| /* |
| * Primary bucket allocation code |
| * |
| * Copyright 2012 Google, Inc. |
| * |
| * Allocation in bcache is done in terms of buckets: |
| * |
| * Each bucket has associated an 8 bit gen; this gen corresponds to the gen in |
| * btree pointers - they must match for the pointer to be considered valid. |
| * |
| * Thus (assuming a bucket has no dirty data or metadata in it) we can reuse a |
| * bucket simply by incrementing its gen. |
| * |
| * The gens (along with the priorities; it's really the gens are important but |
| * the code is named as if it's the priorities) are written in an arbitrary list |
| * of buckets on disk, with a pointer to them in the journal header. |
| * |
| * When we invalidate a bucket, we have to write its new gen to disk and wait |
| * for that write to complete before we use it - otherwise after a crash we |
| * could have pointers that appeared to be good but pointed to data that had |
| * been overwritten. |
| * |
| * Since the gens and priorities are all stored contiguously on disk, we can |
| * batch this up: We fill up the free_inc list with freshly invalidated buckets, |
| * call prio_write(), and when prio_write() finishes we pull buckets off the |
| * free_inc list and optionally discard them. |
| * |
| * free_inc isn't the only freelist - if it was, we'd often to sleep while |
| * priorities and gens were being written before we could allocate. c->free is a |
| * smaller freelist, and buckets on that list are always ready to be used. |
| * |
| * If we've got discards enabled, that happens when a bucket moves from the |
| * free_inc list to the free list. |
| * |
| * There is another freelist, because sometimes we have buckets that we know |
| * have nothing pointing into them - these we can reuse without waiting for |
| * priorities to be rewritten. These come from freed btree nodes and buckets |
| * that garbage collection discovered no longer had valid keys pointing into |
| * them (because they were overwritten). That's the unused list - buckets on the |
| * unused list move to the free list, optionally being discarded in the process. |
| * |
| * It's also important to ensure that gens don't wrap around - with respect to |
| * either the oldest gen in the btree or the gen on disk. This is quite |
| * difficult to do in practice, but we explicitly guard against it anyways - if |
| * a bucket is in danger of wrapping around we simply skip invalidating it that |
| * time around, and we garbage collect or rewrite the priorities sooner than we |
| * would have otherwise. |
| * |
| * bch_bucket_alloc() allocates a single bucket from a specific cache. |
| * |
| * bch_bucket_alloc_set() allocates one or more buckets from different caches |
| * out of a cache set. |
| * |
| * free_some_buckets() drives all the processes described above. It's called |
| * from bch_bucket_alloc() and a few other places that need to make sure free |
| * buckets are ready. |
| * |
| * invalidate_buckets_(lru|fifo)() find buckets that are available to be |
| * invalidated, and then invalidate them and stick them on the free_inc list - |
| * in either lru or fifo order. |
| */ |
| |
| #include "bcache.h" |
| #include "btree.h" |
| |
| #include <linux/blkdev.h> |
| #include <linux/kthread.h> |
| #include <linux/random.h> |
| #include <trace/events/bcache.h> |
| |
| /* Bucket heap / gen */ |
| |
