ALSA: Fix SNDCTL_DSP_RESET ioctl for OSS emulation
In OSS emulation, SNDCTL_DSP_RESET ioctl needs the reset of the internal
buffer state in addition to drop of the running streams. Otherwise the
succeeding access becomes inconsistent.
Tested-by: Amit Nagal <helloin.amit@gmail.com>
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
diff --git a/sound/core/oss/pcm_oss.c b/sound/core/oss/pcm_oss.c
index 5c8c7df..b753ec6 100644
--- a/sound/core/oss/pcm_oss.c
+++ b/sound/core/oss/pcm_oss.c
@@ -1510,16 +1510,19 @@
static int snd_pcm_oss_reset(struct snd_pcm_oss_file *pcm_oss_file)
{
struct snd_pcm_substream *substream;
+ struct snd_pcm_runtime *runtime;
+ int i;
- substream = pcm_oss_file->streams[SNDRV_PCM_STREAM_PLAYBACK];
- if (substream != NULL) {
+ for (i = 0; i < 2; i++) {
+ substream = pcm_oss_file->streams[i];
+ if (!substream)
+ continue;
+ runtime = substream->runtime;
snd_pcm_kernel_ioctl(substream, SNDRV_PCM_IOCTL_DROP, NULL);
- substream->runtime->oss.prepare = 1;
- }
- substream = pcm_oss_file->streams[SNDRV_PCM_STREAM_CAPTURE];
- if (substream != NULL) {
- snd_pcm_kernel_ioctl(substream, SNDRV_PCM_IOCTL_DROP, NULL);
- substream->runtime->oss.prepare = 1;
+ runtime->oss.prepare = 1;
+ runtime->oss.buffer_used = 0;
+ runtime->oss.prev_hw_ptr_period = 0;
+ runtime->oss.period_ptr = 0;
}
return 0;
}