virtio-gpu: add 3d/virgl support

Add the bits needed for opengl rendering support: query
capabilities, new virtio commands, drm ioctls.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
diff --git a/drivers/gpu/drm/virtio/virtgpu_ioctl.c b/drivers/gpu/drm/virtio/virtgpu_ioctl.c
new file mode 100644
index 0000000..4ef672b
--- /dev/null
+++ b/drivers/gpu/drm/virtio/virtgpu_ioctl.c
@@ -0,0 +1,573 @@
+/*
+ * Copyright (C) 2015 Red Hat, Inc.
+ * All Rights Reserved.
+ *
+ * Authors:
+ *    Dave Airlie
+ *    Alon Levy
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <drm/drmP.h>
+#include "virtgpu_drv.h"
+#include <drm/virtgpu_drm.h>
+#include "ttm/ttm_execbuf_util.h"
+
+static void convert_to_hw_box(struct virtio_gpu_box *dst,
+			      const struct drm_virtgpu_3d_box *src)
+{
+	dst->x = cpu_to_le32(src->x);
+	dst->y = cpu_to_le32(src->y);
+	dst->z = cpu_to_le32(src->z);
+	dst->w = cpu_to_le32(src->w);
+	dst->h = cpu_to_le32(src->h);
+	dst->d = cpu_to_le32(src->d);
+}
+
+static int virtio_gpu_map_ioctl(struct drm_device *dev, void *data,
+				struct drm_file *file_priv)
+{
+	struct virtio_gpu_device *vgdev = dev->dev_private;
+	struct drm_virtgpu_map *virtio_gpu_map = data;
+
+	return virtio_gpu_mode_dumb_mmap(file_priv, vgdev->ddev,
+					 virtio_gpu_map->handle,
+					 &virtio_gpu_map->offset);
+}
+
+static int virtio_gpu_object_list_validate(struct ww_acquire_ctx *ticket,
+					   struct list_head *head)
+{
+	struct ttm_validate_buffer *buf;
+	struct ttm_buffer_object *bo;
+	struct virtio_gpu_object *qobj;
+	int ret;
+
+	ret = ttm_eu_reserve_buffers(ticket, head, true, NULL);
+	if (ret != 0)
+		return ret;
+
+	list_for_each_entry(buf, head, head) {
+		bo = buf->bo;
+		qobj = container_of(bo, struct virtio_gpu_object, tbo);
+		ret = ttm_bo_validate(bo, &qobj->placement, false, false);
+		if (ret) {
+			ttm_eu_backoff_reservation(ticket, head);
+			return ret;
+		}
+	}
+	return 0;
+}
+
+static void virtio_gpu_unref_list(struct list_head *head)
+{
+	struct ttm_validate_buffer *buf;
+	struct ttm_buffer_object *bo;
+	struct virtio_gpu_object *qobj;
+	list_for_each_entry(buf, head, head) {
+		bo = buf->bo;
+		qobj = container_of(bo, struct virtio_gpu_object, tbo);
+
+		drm_gem_object_unreference_unlocked(&qobj->gem_base);
+	}
+}
+
+static int virtio_gpu_execbuffer(struct drm_device *dev,
+				 struct drm_virtgpu_execbuffer *exbuf,
+				 struct drm_file *drm_file)
+{
+	struct virtio_gpu_device *vgdev = dev->dev_private;
+	struct virtio_gpu_fpriv *vfpriv = drm_file->driver_priv;
+	struct drm_gem_object *gobj;
+	struct virtio_gpu_fence *fence;
+	struct virtio_gpu_object *qobj;
+	int ret;
+	uint32_t *bo_handles = NULL;
+	void __user *user_bo_handles = NULL;
+	struct list_head validate_list;
+	struct ttm_validate_buffer *buflist = NULL;
+	int i;
+	struct ww_acquire_ctx ticket;
+	void *buf;
+
+	if (vgdev->has_virgl_3d == false)
+		return -ENOSYS;
+
+	INIT_LIST_HEAD(&validate_list);
+	if (exbuf->num_bo_handles) {
+
+		bo_handles = drm_malloc_ab(exbuf->num_bo_handles,
+					   sizeof(uint32_t));
+		buflist = drm_calloc_large(exbuf->num_bo_handles,
