define PM3Config2D_ForegroundROPEnable 1<<6
#define PM3Config2D_ForegroundROP(rop) (((rop)&0xf)<<7)
#define PM3Config2D_BackgroundROPEnable 1<<11
#define PM3Config2D_BackgroundROP(rop) (((rop)&0xf)<<12)
#define PM3Config2D_UseConstantSource 1<<16
#define PM3Config2D_FBWriteEnable 1<<17
#define PM3Config2D_Blocking 1<<18
#define PM3Config2D_ExternalSourceData 1<<19
#define PM3Config2D_LUTModeEnable 1<<20
#define PM3DownloadGlyphwidth 0xb658
#define PM3DownloadGlyphwidth_GlyphWidth(gw) ((gw)&0xffff)
#define PM3DownloadTarget 0xb650
#define PM3DownloadTarget_TagName(tag) ((tag)&0x1fff)
#define PM3GlyphData 0xb660
#define PM3GlyphPosition 0xb608
#define PM3GlyphPosition_XOffset(x) ((x)&0xffff)
#define PM3GlyphPosition_YOffset(y) (((y)&0xffff)<<16)
#define PM3Packed4Pixels 0xb668
#define PM3Packed8Pixels 0xb630
#define PM3Packed16Pixels 0xb638
#define PM3RectanglePosition 0xb600
#define PM3RectanglePosition_XOffset(x) ((x)&0xffff)
#define PM3RectanglePosition_YOffset(y) (((y)&0xffff)<<16)
#define PM3Render2D 0xb640
#define PM3Render2D_Width(w) ((w)&0x0fff)
#define PM3Render2D_Operation_Normal 0<<12
#define PM3Render2D_Operation_SyncOnHostData 1<<12
#define PM3Render2D_Operation_SyncOnBitMask 2<<12
#define PM3Render2D_Operation_PatchOrderRendering 3<<12
#define PM3Render2D_FBSourceReadEnable 1<<14
#define PM3Render2D_SpanOperation 1<<15
#define PM3Render2D_Height(h) (((h)&0x0fff)<<16)
#define PM3Render2D_XPositive 1<<28
#define PM3Render2D_YPositive 1<<29
#define PM3Render2D_AreaStippleEnable 1<<30
#define PM3Render2D_TextureEnable 1<<31
#define PM3Render2DGlyph 0xb648
#define PM3Render2DGlyph_Width(w) ((w)&0x7f)
#define PM3Render2DGlyph_Height(h) (((h)&0x7f)<<7)
#define PM3Render2DGlyph_XOffset(x) (((x)&0x1ff)<<14)
#define PM3Render2DGlyph_YOffset(y) (((y)&0x1ff)<<23)
#define PM3RenderPatchOffset 0xb610
#define PM3RenderPatchOffset_XOffset(x) ((x)&0xffff)
#define PM3RenderPatchOffset_YOffset(y) (((y)&0xffff)<<16)
#define PM3RLCount 0xb678
#define PM3RLCount_Count(c) ((c)&0x0fff)
#define PM3RLData 0xb670
/**********************************************
* GLINT Permedia3 Alias Register *
***********************************************/
#define PM3FillBackgroundColor 0x8330
#define PM3FillConfig2D0 0x8338
#define PM3FillConfig2D1 0x8360
#define PM3FillConfig2D_OpaqueSpan 1<<0
#define PM3FillConfig2D_MultiRXBlit 1<<1
#define PM3FillConfig2D_UserScissorEnable 1<<2
#define PM3FillConfig2D_FBDestReadEnable 1<<3
#define PM3FillConfig2D_AlphaBlendEnable 1<<4
#define PM3FillConfig2D_DitherEnable 1<<5
#define PM3FillConfig2D_ForegroundROPEnable 1<<6
#define PM3FillConfig2D_ForegroundROP(rop) (((rop)&0xf)<<7)
#define PM3FillConfig2D_BackgroundROPEnable 1<<11
#define PM3FillConfig2D_BackgroundROP(rop) (((rop)&0xf)<<12)
#define PM3FillConfig2D_UseConstantSource 1<<16
#define PM3FillConfig2D_FBWriteEnable 1<<17
#define PM3FillConfig2D_Blocking 1<<18
#define PM3FillConfig2D_ExternalSourceData 1<<19
#define PM3FillConfig2D_LUTModeEnable 1<<20
#define PM3FillFBDestReadBufferAddr 0x8310
