Block: use a freezable workqueue for disk-event polling

This patch (as1519) fixes a bug in the block layer's disk-events
polling.  The polling is done by a work routine queued on the
system_nrt_wq workqueue.  Since that workqueue isn't freezable, the
polling continues even in the middle of a system sleep transition.

Obviously, polling a suspended drive for media changes and such isn't
a good thing to do; in the case of USB mass-storage devices it can
lead to real problems requiring device resets and even re-enumeration.

The patch fixes things by creating a new system-wide, non-reentrant,
freezable workqueue and using it for disk-events polling.

Signed-off-by: Alan Stern <stern@rowland.harvard.edu>
CC: <stable@kernel.org>
Acked-by: Tejun Heo <tj@kernel.org>
Acked-by: Rafael J. Wysocki <rjw@sisk.pl>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
diff --git a/kernel/workqueue.c b/kernel/workqueue.c
index bec7b5b..f2c5638 100644
--- a/kernel/workqueue.c
+++ b/kernel/workqueue.c
@@ -253,11 +253,13 @@
 struct workqueue_struct *system_nrt_wq __read_mostly;
 struct workqueue_struct *system_unbound_wq __read_mostly;
 struct workqueue_struct *system_freezable_wq __read_mostly;
+struct workqueue_struct *system_nrt_freezable_wq __read_mostly;
 EXPORT_SYMBOL_GPL(system_wq);
 EXPORT_SYMBOL_GPL(system_long_wq);
 EXPORT_SYMBOL_GPL(system_nrt_wq);
 EXPORT_SYMBOL_GPL(system_unbound_wq);
 EXPORT_SYMBOL_GPL(system_freezable_wq);
+EXPORT_SYMBOL_GPL(system_nrt_freezable_wq);
 
 #define CREATE_TRACE_POINTS
 #include <trace/events/workqueue.h>
@@ -3833,8 +3835,11 @@
 					    WQ_UNBOUND_MAX_ACTIVE);
 	system_freezable_wq = alloc_workqueue("events_freezable",
 					      WQ_FREEZABLE, 0);
+	system_nrt_freezable_wq = alloc_workqueue("events_nrt_freezable",
+			WQ_NON_REENTRANT | WQ_FREEZABLE, 0);
 	BUG_ON(!system_wq || !system_long_wq || !system_nrt_wq ||
-	       !system_unbound_wq || !system_freezable_wq);
+	       !system_unbound_wq || !system_freezable_wq ||
+		!system_nrt_freezable_wq);
 	return 0;
 }
 early_initcall(init_workqueues);