+					   sizeof(struct ttm_validate_buffer));
+		if (!bo_handles || !buflist) {
+			drm_free_large(bo_handles);
+			drm_free_large(buflist);
+			return -ENOMEM;
+		}
+
+		user_bo_handles = (void __user *)(uintptr_t)exbuf->bo_handles;
+		if (copy_from_user(bo_handles, user_bo_handles,
+				   exbuf->num_bo_handles * sizeof(uint32_t))) {
+			ret = -EFAULT;
+			drm_free_large(bo_handles);
+			drm_free_large(buflist);
+			return ret;
+		}
+
+		for (i = 0; i < exbuf->num_bo_handles; i++) {
+			gobj = drm_gem_object_lookup(dev,
+						     drm_file, bo_handles[i]);
+			if (!gobj) {
+				drm_free_large(bo_handles);
+				drm_free_large(buflist);
+				return -ENOENT;
+			}
+
+			qobj = gem_to_virtio_gpu_obj(gobj);
+			buflist[i].bo = &qobj->tbo;
+
+			list_add(&buflist[i].head, &validate_list);
+		}
+		drm_free_large(bo_handles);
+	}
+
+	ret = virtio_gpu_object_list_validate(&ticket, &validate_list);
+	if (ret)
+		goto out_free;
+
+	buf = kmalloc(exbuf->size, GFP_KERNEL);
+	if (!buf) {
+		ret = -ENOMEM;
+		goto out_unresv;
+	}
+	if (copy_from_user(buf, (void __user *)(uintptr_t)exbuf->command,
+			   exbuf->size)) {
+		kfree(buf);
+		ret = -EFAULT;
+		goto out_unresv;
+	}
+	virtio_gpu_cmd_submit(vgdev, buf, exbuf->size,
+			      vfpriv->ctx_id, &fence);
+
+	ttm_eu_fence_buffer_objects(&ticket, &validate_list, &fence->f);
+
+	/* fence the command bo */
+	virtio_gpu_unref_list(&validate_list);
+	drm_free_large(buflist);
+	fence_put(&fence->f);
+	return 0;
+
+out_unresv:
+	ttm_eu_backoff_reservation(&ticket, &validate_list);
+out_free:
+	virtio_gpu_unref_list(&validate_list);
+	drm_free_large(buflist);
+	return ret;
+}
+
+/*
+ * Usage of execbuffer:
+ * Relocations need to take into account the full VIRTIO_GPUDrawable size.
+ * However, the command as passed from user space must *not* contain the initial
+ * VIRTIO_GPUReleaseInfo struct (first XXX bytes)
+ */
+static int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
+				       struct drm_file *file_priv)
+{
+	struct drm_virtgpu_execbuffer *execbuffer = data;
+	return virtio_gpu_execbuffer(dev, execbuffer, file_priv);
+}
+
+
+static int virtio_gpu_getparam_ioctl(struct drm_device *dev, void *data,
+				     struct drm_file *file_priv)
+{
+	struct virtio_gpu_device *vgdev = dev->dev_private;
+	struct drm_virtgpu_getparam *param = data;
+	int value;
+
+	switch (param->param) {
+	case VIRTGPU_PARAM_3D_FEATURES:
+		value = vgdev->has_virgl_3d == true ? 1 : 0;
+		break;
+	default:
+		return -EINVAL;
+	}
+	if (copy_to_user((void __user *)(unsigned long)param->value,
+			 &value, sizeof(int))) {
+		return -EFAULT;
+	}
+	return 0;
+}
+
+static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
+					    struct drm_file *file_priv)
+{
+	struct virtio_gpu_device *vgdev = dev->dev_private;
+	struct drm_virtgpu_resource_create *rc = data;
+	int ret;
+	uint32_t res_id;
+	struct virtio_gpu_object *qobj;
+	struct drm_gem_object *obj;
+	uint32_t handle = 0;
+	uint32_t size;
+	struct list_head validate_list;
+	struct ttm_validate_buffer mainbuf;
+	struct virtio_gpu_fence *fence = NULL;
