[UDP]: Clean up UDP-Lite receive checksum

This patch eliminates some duplicate code for the verification of
receive checksums between UDP-Lite and UDP.  It does this by
introducing __skb_checksum_complete_head which is identical to
__skb_checksum_complete_head apart from the fact that it takes
a length parameter rather than computing the first skb->len bytes.

As a result UDP-Lite will be able to use hardware checksum offload
for packets which do not use partial coverage checksums.  It also
means that UDP-Lite loopback no longer does unnecessary checksum
verification.

If any NICs start support UDP-Lite this would also start working
automatically.

This patch removes the assumption that msg_flags has MSG_TRUNC clear
upon entry in recvmsg.

Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/include/linux/skbuff.h b/include/linux/skbuff.h
index 30089ad..df229bd 100644
--- a/include/linux/skbuff.h
+++ b/include/linux/skbuff.h
@@ -1372,6 +1372,7 @@
 }
 
 
+extern __sum16 __skb_checksum_complete_head(struct sk_buff *skb, int len);
 extern __sum16 __skb_checksum_complete(struct sk_buff *skb);
 
 /**