| uint8_t bch_inc_gen(struct cache *ca, struct bucket *b) |
| { |
| uint8_t ret = ++b->gen; |
| |
| ca->set->need_gc = max(ca->set->need_gc, bucket_gc_gen(b)); |
| WARN_ON_ONCE(ca->set->need_gc > BUCKET_GC_GEN_MAX); |
| |
| return ret; |
| } |
| |
| void bch_rescale_priorities(struct cache_set *c, int sectors) |
| { |
| struct cache *ca; |
| struct bucket *b; |
| unsigned next = c->nbuckets * c->sb.bucket_size / 1024; |
| unsigned i; |
| int r; |
| |
| atomic_sub(sectors, &c->rescale); |
| |
| do { |
| r = atomic_read(&c->rescale); |
| |
| if (r >= 0) |
| return; |
| } while (atomic_cmpxchg(&c->rescale, r, r + next) != r); |
| |
| mutex_lock(&c->bucket_lock); |
| |
| c->min_prio = USHRT_MAX; |
| |
| for_each_cache(ca, c, i) |
| for_each_bucket(b, ca) |
| if (b->prio && |
| b->prio != BTREE_PRIO && |
| !atomic_read(&b->pin)) { |
| b->prio--; |
| c->min_prio = min(c->min_prio, b->prio); |
| } |
| |
| mutex_unlock(&c->bucket_lock); |
| } |
| |
| /* |
| * Background allocation thread: scans for buckets to be invalidated, |
| * invalidates them, rewrites prios/gens (marking them as invalidated on disk), |
| * then optionally issues discard commands to the newly free buckets, then puts |
| * them on the various freelists. |
| */ |
| |
| static inline bool can_inc_bucket_gen(struct bucket *b) |
| { |
| return bucket_gc_gen(b) < BUCKET_GC_GEN_MAX; |
| } |
| |
| bool bch_can_invalidate_bucket(struct cache *ca, struct bucket *b) |
| { |
| BUG_ON(!ca->set->gc_mark_valid); |
| |
| return (!GC_MARK(b) || |
| GC_MARK(b) == GC_MARK_RECLAIMABLE) && |
| !atomic_read(&b->pin) && |
| can_inc_bucket_gen(b); |
| } |
| |
| void __bch_invalidate_one_bucket(struct cache *ca, struct bucket *b) |
| { |
| lockdep_assert_held(&ca->set->bucket_lock); |
| BUG_ON(GC_MARK(b) && GC_MARK(b) != GC_MARK_RECLAIMABLE); |
| |
| if (GC_SECTORS_USED(b)) |
| trace_bcache_invalidate(ca, b - ca->buckets); |
| |
| bch_inc_gen(ca, b); |
| b->prio = INITIAL_PRIO; |
| atomic_inc(&b->pin); |
| } |
| |
| static void bch_invalidate_one_bucket(struct cache *ca, struct bucket *b) |
| { |
| __bch_invalidate_one_bucket(ca, b); |
| |
| fifo_push(&ca->free_inc, b - ca->buckets); |
| } |
| |
| /* |
| * Determines what order we're going to reuse buckets, smallest bucket_prio() |
| * first: we also take into account the number of sectors of live data in that |
| * bucket, and in order for that multiply to make sense we have to scale bucket |
| * |
| * Thus, we scale the bucket priorities so that the bucket with the smallest |
| * prio is worth 1/8th of what INITIAL_PRIO is worth. |
| */ |
| |
| #define bucket_prio(b) \ |
| ({ \ |
| unsigned min_prio = (INITIAL_PRIO - ca->set->min_prio) / 8; \ |
| \ |
| (b->prio - ca->set->min_prio + min_prio) * GC_SECTORS_USED(b); \ |
| }) |
| |
| #define bucket_max_cmp(l, r) (bucket_prio(l) < bucket_prio(r)) |
| #define bucket_min_cmp(l, r) (bucket_prio(l) > bucket_prio(r)) |
| |
| static void invalidate_buckets_lru(struct cache *ca) |
| { |
| struct bucket *b; |
| ssize_t i; |
| |
| ca->heap.used = 0; |
| |
| for_each_bucket(b, ca) { |
| if (!bch_can_invalidate_bucket(ca, b)) |
| continue; |
| |
| if (!heap_full(&ca->heap)) |
| heap_add(&ca->heap, b, bucket_max_cmp); |
| else if (bucket_max_cmp(b, heap_peek(&ca->heap))) { |
| ca->heap.data[0] = b; |
| heap_sift(&ca->heap, 0, bucket_max_cmp); |
| } |
| } |
| |
| for (i = ca->heap.used / 2 - 1; i >= 0; --i) |
