prandom: introduce prandom_bytes() and prandom_bytes_state()

Add functions to get the requested number of pseudo-random bytes.

The difference from get_random_bytes() is that it generates pseudo-random
numbers by prandom_u32().  It doesn't consume the entropy pool, and the
sequence is reproducible if the same rnd_state is used.  So it is suitable
for generating random bytes for testing.

Signed-off-by: Akinobu Mita <akinobu.mita@gmail.com>
Cc: "Theodore Ts'o" <tytso@mit.edu>
Cc: Artem Bityutskiy <dedekind1@gmail.com>
Cc: Adrian Hunter <adrian.hunter@intel.com>
Cc: David Woodhouse <dwmw2@infradead.org>
Cc: Eilon Greenstein <eilong@broadcom.com>
Cc: David Laight <david.laight@aculab.com>
Cc: Michel Lespinasse <walken@google.com>
Cc: Robert Love <robert.w.love@intel.com>
Cc: Valdis Kletnieks <valdis.kletnieks@vt.edu>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/include/linux/random.h b/include/linux/random.h
index db6debc..d984608 100644
--- a/include/linux/random.h
+++ b/include/linux/random.h
@@ -26,6 +26,7 @@
 unsigned long randomize_range(unsigned long start, unsigned long end, unsigned long len);
 
 u32 prandom_u32(void);
+void prandom_bytes(void *buf, int nbytes);
 void prandom_seed(u32 seed);
 
 /*
@@ -36,6 +37,7 @@
 #define srandom32(seed) prandom_seed(seed)
 
 u32 prandom_u32_state(struct rnd_state *);
+void prandom_bytes_state(struct rnd_state *state, void *buf, int nbytes);
 
 /*
  * Handle minimum values for seeds