Merge branch 'vmwgfx-next' of git://people.freedesktop.org/~thomash/linux into drm-next

some vmware fixes.

* 'vmwgfx-next' of git://people.freedesktop.org/~thomash/linux:
  drm/vmwgfx: (Re)bind shaders to MOBs with the correct offset
  drm/vmwgfx: Fix fence event code
  drm/vmwgfx: Don't use memory accounting for kernel-side fence objects
  drm/vmwgfx: Fix error printout on signals pending