#define PM3FillFBSourceReadBufferAddr 0x8308
#define PM3FillFBSourceReadBufferOffset 0x8340
#define PM3FillFBSourceReadBufferOffset_XOffset(x) ((x)&0xffff)
#define PM3FillFBSourceReadBufferOffset_YOffset(y) (((y)&0xffff)<<16)
#define PM3FillFBWriteBufferAddr 0x8300
#define PM3FillForegroundColor0 0x8328
#define PM3FillForegroundColor1 0x8358
#define PM3FillGlyphPosition 0x8368
#define PM3FillGlyphPosition_XOffset(x) ((x)&0xffff)
#define PM3FillGlyphPosition_YOffset(y) (((y)&0xffff)<<16)
#define PM3FillRectanglePosition 0x8348
#define PM3FillRectanglePosition_XOffset(x) ((x)&0xffff)
#define PM3FillRectanglePosition_YOffset(y) (((y)&0xffff)<<16)
#define PM3_REGS_SIZE 0x10000
#define PM3_MAX_PIXCLOCK 300000
/* a few more useful registers & regs value... */
#define PM3Sync 0x8c40
#define PM3Sync_Tag 0x188
#define PM3FilterMode 0x8c00
#define PM3FilterModeSync 0x400
#define PM3OutputFifo 0x2000
#define PM3StatisticMode 0x8c08
#define PM3AreaStippleMode 0x81a0
#define AreaStipplePattern0 (0x8200)
#define AreaStipplePattern1 (0x8208)
#define AreaStipplePattern2 (0x8210)
#define AreaStipplePattern3 (0x8218)
#define AreaStipplePattern4 (0x8220)
#define AreaStipplePattern5 (0x8228)
#define AreaStipplePattern6 (0x8230)
#define AreaStipplePattern7 (0x8238)
#define AreaStipplePattern8 (0x8240)
#define AreaStipplePattern9 (0x8248)
#define AreaStipplePattern10 (0x8250)
#define AreaStipplePattern11 (0x8258)
#define AreaStipplePattern12 (0x8260)
#define AreaStipplePattern13 (0x8268)
#define AreaStipplePattern14 (0x8270)
#define AreaStipplePattern15 (0x8278)
#define AreaStipplePattern16 (0x8280)
#define AreaStipplePattern17 (0x8288)
#define AreaStipplePattern18 (0x8290)
#define AreaStipplePattern19 (0x8298)
#define AreaStipplePattern20 (0x82a0)
#define AreaStipplePattern21 (0x82a8)
#define AreaStipplePattern22 (0x82b0)
#define AreaStipplePattern23 (0x82b8)
#define AreaStipplePattern24 (0x82c0)
#define AreaStipplePattern25 (0x82c8)
#define AreaStipplePattern26 (0x82d0)
#define AreaStipplePattern27 (0x82d8)
#define AreaStipplePattern28 (0x82eo)
#define AreaStipplePattern29 (0x82e8)
#define AreaStipplePattern30 (0x82f0)
#define AreaStipplePattern31 (0x82f8)
#define AreaStipplePattern_indexed(i) (0x8200 + ((i) * 0x8))
#define PM3DepthMode 0x89a0
#define PM3StencilMode 0x8988
#define PM3StencilData 0x8990
#define PM3TextureReadMode 0x8670
#define PM3FogMode 0x8690
#define PM3ChromaTestMode 0x8f18
#define PM3YUVMode 0x8f00
#define PM3BitMaskPattern 0x8068
/* ***************************** */
/* ***** pm3fb IOCTL const ***** */
/* ***************************** */
/* debug-only IOCTL */
#define PM3FBIO_CLEARMEMORY 0x504D3300 /* 'PM3\000' */
#define PM3FBIO_CLEARCMAP 0x504D3301 /* 'PM3\001' */
/* common use IOCTL */
#define PM3FBIO_RESETCHIP 0x504D33FF /* 'PM3\377' */
/* ***************************************** */
/* ***** pm3fb useful define and macro ***** */
/* ***************************************** */
/* permedia3 -specific definitions */
#define PM3_SCALE_TO_CLOCK(pr, fe, po) ((2 * PM3_REF_CLOCK * fe) / (pr * (1 << (po))))