| heap_sift(&ca->heap, i, bucket_min_cmp); |
| |
| while (!fifo_full(&ca->free_inc)) { |
| if (!heap_pop(&ca->heap, b, bucket_min_cmp)) { |
| /* |
| * We don't want to be calling invalidate_buckets() |
| * multiple times when it can't do anything |
| */ |
| ca->invalidate_needs_gc = 1; |
| wake_up_gc(ca->set); |
| return; |
| } |
| |
| bch_invalidate_one_bucket(ca, b); |
| } |
| } |
| |
| static void invalidate_buckets_fifo(struct cache *ca) |
| { |
| struct bucket *b; |
| size_t checked = 0; |
| |
| while (!fifo_full(&ca->free_inc)) { |
| if (ca->fifo_last_bucket < ca->sb.first_bucket || |
| ca->fifo_last_bucket >= ca->sb.nbuckets) |
| ca->fifo_last_bucket = ca->sb.first_bucket; |
| |
| b = ca->buckets + ca->fifo_last_bucket++; |
| |
| if (bch_can_invalidate_bucket(ca, b)) |
| bch_invalidate_one_bucket(ca, b); |
| |
| if (++checked >= ca->sb.nbuckets) { |
| ca->invalidate_needs_gc = 1; |
| wake_up_gc(ca->set); |
| return; |
| } |
| } |
| } |
| |
| static void invalidate_buckets_random(struct cache *ca) |
| { |
| struct bucket *b; |
| size_t checked = 0; |
| |
| while (!fifo_full(&ca->free_inc)) { |
| size_t n; |
| get_random_bytes(&n, sizeof(n)); |
| |
| n %= (size_t) (ca->sb.nbuckets - ca->sb.first_bucket); |
| n += ca->sb.first_bucket; |
| |
| b = ca->buckets + n; |
| |
| if (bch_can_invalidate_bucket(ca, b)) |
| bch_invalidate_one_bucket(ca, b); |
| |
| if (++checked >= ca->sb.nbuckets / 2) { |
| ca->invalidate_needs_gc = 1; |
| wake_up_gc(ca->set); |
| return; |
| } |
| } |
| } |
| |
| static void invalidate_buckets(struct cache *ca) |
| { |
| BUG_ON(ca->invalidate_needs_gc); |
| |
| switch (CACHE_REPLACEMENT(&ca->sb)) { |
| case CACHE_REPLACEMENT_LRU: |
| invalidate_buckets_lru(ca); |
| break; |
| case CACHE_REPLACEMENT_FIFO: |
| invalidate_buckets_fifo(ca); |
| break; |
| case CACHE_REPLACEMENT_RANDOM: |
| invalidate_buckets_random(ca); |
| break; |
| } |
| } |
| |
| #define allocator_wait(ca, cond) \ |
| do { \ |
| while (1) { \ |
| set_current_state(TASK_INTERRUPTIBLE); \ |
| if (cond) \ |
| break; \ |
| \ |
| mutex_unlock(&(ca)->set->bucket_lock); \ |
| if (kthread_should_stop()) \ |
| return 0; \ |
| \ |
| schedule(); \ |
| mutex_lock(&(ca)->set->bucket_lock); \ |
| } \ |
| __set_current_state(TASK_RUNNING); \ |
| } while (0) |
| |
| static int bch_allocator_push(struct cache *ca, long bucket) |
| { |
| unsigned i; |
| |
| /* Prios/gens are actually the most important reserve */ |
| if (fifo_push(&ca->free[RESERVE_PRIO], bucket)) |
| return true; |
| |
| for (i = 0; i < RESERVE_NR; i++) |
| if (fifo_push(&ca->free[i], bucket)) |
| return true; |
| |
| return false; |
| } |
| |
| static int bch_allocator_thread(void *arg) |
| { |
| struct cache *ca = arg; |
| |
| mutex_lock(&ca->set->bucket_lock); |
| |
| while (1) { |
| /* |
| * First, we pull buckets off of the unused and free_inc lists, |
| * possibly issue discards to them, then we add the bucket to |
| * the free list: |
| */ |
| while (!fifo_empty(&ca->free_inc)) { |
| long bucket; |
| |
| fifo_pop(&ca->free_inc, bucket); |
| |
| if (ca->discard) { |
| mutex_unlock(&ca->set->bucket_lock); |
| blkdev_issue_discard(ca->bdev, |
| bucket_to_sector(ca->set, bucket), |
| ca->sb.bucket_size, GFP_KERNEL, 0); |
| mutex_lock(&ca->set->bucket_lock); |
| } |
| |
| allocator_wait(ca, bch_allocator_push(ca, bucket)); |
| wake_up(&ca->set->btree_cache_wait); |
| wake_up(&ca->set->bucket_wait); |
