gpu: host1x: Use unsigned int consistently for IDs

IDs can never be negative so use unsigned int. In some instances an
explicitly sized type (such as u32) was used for no particular reason,
so turn those into unsigned int as well for consistency.

Signed-off-by: Thierry Reding <treding@nvidia.com>
diff --git a/drivers/gpu/host1x/job.c b/drivers/gpu/host1x/job.c
index b4515d5..6267075 100644
--- a/drivers/gpu/host1x/job.c
+++ b/drivers/gpu/host1x/job.c
@@ -161,7 +161,7 @@
 
 		if (host1x_syncpt_is_expired(sp, wait->thresh)) {
 			dev_dbg(host->dev,
-				"drop WAIT id %d (%s) thresh 0x%x, min 0x%x\n",
+				"drop WAIT id %u (%s) thresh 0x%x, min 0x%x\n",
 				wait->syncpt_id, sp->name, wait->thresh,
 				host1x_syncpt_read_min(sp));