+	struct ww_acquire_ctx ticket;
+	struct virtio_gpu_resource_create_3d rc_3d;
+
+	if (vgdev->has_virgl_3d == false) {
+		if (rc->depth > 1)
+			return -EINVAL;
+		if (rc->nr_samples > 1)
+			return -EINVAL;
+		if (rc->last_level > 1)
+			return -EINVAL;
+		if (rc->target != 2)
+			return -EINVAL;
+		if (rc->array_size > 1)
+			return -EINVAL;
+	}
+
+	INIT_LIST_HEAD(&validate_list);
+	memset(&mainbuf, 0, sizeof(struct ttm_validate_buffer));
+
+	virtio_gpu_resource_id_get(vgdev, &res_id);
+
+	size = rc->size;
+
+	/* allocate a single page size object */
+	if (size == 0)
+		size = PAGE_SIZE;
+
+	qobj = virtio_gpu_alloc_object(dev, size, false, false);
+	if (IS_ERR(qobj)) {
+		ret = PTR_ERR(qobj);
+		goto fail_id;
+	}
+	obj = &qobj->gem_base;
+
+	if (!vgdev->has_virgl_3d) {
+		virtio_gpu_cmd_create_resource(vgdev, res_id, rc->format,
+					       rc->width, rc->height);
+
+		ret = virtio_gpu_object_attach(vgdev, qobj, res_id, NULL);
+	} else {
+		/* use a gem reference since unref list undoes them */
+		drm_gem_object_reference(&qobj->gem_base);
+		mainbuf.bo = &qobj->tbo;
+		list_add(&mainbuf.head, &validate_list);
+
+		ret = virtio_gpu_object_list_validate(&ticket, &validate_list);
+		if (ret) {
+			DRM_DEBUG("failed to validate\n");
+			goto fail_unref;
+		}
+
+		rc_3d.resource_id = cpu_to_le32(res_id);
+		rc_3d.target = cpu_to_le32(rc->target);
+		rc_3d.format = cpu_to_le32(rc->format);
+		rc_3d.bind = cpu_to_le32(rc->bind);
+		rc_3d.width = cpu_to_le32(rc->width);
+		rc_3d.height = cpu_to_le32(rc->height);
+		rc_3d.depth = cpu_to_le32(rc->depth);
+		rc_3d.array_size = cpu_to_le32(rc->array_size);
+		rc_3d.last_level = cpu_to_le32(rc->last_level);
+		rc_3d.nr_samples = cpu_to_le32(rc->nr_samples);
+		rc_3d.flags = cpu_to_le32(rc->flags);
+
+		virtio_gpu_cmd_resource_create_3d(vgdev, &rc_3d, NULL);
+		ret = virtio_gpu_object_attach(vgdev, qobj, res_id, &fence);
+		if (ret) {
+			ttm_eu_backoff_reservation(&ticket, &validate_list);
+			goto fail_unref;
+		}
+		ttm_eu_fence_buffer_objects(&ticket, &validate_list, &fence->f);
+	}
+
+	qobj->hw_res_handle = res_id;
+
+	ret = drm_gem_handle_create(file_priv, obj, &handle);
+	if (ret) {
+
+		drm_gem_object_release(obj);
+		if (vgdev->has_virgl_3d) {
+			virtio_gpu_unref_list(&validate_list);
+			fence_put(&fence->f);
+		}
+		return ret;
+	}
+	drm_gem_object_unreference_unlocked(obj);
+
+	rc->res_handle = res_id; /* similiar to a VM address */
+	rc->bo_handle = handle;
+
+	if (vgdev->has_virgl_3d) {
+		virtio_gpu_unref_list(&validate_list);
+		fence_put(&fence->f);
+	}
+	return 0;
+fail_unref:
+	if (vgdev->has_virgl_3d) {
+		virtio_gpu_unref_list(&validate_list);
+		fence_put(&fence->f);
+	}
+//fail_obj:
+//	drm_gem_object_handle_unreference_unlocked(obj);
+fail_id:
+	virtio_gpu_resource_id_put(vgdev, res_id);
+	return ret;
+}
+
+static int virtio_gpu_resource_info_ioctl(struct drm_device *dev, void *data,
+					  struct drm_file *file_priv)
+{
+	struct drm_virtgpu_resource_info *ri = data;
+	struct drm_gem_object *gobj = NULL;
+	struct virtio_gpu_object *qobj = NULL;