/* in case it's not in linux/pci.h */
#ifndef PCI_DEVICE_ID_3DLABS_PERMEDIA3
#define PCI_DEVICE_ID_3DLABS_PERMEDIA3 0x000a
#endif
/* max number of simultaneous board */
#define PM3_MAX_BOARD 4
/* max size of options */
#define PM3_OPTIONS_SIZE 256
/* max size of font name */
#define PM3_FONTNAME_SIZE 40
/* do we want accelerated console */
#define PM3FB_USE_ACCEL 1
/* for driver debugging ONLY */
/* 0 = assert only, 1 = error, 2 = info, 3+ = verbose */
/* define PM3FB_MASTER_DEBUG 1 */
#if defined(PM3FB_MASTER_DEBUG) && (PM3FB_MASTER_DEBUG >= 3)
#define PM3FB_TRACE
#endif /* defined(PM3FB_MASTER_DEBUG) && (PM3FB_MASTER_DEBUG >= 3) */
#ifdef PM3FB_MASTER_DEBUG
#define DPRINTK(l,a,b...) do { if ((l) <= PM3FB_MASTER_DEBUG) printk("pm3fb: %s: " a, __FUNCTION__ , ## b); } while (0)
#define DASSERT(t,a,b...) do { if (!(t)) printk("pm3fb: _assert failed: %s: " a, __FUNCTION__ , ## b); } while (0)
#ifdef PM3FB_TRACE
#define DTRACE printk("pm3fb: _enter %s\n", __FUNCTION__)
#else /* PM3FB_TRACE */
#define DTRACE
#endif /* PM3FB_TRACE */
#else /* PM3FB_MASTER_DEBUG */
#define DPRINTK(l,a,b...)
#define DASSERT(t,a,b...)
#define DTRACE
#endif /* PM3FB_MASTER_DEBUG */
#if defined(PM3FB_MASTER_DEBUG) && (PM3FB_MASTER_DEBUG >= 2)
#define PM3_SHOW_CUR_MODE pm3fb_show_cur_mode(l_fb_info)
#else
#define PM3_SHOW_CUR_MODE /* pm3fb_show_cur_mode() */
#endif
/* ******************************************** */
/* ***** A bunch of register-access macro ***** */
/* ******************************************** */
#define PM3_WRITE_REG(r, v) fb_writel(v, (l_fb_info->vIOBase + r))
#define PM3_READ_REG(r) fb_readl((l_fb_info->vIOBase + r))
#define depth2bpp(d) ((d + 7L) & ~7L)
#define depth2ByPP(d) (depth2bpp(d) / 8)
#define depth_supported(d) ((d == 8) || (d == 12) || (d == 15) || (d == 16) || (d==32))
#define PM3_WAIT(n) \
do{ \
while(PM3_READ_REG(PM3InFIFOSpace)<(n)); \
} while(0)
#define PM3_DELAY(x) do { \
int delay = x; \
unsigned char tmp; \
while(delay--){tmp = PM3_READ_REG(PM3InFIFOSpace);}; \
} while(0)
#define PM3_SLOW_WRITE_REG(r,v) \
do{ \
DASSERT((l_fb_info->vIOBase != (unsigned char*)(-1)), "l_fb_info->vIOBase mapped in slow write\n"); \
mb(); \
PM3_WAIT(1); \
mb(); \
PM3_WRITE_REG(r,v); \
} while(0)
#define PM3_SET_INDEX(index) \
do{ \
PM3_SLOW_WRITE_REG(PM3RD_IndexHigh,(((index)>>8)&0xff)); \
PM3_SLOW_WRITE_REG(PM3RD_IndexLow,((index)&0xff)); \
} while(0)
#define PM3_WRITE_DAC_REG(r, v) \
do { \
DASSERT((l_fb_info->vIOBase != (unsigned char*)(-1)), "l_fb_info->vIOBase mapped in write dac reg\n"); \
PM3_SET_INDEX(r); \
mb(); \
PM3_WRITE_REG(PM3RD_IndexedData, v); \
} while (0)
/* next one is really a function, added as a macro to be consistent */
#define PM3_READ_DAC_REG(r) pm3fb_read_dac_reg(l_fb_info, r)
#define PM3_COLOR(c) \
do { \
if (l_fb_info->current_par->depth == 8) \
{ \
c = (c & 0xFF); \
c = c | (c << 8); \
} \
if ((l_fb_info->current_par->depth == 8) || (depth2bpp(l_fb_info->current_par->depth) == 16)) \
{ \
c = (c & 0xFFFF); \
c = c | (c << 16); \
} \
} while (0)
#endif /* PM3FB_H */