drm/radeon/r200: handle more hw tex coord types

Code did not handle projected 2d and depth coordinates, meaning potentially
set 3d or cube special handling might stick.
(Not sure what depth coord actually does, but I guess handling it
like a normal coordinate is the right thing to do.)
Might be related to https://bugs.freedesktop.org/show_bug.cgi?id=26428

Signed-off-by: sroland@vmware.com
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Cc: stable <stable@kernel.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
1 file changed