ALSA: Fix SNDCTL_DSP_RESET ioctl for OSS emulation

In OSS emulation, SNDCTL_DSP_RESET ioctl needs the reset of the internal
buffer state in addition to drop of the running streams.  Otherwise the
succeeding access becomes inconsistent.

Tested-by: Amit Nagal <helloin.amit@gmail.com>
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
diff --git a/sound/core/oss/pcm_oss.c b/sound/core/oss/pcm_oss.c
index 5c8c7df..b753ec6 100644
--- a/sound/core/oss/pcm_oss.c
+++ b/sound/core/oss/pcm_oss.c
@@ -1510,16 +1510,19 @@
 static int snd_pcm_oss_reset(struct snd_pcm_oss_file *pcm_oss_file)
 {
 	struct snd_pcm_substream *substream;
+	struct snd_pcm_runtime *runtime;
+	int i;
 
-	substream = pcm_oss_file->streams[SNDRV_PCM_STREAM_PLAYBACK];
-	if (substream != NULL) {
+	for (i = 0; i < 2; i++) { 
+		substream = pcm_oss_file->streams[i];
+		if (!substream)
+			continue;
+		runtime = substream->runtime;
 		snd_pcm_kernel_ioctl(substream, SNDRV_PCM_IOCTL_DROP, NULL);
-		substream->runtime->oss.prepare = 1;
-	}
-	substream = pcm_oss_file->streams[SNDRV_PCM_STREAM_CAPTURE];
-	if (substream != NULL) {
-		snd_pcm_kernel_ioctl(substream, SNDRV_PCM_IOCTL_DROP, NULL);
-		substream->runtime->oss.prepare = 1;
+		runtime->oss.prepare = 1;
+		runtime->oss.buffer_used = 0;
+		runtime->oss.prev_hw_ptr_period = 0;
+		runtime->oss.period_ptr = 0;
 	}
 	return 0;
 }