| } |
| |
| /* |
| * We've run out of free buckets, we need to find some buckets |
| * we can invalidate. First, invalidate them in memory and add |
| * them to the free_inc list: |
| */ |
| |
| retry_invalidate: |
| allocator_wait(ca, ca->set->gc_mark_valid && |
| !ca->invalidate_needs_gc); |
| invalidate_buckets(ca); |
| |
| /* |
| * Now, we write their new gens to disk so we can start writing |
| * new stuff to them: |
| */ |
| allocator_wait(ca, !atomic_read(&ca->set->prio_blocked)); |
| if (CACHE_SYNC(&ca->set->sb)) { |
| /* |
| * This could deadlock if an allocation with a btree |
| * node locked ever blocked - having the btree node |
| * locked would block garbage collection, but here we're |
| * waiting on garbage collection before we invalidate |
| * and free anything. |
| * |
| * But this should be safe since the btree code always |
| * uses btree_check_reserve() before allocating now, and |
| * if it fails it blocks without btree nodes locked. |
| */ |
| if (!fifo_full(&ca->free_inc)) |
| goto retry_invalidate; |
| |
| bch_prio_write(ca); |
| } |
| } |
| } |
| |
| /* Allocation */ |
| |
| long bch_bucket_alloc(struct cache *ca, unsigned reserve, bool wait) |
| { |
| DEFINE_WAIT(w); |
| struct bucket *b; |
| long r; |
| |
| /* fastpath */ |
| if (fifo_pop(&ca->free[RESERVE_NONE], r) || |
| fifo_pop(&ca->free[reserve], r)) |
| goto out; |
| |
| if (!wait) { |
| trace_bcache_alloc_fail(ca, reserve); |
| return -1; |
| } |
| |
| do { |
| prepare_to_wait(&ca->set->bucket_wait, &w, |
| TASK_UNINTERRUPTIBLE); |
| |
| mutex_unlock(&ca->set->bucket_lock); |
| schedule(); |
| mutex_lock(&ca->set->bucket_lock); |
| } while (!fifo_pop(&ca->free[RESERVE_NONE], r) && |
| !fifo_pop(&ca->free[reserve], r)); |
| |
| finish_wait(&ca->set->bucket_wait, &w); |
| out: |
| if (ca->alloc_thread) |
| wake_up_process(ca->alloc_thread); |
| |
| trace_bcache_alloc(ca, reserve); |
| |
| if (expensive_debug_checks(ca->set)) { |
| size_t iter; |
| long i; |
| unsigned j; |
| |
| for (iter = 0; iter < prio_buckets(ca) * 2; iter++) |
| BUG_ON(ca->prio_buckets[iter] == (uint64_t) r); |
| |
| for (j = 0; j < RESERVE_NR; j++) |
| fifo_for_each(i, &ca->free[j], iter) |
| BUG_ON(i == r); |
| fifo_for_each(i, &ca->free_inc, iter) |
| BUG_ON(i == r); |
| } |
| |
| b = ca->buckets + r; |
| |
| BUG_ON(atomic_read(&b->pin) != 1); |
| |
| SET_GC_SECTORS_USED(b, ca->sb.bucket_size); |
| |
| if (reserve <= RESERVE_PRIO) { |
| SET_GC_MARK(b, GC_MARK_METADATA); |
| SET_GC_MOVE(b, 0); |
| b->prio = BTREE_PRIO; |
| } else { |
| SET_GC_MARK(b, GC_MARK_RECLAIMABLE); |
| SET_GC_MOVE(b, 0); |
| b->prio = INITIAL_PRIO; |
| } |
| |
| return r; |
| } |
| |
| void __bch_bucket_free(struct cache *ca, struct bucket *b) |
| { |
| SET_GC_MARK(b, 0); |
| SET_GC_SECTORS_USED(b, 0); |
| } |
| |
| void bch_bucket_free(struct cache_set *c, struct bkey *k) |
| { |
| unsigned i; |
| |
| for (i = 0; i < KEY_PTRS(k); i++) |
| __bch_bucket_free(PTR_CACHE(c, k, i), |
| PTR_BUCKET(c, k, i)); |
| } |
| |
| int __bch_bucket_alloc_set(struct cache_set *c, unsigned reserve, |
| struct bkey *k, int n, bool wait) |
| { |
| int i; |
| |
| lockdep_assert_held(&c->bucket_lock); |
| BUG_ON(!n || n > c->caches_loaded || n > 8); |
| |
| bkey_init(k); |
| |
| /* sort by free space/prio of oldest data in caches */ |
| |
| for (i = 0; i < n; i++) { |
| struct cache *ca = c->cache_by_alloc[i]; |