+
+	gobj = drm_gem_object_lookup(dev, file_priv, ri->bo_handle);
+	if (gobj == NULL)
+		return -ENOENT;
+
+	qobj = gem_to_virtio_gpu_obj(gobj);
+
+	ri->size = qobj->gem_base.size;
+	ri->res_handle = qobj->hw_res_handle;
+	drm_gem_object_unreference_unlocked(gobj);
+	return 0;
+}
+
+static int virtio_gpu_transfer_from_host_ioctl(struct drm_device *dev,
+					       void *data,
+					       struct drm_file *file)
+{
+	struct virtio_gpu_device *vgdev = dev->dev_private;
+	struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
+	struct drm_virtgpu_3d_transfer_from_host *args = data;
+	struct drm_gem_object *gobj = NULL;
+	struct virtio_gpu_object *qobj = NULL;
+	struct virtio_gpu_fence *fence;
+	int ret;
+	u32 offset = args->offset;
+	struct virtio_gpu_box box;
+
+	if (vgdev->has_virgl_3d == false)
+		return -ENOSYS;
+
+	gobj = drm_gem_object_lookup(dev, file, args->bo_handle);
+	if (gobj == NULL)
+		return -ENOENT;
+
+	qobj = gem_to_virtio_gpu_obj(gobj);
+
+	ret = virtio_gpu_object_reserve(qobj, false);
+	if (ret)
+		goto out;
+
+	ret = ttm_bo_validate(&qobj->tbo, &qobj->placement,
+			      true, false);
+	if (unlikely(ret))
+		goto out_unres;
+
+	convert_to_hw_box(&box, &args->box);
+	virtio_gpu_cmd_transfer_from_host_3d
+		(vgdev, qobj->hw_res_handle,
+		 vfpriv->ctx_id, offset, args->level,
+		 &box, &fence);
+	reservation_object_add_excl_fence(qobj->tbo.resv,
+					  &fence->f);
+
+	fence_put(&fence->f);
+out_unres:
+	virtio_gpu_object_unreserve(qobj);
+out:
+	drm_gem_object_unreference_unlocked(gobj);
+	return ret;
+}
+
+static int virtio_gpu_transfer_to_host_ioctl(struct drm_device *dev, void *data,
+					     struct drm_file *file)
+{
+	struct virtio_gpu_device *vgdev = dev->dev_private;
+	struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
+	struct drm_virtgpu_3d_transfer_to_host *args = data;
+	struct drm_gem_object *gobj = NULL;
+	struct virtio_gpu_object *qobj = NULL;
+	struct virtio_gpu_fence *fence;
+	struct virtio_gpu_box box;
+	int ret;
+	u32 offset = args->offset;
+
+	gobj = drm_gem_object_lookup(dev, file, args->bo_handle);
+	if (gobj == NULL)
+		return -ENOENT;
+
+	qobj = gem_to_virtio_gpu_obj(gobj);
+
+	ret = virtio_gpu_object_reserve(qobj, false);
+	if (ret)
+		goto out;
+
+	ret = ttm_bo_validate(&qobj->tbo, &qobj->placement,
+			      true, false);
+	if (unlikely(ret))
+		goto out_unres;
+
+	convert_to_hw_box(&box, &args->box);
+	if (!vgdev->has_virgl_3d) {
+		virtio_gpu_cmd_transfer_to_host_2d
+			(vgdev, qobj->hw_res_handle, offset,
+			 box.w, box.h, box.x, box.y, NULL);
+	} else {
+		virtio_gpu_cmd_transfer_to_host_3d
+			(vgdev, qobj->hw_res_handle,
+			 vfpriv ? vfpriv->ctx_id : 0, offset,
+			 args->level, &box, &fence);
+		reservation_object_add_excl_fence(qobj->tbo.resv,
+						  &fence->f);
+		fence_put(&fence->f);
+	}
+
+out_unres:
+	virtio_gpu_object_unreserve(qobj);
+out:
+	drm_gem_object_unreference_unlocked(gobj);
+	return ret;
+}
+
+static int virtio_gpu_wait_ioctl(struct drm_device *dev, void *data,
+			    struct drm_file *file)
+{
+	struct drm_virtgpu_3d_wait *args = data;