| long b = bch_bucket_alloc(ca, reserve, wait); |
| |
| if (b == -1) |
| goto err; |
| |
| k->ptr[i] = MAKE_PTR(ca->buckets[b].gen, |
| bucket_to_sector(c, b), |
| ca->sb.nr_this_dev); |
| |
| SET_KEY_PTRS(k, i + 1); |
| } |
| |
| return 0; |
| err: |
| bch_bucket_free(c, k); |
| bkey_put(c, k); |
| return -1; |
| } |
| |
| int bch_bucket_alloc_set(struct cache_set *c, unsigned reserve, |
| struct bkey *k, int n, bool wait) |
| { |
| int ret; |
| mutex_lock(&c->bucket_lock); |
| ret = __bch_bucket_alloc_set(c, reserve, k, n, wait); |
| mutex_unlock(&c->bucket_lock); |
| return ret; |
| } |
| |
| /* Sector allocator */ |
| |
| struct open_bucket { |
| struct list_head list; |
| unsigned last_write_point; |
| unsigned sectors_free; |
| BKEY_PADDED(key); |
| }; |
| |
| /* |
| * We keep multiple buckets open for writes, and try to segregate different |
| * write streams for better cache utilization: first we try to segregate flash |
| * only volume write streams from cached devices, secondly we look for a bucket |
| * where the last write to it was sequential with the current write, and |
| * failing that we look for a bucket that was last used by the same task. |
| * |
| * The ideas is if you've got multiple tasks pulling data into the cache at the |
| * same time, you'll get better cache utilization if you try to segregate their |
| * data and preserve locality. |
| * |
| * For example, dirty sectors of flash only volume is not reclaimable, if their |
| * dirty sectors mixed with dirty sectors of cached device, such buckets will |
| * be marked as dirty and won't be reclaimed, though the dirty data of cached |
| * device have been written back to backend device. |
| * |
| * And say you've starting Firefox at the same time you're copying a |
| * bunch of files. Firefox will likely end up being fairly hot and stay in the |
| * cache awhile, but the data you copied might not be; if you wrote all that |
| * data to the same buckets it'd get invalidated at the same time. |
| * |
| * Both of those tasks will be doing fairly random IO so we can't rely on |
| * detecting sequential IO to segregate their data, but going off of the task |
| * should be a sane heuristic. |
| */ |
| static struct open_bucket *pick_data_bucket(struct cache_set *c, |
| const struct bkey *search, |
| unsigned write_point, |
| struct bkey *alloc) |
| { |
| struct open_bucket *ret, *ret_task = NULL; |
| |
| list_for_each_entry_reverse(ret, &c->data_buckets, list) |
| if (UUID_FLASH_ONLY(&c->uuids[KEY_INODE(&ret->key)]) != |
| UUID_FLASH_ONLY(&c->uuids[KEY_INODE(search)])) |
| continue; |
| else if (!bkey_cmp(&ret->key, search)) |
| goto found; |
| else if (ret->last_write_point == write_point) |
| ret_task = ret; |
| |
| ret = ret_task ?: list_first_entry(&c->data_buckets, |
| struct open_bucket, list); |
| found: |
| if (!ret->sectors_free && KEY_PTRS(alloc)) { |
| ret->sectors_free = c->sb.bucket_size; |
| bkey_copy(&ret->key, alloc); |
| bkey_init(alloc); |
| } |
| |
| if (!ret->sectors_free) |
| ret = NULL; |
| |
| return ret; |
| } |
| |
| /* |
| * Allocates some space in the cache to write to, and k to point to the newly |
| * allocated space, and updates KEY_SIZE(k) and KEY_OFFSET(k) (to point to the |
| * end of the newly allocated space). |
| * |
| * May allocate fewer sectors than @sectors, KEY_SIZE(k) indicates how many |
| * sectors were actually allocated. |
| * |