+	struct drm_gem_object *gobj = NULL;
+	struct virtio_gpu_object *qobj = NULL;
+	int ret;
+	bool nowait = false;
+
+	gobj = drm_gem_object_lookup(dev, file, args->handle);
+	if (gobj == NULL)
+		return -ENOENT;
+
+	qobj = gem_to_virtio_gpu_obj(gobj);
+
+	if (args->flags & VIRTGPU_WAIT_NOWAIT)
+		nowait = true;
+	ret = virtio_gpu_object_wait(qobj, nowait);
+
+	drm_gem_object_unreference_unlocked(gobj);
+	return ret;
+}
+
+static int virtio_gpu_get_caps_ioctl(struct drm_device *dev,
+				void *data, struct drm_file *file)
+{
+	struct virtio_gpu_device *vgdev = dev->dev_private;
+	struct drm_virtgpu_get_caps *args = data;
+	int size;
+	int i;
+	int found_valid = -1;
+	int ret;
+	struct virtio_gpu_drv_cap_cache *cache_ent;
+	void *ptr;
+	if (vgdev->num_capsets == 0)
+		return -ENOSYS;
+
+	spin_lock(&vgdev->display_info_lock);
+	for (i = 0; i < vgdev->num_capsets; i++) {
+		if (vgdev->capsets[i].id == args->cap_set_id) {
+			if (vgdev->capsets[i].max_version >= args->cap_set_ver) {
+				found_valid = i;
+				break;
+			}
+		}
+	}
+
+	if (found_valid == -1) {
+		spin_unlock(&vgdev->display_info_lock);
+		return -EINVAL;
+	}
+
+	size = vgdev->capsets[found_valid].max_size;
+	if (args->size > size) {
+		spin_unlock(&vgdev->display_info_lock);
+		return -EINVAL;
+	}
+
+	list_for_each_entry(cache_ent, &vgdev->cap_cache, head) {
+		if (cache_ent->id == args->cap_set_id &&
+		    cache_ent->version == args->cap_set_ver) {
+			ptr = cache_ent->caps_cache;
+			spin_unlock(&vgdev->display_info_lock);
+			goto copy_exit;
+		}
+	}
+	spin_unlock(&vgdev->display_info_lock);
+
+	/* not in cache - need to talk to hw */
+	virtio_gpu_cmd_get_capset(vgdev, found_valid, args->cap_set_ver,
+				  &cache_ent);
+
+	ret = wait_event_timeout(vgdev->resp_wq,
+				 atomic_read(&cache_ent->is_valid), 5 * HZ);
+
+	ptr = cache_ent->caps_cache;
+
+copy_exit:
+	if (copy_to_user((void __user *)(unsigned long)args->addr, ptr, size))
+		return -EFAULT;
+
+	return 0;
+}
+
+struct drm_ioctl_desc virtio_gpu_ioctls[DRM_VIRTIO_NUM_IOCTLS] = {
+	DRM_IOCTL_DEF_DRV(VIRTGPU_MAP, virtio_gpu_map_ioctl,
+			  DRM_AUTH|DRM_UNLOCKED),
+
+	DRM_IOCTL_DEF_DRV(VIRTGPU_EXECBUFFER, virtio_gpu_execbuffer_ioctl,
+			  DRM_AUTH|DRM_UNLOCKED),
+
+	DRM_IOCTL_DEF_DRV(VIRTGPU_GETPARAM, virtio_gpu_getparam_ioctl,
+			  DRM_AUTH|DRM_UNLOCKED),
+
+	DRM_IOCTL_DEF_DRV(VIRTGPU_RESOURCE_CREATE,
+			  virtio_gpu_resource_create_ioctl,
+			  DRM_AUTH|DRM_UNLOCKED),
+
+	DRM_IOCTL_DEF_DRV(VIRTGPU_RESOURCE_INFO, virtio_gpu_resource_info_ioctl,
+			  DRM_AUTH|DRM_UNLOCKED),
+
+	/* make transfer async to the main ring? - no sure, can we
+	   thread these in the underlying GL */
+	DRM_IOCTL_DEF_DRV(VIRTGPU_TRANSFER_FROM_HOST,
+			  virtio_gpu_transfer_from_host_ioctl,
+			  DRM_AUTH|DRM_UNLOCKED),
+	DRM_IOCTL_DEF_DRV(VIRTGPU_TRANSFER_TO_HOST,
+			  virtio_gpu_transfer_to_host_ioctl,
+			  DRM_AUTH|DRM_UNLOCKED),
+
+	DRM_IOCTL_DEF_DRV(VIRTGPU_WAIT, virtio_gpu_wait_ioctl,
+			  DRM_AUTH|DRM_UNLOCKED),
+
+	DRM_IOCTL_DEF_DRV(VIRTGPU_GET_CAPS, virtio_gpu_get_caps_ioctl,
+			  DRM_AUTH|DRM_UNLOCKED),
+};