| * If s->writeback is true, will not fail. |
| */ |
| bool bch_alloc_sectors(struct cache_set *c, struct bkey *k, unsigned sectors, |
| unsigned write_point, unsigned write_prio, bool wait) |
| { |
| struct open_bucket *b; |
| BKEY_PADDED(key) alloc; |
| unsigned i; |
| |
| /* |
| * We might have to allocate a new bucket, which we can't do with a |
| * spinlock held. So if we have to allocate, we drop the lock, allocate |
| * and then retry. KEY_PTRS() indicates whether alloc points to |
| * allocated bucket(s). |
| */ |
| |
| bkey_init(&alloc.key); |
| spin_lock(&c->data_bucket_lock); |
| |
| while (!(b = pick_data_bucket(c, k, write_point, &alloc.key))) { |
| unsigned watermark = write_prio |
| ? RESERVE_MOVINGGC |
| : RESERVE_NONE; |
| |
| spin_unlock(&c->data_bucket_lock); |
| |
| if (bch_bucket_alloc_set(c, watermark, &alloc.key, 1, wait)) |
| return false; |
| |
| spin_lock(&c->data_bucket_lock); |
| } |
| |
| /* |
| * If we had to allocate, we might race and not need to allocate the |
| * second time we call find_data_bucket(). If we allocated a bucket but |
| * didn't use it, drop the refcount bch_bucket_alloc_set() took: |
| */ |
| if (KEY_PTRS(&alloc.key)) |
| bkey_put(c, &alloc.key); |
| |
| for (i = 0; i < KEY_PTRS(&b->key); i++) |
| EBUG_ON(ptr_stale(c, &b->key, i)); |
| |
| /* Set up the pointer to the space we're allocating: */ |
| |
| for (i = 0; i < KEY_PTRS(&b->key); i++) |
| k->ptr[i] = b->key.ptr[i]; |
| |
| sectors = min(sectors, b->sectors_free); |
| |
| SET_KEY_OFFSET(k, KEY_OFFSET(k) + sectors); |
| SET_KEY_SIZE(k, sectors); |
| SET_KEY_PTRS(k, KEY_PTRS(&b->key)); |
| |
| /* |
| * Move b to the end of the lru, and keep track of what this bucket was |
| * last used for: |
| */ |
| list_move_tail(&b->list, &c->data_buckets); |
| bkey_copy_key(&b->key, k); |
| b->last_write_point = write_point; |
| |
| b->sectors_free -= sectors; |
| |
| for (i = 0; i < KEY_PTRS(&b->key); i++) { |
| SET_PTR_OFFSET(&b->key, i, PTR_OFFSET(&b->key, i) + sectors); |
| |
| atomic_long_add(sectors, |
| &PTR_CACHE(c, &b->key, i)->sectors_written); |
| } |
| |
| if (b->sectors_free < c->sb.block_size) |
| b->sectors_free = 0; |
| |
| /* |
| * k takes refcounts on the buckets it points to until it's inserted |
| * into the btree, but if we're done with this bucket we just transfer |
| * get_data_bucket()'s refcount. |
| */ |
| if (b->sectors_free) |
| for (i = 0; i < KEY_PTRS(&b->key); i++) |
| atomic_inc(&PTR_BUCKET(c, &b->key, i)->pin); |
| |
| spin_unlock(&c->data_bucket_lock); |
| return true; |
| } |
| |
| /* Init */ |
| |
| void bch_open_buckets_free(struct cache_set *c) |
| { |
| struct open_bucket *b; |
| |
| while (!list_empty(&c->data_buckets)) { |
| b = list_first_entry(&c->data_buckets, |
| struct open_bucket, list); |
| list_del(&b->list); |
| kfree(b); |
| } |
| } |
| |
| int bch_open_buckets_alloc(struct cache_set *c) |
| { |
| int i; |
| |
| spin_lock_init(&c->data_bucket_lock); |
| |
| for (i = 0; i < 6; i++) { |
| struct open_bucket *b = kzalloc(sizeof(*b), GFP_KERNEL); |
| if (!b) |
| return -ENOMEM; |
| |
| list_add(&b->list, &c->data_buckets); |
| } |
| |
| return 0; |
| } |
| |
| int bch_cache_allocator_start(struct cache *ca) |
| { |
| struct task_struct *k = kthread_run(bch_allocator_thread, |
| ca, "bcache_allocator"); |
| if (IS_ERR(k)) |
| return PTR_ERR(k); |
| |
| ca->alloc_thread = k; |
| return 0; |
| } |